/*
*
*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* AUTHOR: Patrick Benavoli (patrickx.benavoli@intel.com)
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*
*
*
*/
#pragma once
#include
#include
#include
#include "XmlSink.h"
#include "XmlSource.h"
#include "PathNavigator.h"
using namespace std;
class CXmlElementSerializingContext;
class CErrorContext;
class CElement : public IXmlSink, public IXmlSource
{
friend class CAutoLog;
public:
CElement(const string& strName = "");
virtual ~CElement();
// Logging
void log(const string& strMessage, ...) const;
// Description
void setDescription(const string& strDescription);
const string& getDescription() const;
// Name / Path
const string& getName() const;
bool rename(const string& strName, string& strError);
string getPath() const;
string getQualifiedPath() const;
// Creation / build
virtual bool init(string& strError);
virtual void clean();
// Children management
void addChild(CElement* pChild);
bool removeChild(CElement* pChild);
void listChildren(string& strChildList) const;
string listQualifiedPaths(bool bDive, uint32_t uiLevel = 0) const;
void listChildrenPaths(string& strChildPathList) const;
// Hierarchy query
uint32_t getNbChildren() const;
CElement* findChildOfKind(const string& strKind);
const CElement* findChildOfKind(const string& strKind) const;
const CElement* getParent() const;
const CElement* getChild(uint32_t uiIndex) const;
CElement* getChild(uint32_t uiIndex);
const CElement* findChild(const string& strName) const;
CElement* findChild(const string& strName);
const CElement* findDescendant(CPathNavigator& pathNavigator) const;
CElement* findDescendant(CPathNavigator& pathNavigator);
bool isDescendantOf(const CElement* pCandidateAscendant) const;
// From IXmlSink
virtual bool fromXml(const CXmlElement& xmlElement, CXmlSerializingContext& serializingContext);
// From IXmlSource
virtual void toXml(CXmlElement& xmlElement, CXmlSerializingContext& serializingContext) const;
// Content structure dump
void dumpContent(string& strContent, CErrorContext& errorContext, const uint32_t uiDepth = 0) const;
// Checksum for integrity checks
uint8_t computeStructureChecksum() const;
// Class kind
virtual string getKind() const = 0;
protected:
// Content dumping
virtual void logValue(string& strValue, CErrorContext& errorContext) const;
// Name setting
void setName(const string& strName);
// Hierarchy
CElement* getLastChild();
CElement* getParent();
CElement* findAscendantOfKind(const string& strKind);
CElement* getRoot();
const CElement* getRoot() const;
private:
// Logging (done by root)
virtual void doLog(const string& strLog) const;
virtual void nestLog() const;
virtual void unnestLog() const;
// Returns Name or Kind if no Name
string getPathName() const;
// Returns true if children dynamic creation is to be dealt with
virtual bool childrenAreDynamic() const;
// House keeping
void removeChildren();
// For logging
uint32_t getDepth() const;
// Fill XmlElement during XML composing
void setXmlNameAttribute(CXmlElement& xmlElement) const;
// Name
string _strName;
// Description
string _strDescription;
// Child iterators
typedef vector::iterator ChildArrayIterator;
typedef vector::reverse_iterator ChildArrayReverseIterator;
// Children
vector _childArray;
// Parent
CElement* _pParent;
};