// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: kenton@google.com (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // Utility class for writing text to a ZeroCopyOutputStream. #ifndef GOOGLE_PROTOBUF_IO_PRINTER_H__ #define GOOGLE_PROTOBUF_IO_PRINTER_H__ #include #include #include namespace google { namespace protobuf { namespace io { class ZeroCopyOutputStream; // zero_copy_stream.h // This simple utility class assists in code generation. It basically // allows the caller to define a set of variables and then output some // text with variable substitutions. Example usage: // // Printer printer(output, '$'); // map vars; // vars["name"] = "Bob"; // printer.Print(vars, "My name is $name$."); // // The above writes "My name is Bob." to the output stream. // // Printer aggressively enforces correct usage, crashing (with assert failures) // in the case of undefined variables in debug builds. This helps greatly in // debugging code which uses it. class LIBPROTOBUF_EXPORT Printer { public: // Create a printer that writes text to the given output stream. Use the // given character as the delimiter for variables. Printer(ZeroCopyOutputStream* output, char variable_delimiter); ~Printer(); // Print some text after applying variable substitutions. If a particular // variable in the text is not defined, this will crash. Variables to be // substituted are identified by their names surrounded by delimiter // characters (as given to the constructor). The variable bindings are // defined by the given map. void Print(const map& variables, const char* text); // Like the first Print(), except the substitutions are given as parameters. void Print(const char* text); // Like the first Print(), except the substitutions are given as parameters. void Print(const char* text, const char* variable, const string& value); // Like the first Print(), except the substitutions are given as parameters. void Print(const char* text, const char* variable1, const string& value1, const char* variable2, const string& value2); // Like the first Print(), except the substitutions are given as parameters. void Print(const char* text, const char* variable1, const string& value1, const char* variable2, const string& value2, const char* variable3, const string& value3); // TODO(kenton): Overloaded versions with more variables? Three seems // to be enough. // Indent text by two spaces. After calling Indent(), two spaces will be // inserted at the beginning of each line of text. Indent() may be called // multiple times to produce deeper indents. void Indent(); // Reduces the current indent level by two spaces, or crashes if the indent // level is zero. void Outdent(); // Write a string to the output buffer. // This method does not look for newlines to add indentation. void PrintRaw(const string& data); // Write a zero-delimited string to output buffer. // This method does not look for newlines to add indentation. void PrintRaw(const char* data); // Write some bytes to the output buffer. // This method does not look for newlines to add indentation. void WriteRaw(const char* data, int size); // True if any write to the underlying stream failed. (We don't just // crash in this case because this is an I/O failure, not a programming // error.) bool failed() const { return failed_; } private: const char variable_delimiter_; ZeroCopyOutputStream* const output_; char* buffer_; int buffer_size_; string indent_; bool at_start_of_line_; bool failed_; GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Printer); }; } // namespace io } // namespace protobuf } // namespace google #endif // GOOGLE_PROTOBUF_IO_PRINTER_H__