// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: kenton@google.com (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // Here we have a hand-written lexer. At first you might ask yourself, // "Hand-written text processing? Is Kenton crazy?!" Well, first of all, // yes I am crazy, but that's beside the point. There are actually reasons // why I ended up writing this this way. // // The traditional approach to lexing is to use lex to generate a lexer for // you. Unfortunately, lex's output is ridiculously ugly and difficult to // integrate cleanly with C++ code, especially abstract code or code meant // as a library. Better parser-generators exist but would add dependencies // which most users won't already have, which we'd like to avoid. (GNU flex // has a C++ output option, but it's still ridiculously ugly, non-abstract, // and not library-friendly.) // // The next approach that any good software engineer should look at is to // use regular expressions. And, indeed, I did. I have code which // implements this same class using regular expressions. It's about 200 // lines shorter. However: // - Rather than error messages telling you "This string has an invalid // escape sequence at line 5, column 45", you get error messages like // "Parse error on line 5". Giving more precise errors requires adding // a lot of code that ends up basically as complex as the hand-coded // version anyway. // - The regular expression to match a string literal looks like this: // kString = new RE("(\"([^\"\\\\]|" // non-escaped // "\\\\[abfnrtv?\"'\\\\0-7]|" // normal escape // "\\\\x[0-9a-fA-F])*\"|" // hex escape // "\'([^\'\\\\]|" // Also support single-quotes. // "\\\\[abfnrtv?\"'\\\\0-7]|" // "\\\\x[0-9a-fA-F])*\')"); // Verifying the correctness of this line noise is actually harder than // verifying the correctness of ConsumeString(), defined below. I'm not // even confident that the above is correct, after staring at it for some // time. // - PCRE is fast, but there's still more overhead involved than the code // below. // - Sadly, regular expressions are not part of the C standard library, so // using them would require depending on some other library. For the // open source release, this could be really annoying. Nobody likes // downloading one piece of software just to find that they need to // download something else to make it work, and in all likelihood // people downloading Protocol Buffers will already be doing so just // to make something else work. We could include a copy of PCRE with // our code, but that obligates us to keep it up-to-date and just seems // like a big waste just to save 200 lines of code. // // On a similar but unrelated note, I'm even scared to use ctype.h. // Apparently functions like isalpha() are locale-dependent. So, if we used // that, then if this code is being called from some program that doesn't // have its locale set to "C", it would behave strangely. We can't just set // the locale to "C" ourselves since we might break the calling program that // way, particularly if it is multi-threaded. WTF? Someone please let me // (Kenton) know if I'm missing something here... // // I'd love to hear about other alternatives, though, as this code isn't // exactly pretty. #include #include #include namespace google { namespace protobuf { namespace io { namespace { // As mentioned above, I don't trust ctype.h due to the presence of "locales". // So, I have written replacement functions here. Someone please smack me if // this is a bad idea or if there is some way around this. // // These "character classes" are designed to be used in template methods. // For instance, Tokenizer::ConsumeZeroOrMore() will eat // whitespace. // Note: No class is allowed to contain '\0', since this is used to mark end- // of-input and is handled specially. #define CHARACTER_CLASS(NAME, EXPRESSION) \ class NAME { \ public: \ static inline bool InClass(char c) { \ return EXPRESSION; \ } \ } CHARACTER_CLASS(Whitespace, c == ' ' || c == '\n' || c == '\t' || c == '\r' || c == '\v' || c == '\f'); CHARACTER_CLASS(Unprintable, c < ' ' && c > '\0'); CHARACTER_CLASS(Digit, '0' <= c && c <= '9'); CHARACTER_CLASS(OctalDigit, '0' <= c && c <= '7'); CHARACTER_CLASS(HexDigit, ('0' <= c && c <= '9') || ('a' <= c && c <= 'f') || ('A' <= c && c <= 'F')); CHARACTER_CLASS(Letter, ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || (c == '_')); CHARACTER_CLASS(Alphanumeric, ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || ('0' <= c && c <= '9') || (c == '_')); CHARACTER_CLASS(Escape, c == 'a' || c == 'b' || c == 'f' || c == 'n' || c == 'r' || c == 't' || c == 'v' || c == '\\' || c == '?' || c == '\'' || c == '\"'); #undef CHARACTER_CLASS // Given a char, interpret it as a numeric digit and return its value. // This supports any number base up to 36. inline int DigitValue(char digit) { if ('0' <= digit && digit <= '9') return digit - '0'; if ('a' <= digit && digit <= 'z') return digit - 'a' + 10; if ('A' <= digit && digit <= 'Z') return digit - 'A' + 10; return -1; } // Inline because it's only used in one place. inline char TranslateEscape(char c) { switch (c) { case 'a': return '\a'; case 'b': return '\b'; case 'f': return '\f'; case 'n': return '\n'; case 'r': return '\r'; case 't': return '\t'; case 'v': return '\v'; case '\\': return '\\'; case '?': return '\?'; // Trigraphs = :( case '\'': return '\''; case '"': return '\"'; // We expect escape sequences to have been validated separately. default: return '?'; } } } // anonymous namespace ErrorCollector::~ErrorCollector() {} // =================================================================== Tokenizer::Tokenizer(ZeroCopyInputStream* input, ErrorCollector* error_collector) : input_(input), error_collector_(error_collector), buffer_(NULL), buffer_size_(0), buffer_pos_(0), read_error_(false), line_(0), column_(0), token_start_(-1), allow_f_after_float_(false), comment_style_(CPP_COMMENT_STYLE) { current_.line = 0; current_.column = 0; current_.type = TYPE_START; Refresh(); } Tokenizer::~Tokenizer() { // If we had any buffer left unread, return it to the underlying stream // so that someone else can read it. if (buffer_size_ > buffer_pos_) { input_->BackUp(buffer_size_ - buffer_pos_); } } // ------------------------------------------------------------------- // Internal helpers. void Tokenizer::NextChar() { // Update our line and column counters based on the character being // consumed. if (current_char_ == '\n') { ++line_; column_ = 0; } else if (current_char_ == '\t') { column_ += kTabWidth - column_ % kTabWidth; } else { ++column_; } // Advance to the next character. ++buffer_pos_; if (buffer_pos_ < buffer_size_) { current_char_ = buffer_[buffer_pos_]; } else { Refresh(); } } void Tokenizer::Refresh() { if (read_error_) { current_char_ = '\0'; return; } // If we're in a token, append the rest of the buffer to it. if (token_start_ >= 0 && token_start_ < buffer_size_) { current_.text.append(buffer_ + token_start_, buffer_size_ - token_start_); token_start_ = 0; } const void* data = NULL; buffer_ = NULL; buffer_pos_ = 0; do { if (!input_->Next(&data, &buffer_size_)) { // end of stream (or read error) buffer_size_ = 0; read_error_ = true; current_char_ = '\0'; return; } } while (buffer_size_ == 0); buffer_ = static_cast(data); current_char_ = buffer_[0]; } inline void Tokenizer::StartToken() { token_start_ = buffer_pos_; current_.type = TYPE_START; // Just for the sake of initializing it. current_.text.clear(); current_.line = line_; current_.column = column_; } inline void Tokenizer::EndToken() { // Note: The if() is necessary because some STL implementations crash when // you call string::append(NULL, 0), presumably because they are trying to // be helpful by detecting the NULL pointer, even though there's nothing // wrong with reading zero bytes from NULL. if (buffer_pos_ != token_start_) { current_.text.append(buffer_ + token_start_, buffer_pos_ - token_start_); } token_start_ = -1; } // ------------------------------------------------------------------- // Helper methods that consume characters. template inline bool Tokenizer::LookingAt() { return CharacterClass::InClass(current_char_); } template inline bool Tokenizer::TryConsumeOne() { if (CharacterClass::InClass(current_char_)) { NextChar(); return true; } else { return false; } } inline bool Tokenizer::TryConsume(char c) { if (current_char_ == c) { NextChar(); return true; } else { return false; } } template inline void Tokenizer::ConsumeZeroOrMore() { while (CharacterClass::InClass(current_char_)) { NextChar(); } } template inline void Tokenizer::ConsumeOneOrMore(const char* error) { if (!CharacterClass::InClass(current_char_)) { AddError(error); } else { do { NextChar(); } while (CharacterClass::InClass(current_char_)); } } // ------------------------------------------------------------------- // Methods that read whole patterns matching certain kinds of tokens // or comments. void Tokenizer::ConsumeString(char delimiter) { while (true) { switch (current_char_) { case '\0': case '\n': { AddError("String literals cannot cross line boundaries."); return; } case '\\': { // An escape sequence. NextChar(); if (TryConsumeOne()) { // Valid escape sequence. } else if (TryConsumeOne()) { // Possibly followed by two more octal digits, but these will // just be consumed by the main loop anyway so we don't need // to do so explicitly here. } else if (TryConsume('x') || TryConsume('X')) { if (!TryConsumeOne()) { AddError("Expected hex digits for escape sequence."); } // Possibly followed by another hex digit, but again we don't care. } else { AddError("Invalid escape sequence in string literal."); } break; } default: { if (current_char_ == delimiter) { NextChar(); return; } NextChar(); break; } } } } Tokenizer::TokenType Tokenizer::ConsumeNumber(bool started_with_zero, bool started_with_dot) { bool is_float = false; if (started_with_zero && (TryConsume('x') || TryConsume('X'))) { // A hex number (started with "0x"). ConsumeOneOrMore("\"0x\" must be followed by hex digits."); } else if (started_with_zero && LookingAt()) { // An octal number (had a leading zero). ConsumeZeroOrMore(); if (LookingAt()) { AddError("Numbers starting with leading zero must be in octal."); ConsumeZeroOrMore(); } } else { // A decimal number. if (started_with_dot) { is_float = true; ConsumeZeroOrMore(); } else { ConsumeZeroOrMore(); if (TryConsume('.')) { is_float = true; ConsumeZeroOrMore(); } } if (TryConsume('e') || TryConsume('E')) { is_float = true; TryConsume('-') || TryConsume('+'); ConsumeOneOrMore("\"e\" must be followed by exponent."); } if (allow_f_after_float_ && (TryConsume('f') || TryConsume('F'))) { is_float = true; } } if (LookingAt()) { AddError("Need space between number and identifier."); } else if (current_char_ == '.') { if (is_float) { AddError( "Already saw decimal point or exponent; can't have another one."); } else { AddError("Hex and octal numbers must be integers."); } } return is_float ? TYPE_FLOAT : TYPE_INTEGER; } void Tokenizer::ConsumeLineComment() { while (current_char_ != '\0' && current_char_ != '\n') { NextChar(); } TryConsume('\n'); } void Tokenizer::ConsumeBlockComment() { int start_line = line_; int start_column = column_ - 2; while (true) { while (current_char_ != '\0' && current_char_ != '*' && current_char_ != '/') { NextChar(); } if (TryConsume('*') && TryConsume('/')) { // End of comment. break; } else if (TryConsume('/') && current_char_ == '*') { // Note: We didn't consume the '*' because if there is a '/' after it // we want to interpret that as the end of the comment. AddError( "\"/*\" inside block comment. Block comments cannot be nested."); } else if (current_char_ == '\0') { AddError("End-of-file inside block comment."); error_collector_->AddError( start_line, start_column, " Comment started here."); break; } } } // ------------------------------------------------------------------- bool Tokenizer::Next() { TokenType last_token_type = current_.type; // Did we skip any characters after the last token? bool skipped_stuff = false; while (!read_error_) { if (TryConsumeOne()) { ConsumeZeroOrMore(); } else if (comment_style_ == CPP_COMMENT_STYLE && TryConsume('/')) { // Starting a comment? if (TryConsume('/')) { ConsumeLineComment(); } else if (TryConsume('*')) { ConsumeBlockComment(); } else { // Oops, it was just a slash. Return it. current_.type = TYPE_SYMBOL; current_.text = "/"; current_.line = line_; current_.column = column_ - 1; return true; } } else if (comment_style_ == SH_COMMENT_STYLE && TryConsume('#')) { ConsumeLineComment(); } else if (LookingAt() || current_char_ == '\0') { AddError("Invalid control characters encountered in text."); NextChar(); // Skip more unprintable characters, too. But, remember that '\0' is // also what current_char_ is set to after EOF / read error. We have // to be careful not to go into an infinite loop of trying to consume // it, so make sure to check read_error_ explicitly before consuming // '\0'. while (TryConsumeOne() || (!read_error_ && TryConsume('\0'))) { // Ignore. } } else { // Reading some sort of token. StartToken(); if (TryConsumeOne()) { ConsumeZeroOrMore(); current_.type = TYPE_IDENTIFIER; } else if (TryConsume('0')) { current_.type = ConsumeNumber(true, false); } else if (TryConsume('.')) { // This could be the beginning of a floating-point number, or it could // just be a '.' symbol. if (TryConsumeOne()) { // It's a floating-point number. if (last_token_type == TYPE_IDENTIFIER && !skipped_stuff) { // We don't accept syntax like "blah.123". error_collector_->AddError(line_, column_ - 2, "Need space between identifier and decimal point."); } current_.type = ConsumeNumber(false, true); } else { current_.type = TYPE_SYMBOL; } } else if (TryConsumeOne()) { current_.type = ConsumeNumber(false, false); } else if (TryConsume('\"')) { ConsumeString('\"'); current_.type = TYPE_STRING; } else if (TryConsume('\'')) { ConsumeString('\''); current_.type = TYPE_STRING; } else { NextChar(); current_.type = TYPE_SYMBOL; } EndToken(); return true; } skipped_stuff = true; } // EOF current_.type = TYPE_END; current_.text.clear(); current_.line = line_; current_.column = column_; return false; } // ------------------------------------------------------------------- // Token-parsing helpers. Remember that these don't need to report // errors since any errors should already have been reported while // tokenizing. Also, these can assume that whatever text they // are given is text that the tokenizer actually parsed as a token // of the given type. bool Tokenizer::ParseInteger(const string& text, uint64 max_value, uint64* output) { // Sadly, we can't just use strtoul() since it is only 32-bit and strtoull() // is non-standard. I hate the C standard library. :( // return strtoull(text.c_str(), NULL, 0); const char* ptr = text.c_str(); int base = 10; if (ptr[0] == '0') { if (ptr[1] == 'x' || ptr[1] == 'X') { // This is hex. base = 16; ptr += 2; } else { // This is octal. base = 8; } } uint64 result = 0; for (; *ptr != '\0'; ptr++) { int digit = DigitValue(*ptr); GOOGLE_LOG_IF(DFATAL, digit < 0 || digit >= base) << " Tokenizer::ParseInteger() passed text that could not have been" " tokenized as an integer: " << CEscape(text); if (digit > max_value || result > (max_value - digit) / base) { // Overflow. return false; } result = result * base + digit; } *output = result; return true; } double Tokenizer::ParseFloat(const string& text) { const char* start = text.c_str(); char* end; double result = NoLocaleStrtod(start, &end); // "1e" is not a valid float, but if the tokenizer reads it, it will // report an error but still return it as a valid token. We need to // accept anything the tokenizer could possibly return, error or not. if (*end == 'e' || *end == 'E') { ++end; if (*end == '-' || *end == '+') ++end; } // If the Tokenizer had allow_f_after_float_ enabled, the float may be // suffixed with the letter 'f'. if (*end == 'f' || *end == 'F') { ++end; } GOOGLE_LOG_IF(DFATAL, end - start != text.size() || *start == '-') << " Tokenizer::ParseFloat() passed text that could not have been" " tokenized as a float: " << CEscape(text); return result; } void Tokenizer::ParseStringAppend(const string& text, string* output) { // Reminder: text[0] is always the quote character. (If text is // empty, it's invalid, so we'll just return.) if (text.empty()) { GOOGLE_LOG(DFATAL) << " Tokenizer::ParseStringAppend() passed text that could not" " have been tokenized as a string: " << CEscape(text); return; } output->reserve(output->size() + text.size()); // Loop through the string copying characters to "output" and // interpreting escape sequences. Note that any invalid escape // sequences or other errors were already reported while tokenizing. // In this case we do not need to produce valid results. for (const char* ptr = text.c_str() + 1; *ptr != '\0'; ptr++) { if (*ptr == '\\' && ptr[1] != '\0') { // An escape sequence. ++ptr; if (OctalDigit::InClass(*ptr)) { // An octal escape. May one, two, or three digits. int code = DigitValue(*ptr); if (OctalDigit::InClass(ptr[1])) { ++ptr; code = code * 8 + DigitValue(*ptr); } if (OctalDigit::InClass(ptr[1])) { ++ptr; code = code * 8 + DigitValue(*ptr); } output->push_back(static_cast(code)); } else if (*ptr == 'x') { // A hex escape. May zero, one, or two digits. (The zero case // will have been caught as an error earlier.) int code = 0; if (HexDigit::InClass(ptr[1])) { ++ptr; code = DigitValue(*ptr); } if (HexDigit::InClass(ptr[1])) { ++ptr; code = code * 16 + DigitValue(*ptr); } output->push_back(static_cast(code)); } else { // Some other escape code. output->push_back(TranslateEscape(*ptr)); } } else if (*ptr == text[0]) { // Ignore quote matching the starting quote. } else { output->push_back(*ptr); } } return; } } // namespace io } // namespace protobuf } // namespace google