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authorDavid 'Digit' Turner <digit@android.com>2011-06-23 18:40:11 +0200
committerDavid 'Digit' Turner <digit@android.com>2011-06-27 13:41:23 +0200
commitf816a75ca5b357563a4ecf996e95b24ffabd0b54 (patch)
tree65d9a5630c9186c1802850c7f99d70a5dcfd778e /android/main-common.c
parent4863f82a20559827c131363e193aefcc4964cc23 (diff)
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Fix -audio <name> and -no-audio processing.
Turns out that the string passed to putenv() must not be modified :-/ We provide our own win32 implementation for emulator-ui that doesn't embed the os-win32.c QEMU-specific file. Change-Id: I7260fbc37d23a5340dab589dfde577ef5eb10005
Diffstat (limited to 'android/main-common.c')
-rw-r--r--android/main-common.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/android/main-common.c b/android/main-common.c
index 94accf7..a0e5f56 100644
--- a/android/main-common.c
+++ b/android/main-common.c
@@ -524,7 +524,7 @@ init_sdl_ui(AConfig* skinConfig,
#endif
/* we're not a game, so allow the screensaver to run */
- putenv("SDL_VIDEO_ALLOW_SCREENSAVER=1");
+ setenv("SDL_VIDEO_ALLOW_SCREENSAVER","1",1);
flags = SDL_INIT_NOPARACHUTE;
if (!opts->no_window)