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authorJesse Hall <jessehall@google.com>2012-07-09 11:27:07 -0700
committerJesse Hall <jessehall@google.com>2012-07-22 00:35:08 -0700
commit9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (patch)
treeded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/svga
parent74b55003f76dbca96e4a26d98fe464081ca5341f (diff)
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Import SDL release-1.2.15
Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/svga')
-rw-r--r--distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents.c412
-rw-r--r--distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents_c.h35
-rw-r--r--distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse.c33
-rw-r--r--distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse_c.h26
-rw-r--r--distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.c584
-rw-r--r--distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h58
6 files changed, 1148 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents.c b/distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents.c
new file mode 100644
index 0000000..107a702
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents.c
@@ -0,0 +1,412 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Handle the event stream, converting X11 events into SDL events */
+
+#include <vga.h>
+#include <vgamouse.h>
+#include <vgakeyboard.h>
+#if defined(__LINUX__)
+#include <linux/kd.h>
+#include <linux/keyboard.h>
+#elif defined(__FREEBSD__)
+#include <sys/kbio.h>
+#else
+#error You must choose your operating system here
+#endif
+
+#include "../../events/SDL_sysevents.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_svgavideo.h"
+#include "SDL_svgaevents_c.h"
+
+/* The translation tables from a console scancode to a SDL keysym */
+#if defined(linux)
+#define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT)
+static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS];
+#elif defined(__FREEBSD__)
+/* FIXME: Free the keymap when we shut down the video mode */
+static keymap_t *vga_keymap = NULL;
+#else
+#error You must choose your operating system here
+#endif
+static SDLKey keymap[128];
+static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
+
+/* Ugh, we have to duplicate the kernel's keysym mapping code...
+ Oh, it's not so bad. :-)
+
+ FIXME: Add keyboard LED handling code
+ */
+#if defined(linux)
+int SVGA_initkeymaps(int fd)
+{
+ struct kbentry entry;
+ int map, i;
+
+ /* Load all the keysym mappings */
+ for ( map=0; map<NUM_VGAKEYMAPS; ++map ) {
+ SDL_memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16));
+ for ( i=0; i<NR_KEYS; ++i ) {
+ entry.kb_table = map;
+ entry.kb_index = i;
+ if ( ioctl(fd, KDGKBENT, &entry) == 0 ) {
+ /* The "Enter" key is a special case */
+ if ( entry.kb_value == K_ENTER ) {
+ entry.kb_value = K(KT_ASCII,13);
+ }
+ /* Handle numpad specially as well */
+ if ( KTYP(entry.kb_value) == KT_PAD ) {
+ switch ( entry.kb_value ) {
+ case K_P0:
+ case K_P1:
+ case K_P2:
+ case K_P3:
+ case K_P4:
+ case K_P5:
+ case K_P6:
+ case K_P7:
+ case K_P8:
+ case K_P9:
+ vga_keymap[map][i]=entry.kb_value;
+ vga_keymap[map][i]+= '0';
+ break;
+ case K_PPLUS:
+ vga_keymap[map][i]=K(KT_ASCII,'+');
+ break;
+ case K_PMINUS:
+ vga_keymap[map][i]=K(KT_ASCII,'-');
+ break;
+ case K_PSTAR:
+ vga_keymap[map][i]=K(KT_ASCII,'*');
+ break;
+ case K_PSLASH:
+ vga_keymap[map][i]=K(KT_ASCII,'/');
+ break;
+ case K_PENTER:
+ vga_keymap[map][i]=K(KT_ASCII,'\r');
+ break;
+ case K_PCOMMA:
+ vga_keymap[map][i]=K(KT_ASCII,',');
+ break;
+ case K_PDOT:
+ vga_keymap[map][i]=K(KT_ASCII,'.');
+ break;
+ default:
+ break;
+ }
+ }
+ /* Do the normal key translation */
+ if ( (KTYP(entry.kb_value) == KT_LATIN) ||
+ (KTYP(entry.kb_value) == KT_ASCII) ||
+ (KTYP(entry.kb_value) == KT_LETTER) ) {
+ vga_keymap[map][i] = entry.kb_value;
+ }
+ }
+ }
+ }
+ return(0);
+}
+#elif defined(__FREEBSD__)
+int SVGA_initkeymaps(int fd)
+{
+ vga_keymap = SDL_malloc(sizeof(keymap_t));
+ if ( ! vga_keymap ) {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
+ SDL_free(vga_keymap);
+ vga_keymap = NULL;
+ SDL_SetError("Unable to get keyboard map");
+ return(-1);
+ }
+ return(0);
+}
+#else
+#error You must choose your operating system here
+#endif
+
+int posted = 0;
+
+void SVGA_mousecallback(int button, int dx, int dy,
+ int u1,int u2,int u3, int u4)
+{
+ if ( dx || dy ) {
+ posted += SDL_PrivateMouseMotion(0, 1, dx, dy);
+ }
+ if ( button & MOUSE_LEFTBUTTON ) {
+ if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
+ posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0);
+ }
+ } else {
+ if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
+ posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0);
+ }
+ }
+ if ( button & MOUSE_MIDDLEBUTTON ) {
+ if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
+ posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0);
+ }
+ } else {
+ if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
+ posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0);
+ }
+ }
+ if ( button & MOUSE_RIGHTBUTTON ) {
+ if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
+ posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0);
+ }
+ } else {
+ if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
+ posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0);
+ }
+ }
+}
+
+void SVGA_keyboardcallback(int scancode, int pressed)
+{
+ SDL_keysym keysym;
+
+ if ( pressed ) {
+ posted += SDL_PrivateKeyboard(SDL_PRESSED,
+ TranslateKey(scancode, &keysym));
+ } else {
+ posted += SDL_PrivateKeyboard(SDL_RELEASED,
+ TranslateKey(scancode, &keysym));
+ }
+}
+
+void SVGA_PumpEvents(_THIS)
+{
+ do {
+ posted = 0;
+ mouse_update();
+ keyboard_update();
+ } while ( posted );
+}
+
+void SVGA_InitOSKeymap(_THIS)
+{
+ int i;
+
+ /* Initialize the BeOS key translation table */
+ for ( i=0; i<SDL_arraysize(keymap); ++i )
+ keymap[i] = SDLK_UNKNOWN;
+
+ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
+ keymap[SCANCODE_1] = SDLK_1;
+ keymap[SCANCODE_2] = SDLK_2;
+ keymap[SCANCODE_3] = SDLK_3;
+ keymap[SCANCODE_4] = SDLK_4;
+ keymap[SCANCODE_5] = SDLK_5;
+ keymap[SCANCODE_6] = SDLK_6;
+ keymap[SCANCODE_7] = SDLK_7;
+ keymap[SCANCODE_8] = SDLK_8;
+ keymap[SCANCODE_9] = SDLK_9;
+ keymap[SCANCODE_0] = SDLK_0;
+ keymap[SCANCODE_MINUS] = SDLK_MINUS;
+ keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
+ keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
+ keymap[SCANCODE_TAB] = SDLK_TAB;
+ keymap[SCANCODE_Q] = SDLK_q;
+ keymap[SCANCODE_W] = SDLK_w;
+ keymap[SCANCODE_E] = SDLK_e;
+ keymap[SCANCODE_R] = SDLK_r;
+ keymap[SCANCODE_T] = SDLK_t;
+ keymap[SCANCODE_Y] = SDLK_y;
+ keymap[SCANCODE_U] = SDLK_u;
+ keymap[SCANCODE_I] = SDLK_i;
+ keymap[SCANCODE_O] = SDLK_o;
+ keymap[SCANCODE_P] = SDLK_p;
+ keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
+ keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
+ keymap[SCANCODE_ENTER] = SDLK_RETURN;
+ keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
+ keymap[SCANCODE_A] = SDLK_a;
+ keymap[SCANCODE_S] = SDLK_s;
+ keymap[SCANCODE_D] = SDLK_d;
+ keymap[SCANCODE_F] = SDLK_f;
+ keymap[SCANCODE_G] = SDLK_g;
+ keymap[SCANCODE_H] = SDLK_h;
+ keymap[SCANCODE_J] = SDLK_j;
+ keymap[SCANCODE_K] = SDLK_k;
+ keymap[SCANCODE_L] = SDLK_l;
+ keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
+ keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
+ keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
+ keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
+ keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
+ keymap[SCANCODE_Z] = SDLK_z;
+ keymap[SCANCODE_X] = SDLK_x;
+ keymap[SCANCODE_C] = SDLK_c;
+ keymap[SCANCODE_V] = SDLK_v;
+ keymap[SCANCODE_B] = SDLK_b;
+ keymap[SCANCODE_N] = SDLK_n;
+ keymap[SCANCODE_M] = SDLK_m;
+ keymap[SCANCODE_COMMA] = SDLK_COMMA;
+ keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
+ keymap[SCANCODE_SLASH] = SDLK_SLASH;
+ keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
+ keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
+ keymap[SCANCODE_LEFTALT] = SDLK_LALT;
+ keymap[SCANCODE_SPACE] = SDLK_SPACE;
+ keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
+ keymap[SCANCODE_F1] = SDLK_F1;
+ keymap[SCANCODE_F2] = SDLK_F2;
+ keymap[SCANCODE_F3] = SDLK_F3;
+ keymap[SCANCODE_F4] = SDLK_F4;
+ keymap[SCANCODE_F5] = SDLK_F5;
+ keymap[SCANCODE_F6] = SDLK_F6;
+ keymap[SCANCODE_F7] = SDLK_F7;
+ keymap[SCANCODE_F8] = SDLK_F8;
+ keymap[SCANCODE_F9] = SDLK_F9;
+ keymap[SCANCODE_F10] = SDLK_F10;
+ keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
+ keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
+ keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
+ keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
+ keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
+ keymap[SCANCODE_CURSORUP] = SDLK_KP8;
+ keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
+ keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
+ keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
+ keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
+ keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
+ keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
+ keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
+ keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
+ keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
+ keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
+ keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
+ keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
+ keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
+ keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
+ keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
+ keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
+ keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
+ keymap[SCANCODE_LESS] = SDLK_LESS;
+ keymap[SCANCODE_F11] = SDLK_F11;
+ keymap[SCANCODE_F12] = SDLK_F12;
+ keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
+ keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
+ keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
+ keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
+ keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
+ keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
+ keymap[SCANCODE_BREAK] = SDLK_BREAK;
+ keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
+ keymap[SCANCODE_HOME] = SDLK_HOME;
+ keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
+ keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
+ keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
+ keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
+ keymap[SCANCODE_END] = SDLK_END;
+ keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
+ keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
+ keymap[SCANCODE_INSERT] = SDLK_INSERT;
+ keymap[SCANCODE_REMOVE] = SDLK_DELETE;
+ keymap[119] = SDLK_PAUSE;
+ keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
+ keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
+ keymap[127] = SDLK_MENU;
+}
+
+#if defined(linux)
+static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
+{
+ /* Set the keysym information */
+ keysym->scancode = scancode;
+ keysym->sym = keymap[scancode];
+ keysym->mod = KMOD_NONE;
+
+ /* If UNICODE is on, get the UNICODE value for the key */
+ keysym->unicode = 0;
+ if ( SDL_TranslateUNICODE ) {
+ int map;
+ SDLMod modstate;
+
+ modstate = SDL_GetModState();
+ map = 0;
+ if ( modstate & KMOD_SHIFT ) {
+ map |= (1<<KG_SHIFT);
+ }
+ if ( modstate & KMOD_CTRL ) {
+ map |= (1<<KG_CTRL);
+ }
+ if ( modstate & KMOD_ALT ) {
+ map |= (1<<KG_ALT);
+ }
+ if ( modstate & KMOD_MODE ) {
+ map |= (1<<KG_ALTGR);
+ }
+ if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) {
+ if ( modstate & KMOD_CAPS ) {
+ map ^= (1<<KG_SHIFT);
+ }
+ }
+ if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) {
+ if ( modstate & KMOD_NUM ) {
+ keysym->unicode=KVAL(vga_keymap[map][scancode]);
+ }
+ } else {
+ keysym->unicode = KVAL(vga_keymap[map][scancode]);
+ }
+ }
+ return(keysym);
+}
+#elif defined(__FREEBSD__)
+static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
+{
+ /* Set the keysym information */
+ keysym->scancode = scancode;
+ keysym->sym = keymap[scancode];
+ keysym->mod = KMOD_NONE;
+
+ /* If UNICODE is on, get the UNICODE value for the key */
+ keysym->unicode = 0;
+ if ( SDL_TranslateUNICODE && vga_keymap ) {
+ int map;
+ SDLMod modstate;
+
+ modstate = SDL_GetModState();
+ map = 0;
+ if ( modstate & KMOD_SHIFT ) {
+ map += 1;
+ }
+ if ( modstate & KMOD_CTRL ) {
+ map += 2;
+ }
+ if ( modstate & KMOD_ALT ) {
+ map += 4;
+ }
+ if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
+ keysym->unicode = vga_keymap->key[scancode].map[map];
+ }
+
+ }
+ return(keysym);
+}
+#else
+#error You must choose your operating system here
+#endif
diff --git a/distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents_c.h b/distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents_c.h
new file mode 100644
index 0000000..cd9f888
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/svga/SDL_svgaevents_c.h
@@ -0,0 +1,35 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_svgavideo.h"
+
+/* Variables and functions exported by SDL_sysevents.c to other parts
+ of the native video subsystem (SDL_sysvideo.c)
+*/
+extern int SVGA_initkeymaps(int fd);
+extern void SVGA_mousecallback(int button, int dx, int dy,
+ int u1,int u2,int u3, int u4);
+extern void SVGA_keyboardcallback(int scancode, int pressed);
+
+extern void SVGA_InitOSKeymap(_THIS);
+extern void SVGA_PumpEvents(_THIS);
diff --git a/distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse.c b/distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse.c
new file mode 100644
index 0000000..a82dbfd
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse.c
@@ -0,0 +1,33 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_mouse.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_svgavideo.h"
+#include "SDL_svgamouse_c.h"
+
+
+/* The implementation dependent data for the window manager cursor */
+struct WMcursor {
+ int unused;
+};
diff --git a/distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse_c.h b/distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse_c.h
new file mode 100644
index 0000000..78fe8ab
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/svga/SDL_svgamouse_c.h
@@ -0,0 +1,26 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_svgavideo.h"
+
+/* Functions to be exported */
diff --git a/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.c b/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.c
new file mode 100644
index 0000000..58ea800
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.c
@@ -0,0 +1,584 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* SVGAlib based SDL video driver implementation.
+*/
+
+#include <unistd.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/ioctl.h>
+#include <fcntl.h>
+
+#if defined(__LINUX__)
+#include <linux/vt.h>
+#elif defined(__FREEBSD__)
+#include <sys/consio.h>
+#else
+#error You must choose your operating system here
+#endif
+#include <vga.h>
+#include <vgamouse.h>
+#include <vgakeyboard.h>
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_svgavideo.h"
+#include "SDL_svgaevents_c.h"
+#include "SDL_svgamouse_c.h"
+
+/* Initialization/Query functions */
+static int SVGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int SVGA_SetColors(_THIS, int firstcolor, int ncolors,
+ SDL_Color *colors);
+static void SVGA_VideoQuit(_THIS);
+
+/* Hardware surface functions */
+static int SVGA_AllocHWSurface(_THIS, SDL_Surface *surface);
+static int SVGA_LockHWSurface(_THIS, SDL_Surface *surface);
+static int SVGA_FlipHWSurface(_THIS, SDL_Surface *surface);
+static void SVGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
+static void SVGA_FreeHWSurface(_THIS, SDL_Surface *surface);
+
+/* SVGAlib driver bootstrap functions */
+
+static int SVGA_Available(void)
+{
+ /* Check to see if we are root and stdin is a virtual console */
+ int console;
+
+ /* SVGALib 1.9.x+ doesn't require root (via /dev/svga) */
+ int svgalib2 = -1;
+
+ /* See if we are connected to a virtual terminal */
+ console = STDIN_FILENO;
+#if 0 /* This is no longer needed, SVGAlib can switch consoles for us */
+ if ( console >= 0 ) {
+ struct stat sb;
+ struct vt_mode dummy;
+
+ if ( (fstat(console, &sb) < 0) ||
+ (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
+ console = -1;
+ }
+ }
+#endif /* 0 */
+
+ /* See if SVGAlib 2.0 is available */
+ svgalib2 = open("/dev/svga", O_RDONLY);
+ if (svgalib2 != -1) {
+ close(svgalib2);
+ }
+
+ return(((svgalib2 != -1) || (geteuid() == 0)) && (console >= 0));
+}
+
+static void SVGA_DeleteDevice(SDL_VideoDevice *device)
+{
+ SDL_free(device->hidden);
+ SDL_free(device);
+}
+
+static SDL_VideoDevice *SVGA_CreateDevice(int devindex)
+{
+ SDL_VideoDevice *device;
+
+ /* Initialize all variables that we clean on shutdown */
+ device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
+ if ( device ) {
+ SDL_memset(device, 0, (sizeof *device));
+ device->hidden = (struct SDL_PrivateVideoData *)
+ SDL_malloc((sizeof *device->hidden));
+ }
+ if ( (device == NULL) || (device->hidden == NULL) ) {
+ SDL_OutOfMemory();
+ if ( device ) {
+ SDL_free(device);
+ }
+ return(0);
+ }
+ SDL_memset(device->hidden, 0, (sizeof *device->hidden));
+
+ /* Set the function pointers */
+ device->VideoInit = SVGA_VideoInit;
+ device->ListModes = SVGA_ListModes;
+ device->SetVideoMode = SVGA_SetVideoMode;
+ device->SetColors = SVGA_SetColors;
+ device->UpdateRects = NULL;
+ device->VideoQuit = SVGA_VideoQuit;
+ device->AllocHWSurface = SVGA_AllocHWSurface;
+ device->CheckHWBlit = NULL;
+ device->FillHWRect = NULL;
+ device->SetHWColorKey = NULL;
+ device->SetHWAlpha = NULL;
+ device->LockHWSurface = SVGA_LockHWSurface;
+ device->UnlockHWSurface = SVGA_UnlockHWSurface;
+ device->FlipHWSurface = SVGA_FlipHWSurface;
+ device->FreeHWSurface = SVGA_FreeHWSurface;
+ device->SetCaption = NULL;
+ device->SetIcon = NULL;
+ device->IconifyWindow = NULL;
+ device->GrabInput = NULL;
+ device->GetWMInfo = NULL;
+ device->InitOSKeymap = SVGA_InitOSKeymap;
+ device->PumpEvents = SVGA_PumpEvents;
+
+ device->free = SVGA_DeleteDevice;
+
+ return device;
+}
+
+VideoBootStrap SVGALIB_bootstrap = {
+ "svgalib", "SVGAlib",
+ SVGA_Available, SVGA_CreateDevice
+};
+
+static int SVGA_AddMode(_THIS, int mode, int actually_add)
+{
+ int i, j;
+ vga_modeinfo *modeinfo;
+
+ modeinfo = vga_getmodeinfo(mode);
+
+ i = modeinfo->bytesperpixel-1;
+ if ( i < 0 ) {
+ return 0;
+ }
+ if ( actually_add ) {
+ SDL_Rect saved_rect[2];
+ int saved_mode[2];
+ int b;
+
+ /* Add the mode, sorted largest to smallest */
+ b = 0;
+ j = 0;
+ while ( (SDL_modelist[i][j]->w > modeinfo->width) ||
+ (SDL_modelist[i][j]->h > modeinfo->height) ) {
+ ++j;
+ }
+ /* Skip modes that are already in our list */
+ if ( (SDL_modelist[i][j]->w == modeinfo->width) &&
+ (SDL_modelist[i][j]->h == modeinfo->height) ) {
+ return(0);
+ }
+ /* Insert the new mode */
+ saved_rect[b] = *SDL_modelist[i][j];
+ saved_mode[b] = SDL_vgamode[i][j];
+ SDL_modelist[i][j]->w = modeinfo->width;
+ SDL_modelist[i][j]->h = modeinfo->height;
+ SDL_vgamode[i][j] = mode;
+ /* Everybody scoot down! */
+ if ( saved_rect[b].w && saved_rect[b].h ) {
+ for ( ++j; SDL_modelist[i][j]->w; ++j ) {
+ saved_rect[!b] = *SDL_modelist[i][j];
+ saved_mode[!b] = SDL_vgamode[i][j];
+ *SDL_modelist[i][j] = saved_rect[b];
+ SDL_vgamode[i][j] = saved_mode[b];
+ b = !b;
+ }
+ *SDL_modelist[i][j] = saved_rect[b];
+ SDL_vgamode[i][j] = saved_mode[b];
+ }
+ } else {
+ ++SDL_nummodes[i];
+ }
+ return(1);
+}
+
+static void SVGA_UpdateVideoInfo(_THIS)
+{
+ vga_modeinfo *modeinfo;
+
+ this->info.wm_available = 0;
+ this->info.hw_available = (banked ? 0 : 1);
+ modeinfo = vga_getmodeinfo(vga_getcurrentmode());
+ this->info.video_mem = modeinfo->memory;
+ /* FIXME: Add hardware accelerated blit information */
+#ifdef SVGALIB_DEBUG
+ printf("Hardware accelerated blit: %savailable\n", modeinfo->haveblit ? "" : "not ");
+#endif
+}
+
+int SVGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
+{
+ int keyboard;
+ int i, j;
+ int mode, total_modes;
+
+ /* Initialize all variables that we clean on shutdown */
+ for ( i=0; i<NUM_MODELISTS; ++i ) {
+ SDL_nummodes[i] = 0;
+ SDL_modelist[i] = NULL;
+ SDL_vgamode[i] = NULL;
+ }
+
+ /* Initialize the library */
+ vga_disabledriverreport();
+ if ( vga_init() < 0 ) {
+ SDL_SetError("Unable to initialize SVGAlib");
+ return(-1);
+ }
+ vga_setmode(TEXT);
+
+ /* Enable mouse and keyboard support */
+ vga_setmousesupport(1);
+ keyboard = keyboard_init_return_fd();
+ if ( keyboard < 0 ) {
+ SDL_SetError("Unable to initialize keyboard");
+ return(-1);
+ }
+ if ( SVGA_initkeymaps(keyboard) < 0 ) {
+ return(-1);
+ }
+ keyboard_seteventhandler(SVGA_keyboardcallback);
+
+ /* Determine the current screen size */
+ this->info.current_w = 0;
+ this->info.current_h = 0;
+
+ /* Determine the screen depth (use default 8-bit depth) */
+ vformat->BitsPerPixel = 8;
+
+ /* Enumerate the available fullscreen modes */
+ total_modes = 0;
+ for ( mode=vga_lastmodenumber(); mode; --mode ) {
+ if ( vga_hasmode(mode) ) {
+ if ( SVGA_AddMode(this, mode, 0) ) {
+ ++total_modes;
+ }
+ }
+ }
+ if ( SVGA_AddMode(this, G320x200x256, 0) ) ++total_modes;
+ if ( total_modes == 0 ) {
+ SDL_SetError("No linear video modes available");
+ return(-1);
+ }
+ for ( i=0; i<NUM_MODELISTS; ++i ) {
+ SDL_vgamode[i] = (int *)SDL_malloc(SDL_nummodes[i]*sizeof(int));
+ if ( SDL_vgamode[i] == NULL ) {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ SDL_modelist[i] = (SDL_Rect **)
+ SDL_malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *));
+ if ( SDL_modelist[i] == NULL ) {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ for ( j=0; j<SDL_nummodes[i]; ++j ) {
+ SDL_modelist[i][j]=(SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
+ if ( SDL_modelist[i][j] == NULL ) {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ SDL_memset(SDL_modelist[i][j], 0, sizeof(SDL_Rect));
+ }
+ SDL_modelist[i][j] = NULL;
+ }
+ for ( mode=vga_lastmodenumber(); mode; --mode ) {
+ if ( vga_hasmode(mode) ) {
+ SVGA_AddMode(this, mode, 1);
+ }
+ }
+ SVGA_AddMode(this, G320x200x256, 1);
+
+ /* Free extra (duplicated) modes */
+ for ( i=0; i<NUM_MODELISTS; ++i ) {
+ j = 0;
+ while ( SDL_modelist[i][j] && SDL_modelist[i][j]->w ) {
+ j++;
+ }
+ while ( SDL_modelist[i][j] ) {
+ SDL_free(SDL_modelist[i][j]);
+ SDL_modelist[i][j] = NULL;
+ j++;
+ }
+ }
+
+ /* Fill in our hardware acceleration capabilities */
+ SVGA_UpdateVideoInfo(this);
+
+ /* We're done! */
+ return(0);
+}
+
+SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+{
+ return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
+}
+
+/* Various screen update functions available */
+static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
+static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
+
+SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface *current,
+ int width, int height, int bpp, Uint32 flags)
+{
+ int mode;
+ int vgamode;
+ vga_modeinfo *modeinfo;
+ int screenpage_len;
+
+ /* Free old pixels if we were in banked mode */
+ if ( banked && current->pixels ) {
+ free(current->pixels);
+ current->pixels = NULL;
+ }
+
+ /* Try to set the requested linear video mode */
+ bpp = (bpp+7)/8-1;
+ for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) {
+ if ( (SDL_modelist[bpp][mode]->w == width) &&
+ (SDL_modelist[bpp][mode]->h == height) ) {
+ break;
+ }
+ }
+ if ( SDL_modelist[bpp][mode] == NULL ) {
+ SDL_SetError("Couldn't find requested mode in list");
+ return(NULL);
+ }
+ vgamode = SDL_vgamode[bpp][mode];
+ vga_setmode(vgamode);
+ vga_setpage(0);
+
+ if ( (vga_setlinearaddressing() < 0) && (vgamode != G320x200x256) ) {
+ banked = 1;
+ } else {
+ banked = 0;
+ }
+
+ modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode]);
+
+ /* Update hardware acceleration info */
+ SVGA_UpdateVideoInfo(this);
+
+ /* Allocate the new pixel format for the screen */
+ bpp = (bpp+1)*8;
+ if ( (bpp == 16) && (modeinfo->colors == 32768) ) {
+ bpp = 15;
+ }
+ if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
+ return(NULL);
+ }
+
+ /* Set up the new mode framebuffer */
+ current->flags = SDL_FULLSCREEN;
+ if ( !banked ) {
+ current->flags |= SDL_HWSURFACE;
+ }
+ if ( bpp == 8 ) {
+ /* FIXME: What about DirectColor? */
+ current->flags |= SDL_HWPALETTE;
+ }
+ current->w = width;
+ current->h = height;
+ current->pitch = modeinfo->linewidth;
+ if ( banked ) {
+ current->pixels = SDL_malloc(current->h * current->pitch);
+ if ( !current->pixels ) {
+ SDL_OutOfMemory();
+ return(NULL);
+ }
+ } else {
+ current->pixels = vga_getgraphmem();
+ }
+
+ /* set double-buffering */
+ if ( (flags & SDL_DOUBLEBUF) && !banked )
+ {
+ /* length of one screen page in bytes */
+ screenpage_len=current->h*modeinfo->linewidth;
+
+ /* if start address should be aligned */
+ if ( modeinfo->linewidth_unit )
+ {
+ if ( screenpage_len % modeinfo->linewidth_unit )
+ {
+ screenpage_len += modeinfo->linewidth_unit - ( screenpage_len % modeinfo->linewidth_unit );
+ }
+ }
+
+ /* if we heve enough videomemory = ak je dost videopamete */
+ if ( modeinfo->memory > ( screenpage_len * 2 / 1024 ) )
+ {
+ current->flags |= SDL_DOUBLEBUF;
+ flip_page = 0;
+ flip_offset[0] = 0;
+ flip_offset[1] = screenpage_len;
+ flip_address[0] = vga_getgraphmem();
+ flip_address[1] = flip_address[0]+screenpage_len;
+ SVGA_FlipHWSurface(this,current);
+ }
+ }
+
+ /* Set the blit function */
+ if ( banked ) {
+ this->UpdateRects = SVGA_BankedUpdate;
+ } else {
+ this->UpdateRects = SVGA_DirectUpdate;
+ }
+
+ /* Set up the mouse handler again (buggy SVGAlib 1.40) */
+ mouse_seteventhandler(SVGA_mousecallback);
+
+ /* We're done */
+ return(current);
+}
+
+/* We don't actually allow hardware surfaces other than the main one */
+static int SVGA_AllocHWSurface(_THIS, SDL_Surface *surface)
+{
+ return(-1);
+}
+static void SVGA_FreeHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+/* We need to wait for vertical retrace on page flipped displays */
+static int SVGA_LockHWSurface(_THIS, SDL_Surface *surface)
+{
+ /* The waiting is done in SVGA_FlipHWSurface() */
+ return(0);
+}
+static void SVGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+static int SVGA_FlipHWSurface(_THIS, SDL_Surface *surface)
+{
+ if ( !banked ) {
+ vga_setdisplaystart(flip_offset[flip_page]);
+ flip_page=!flip_page;
+ surface->pixels=flip_address[flip_page];
+ vga_waitretrace();
+ }
+ return(0);
+}
+
+static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+ return;
+}
+
+static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+ int i, j;
+ SDL_Rect *rect;
+ int page, vp;
+ int x, y, w, h;
+ unsigned char *src;
+ unsigned char *dst;
+ int bpp = this->screen->format->BytesPerPixel;
+ int pitch = this->screen->pitch;
+
+ dst = vga_getgraphmem();
+ for ( i=0; i < numrects; ++i ) {
+ rect = &rects[i];
+ x = rect->x;
+ y = rect->y;
+ w = rect->w * bpp;
+ h = rect->h;
+
+ vp = y * pitch + x * bpp;
+ src = (unsigned char *)this->screen->pixels + vp;
+ page = vp >> 16;
+ vp &= 0xffff;
+ vga_setpage(page);
+ for (j = 0; j < h; j++) {
+ if (vp + w > 0x10000) {
+ if (vp >= 0x10000) {
+ page++;
+ vga_setpage(page);
+ vp &= 0xffff;
+ } else {
+ SDL_memcpy(dst + vp, src, 0x10000 - vp);
+ page++;
+ vga_setpage(page);
+ SDL_memcpy(dst, src + 0x10000 - vp,
+ (vp + w) & 0xffff);
+ vp = (vp + pitch) & 0xffff;
+ src += pitch;
+ continue;
+ }
+ }
+ SDL_memcpy(dst + vp, src, w);
+ src += pitch;
+ vp += pitch;
+ }
+ }
+}
+
+int SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+ int i;
+
+ for(i = 0; i < ncolors; i++) {
+ vga_setpalette(firstcolor + i,
+ colors[i].r>>2,
+ colors[i].g>>2,
+ colors[i].b>>2);
+ }
+ return(1);
+}
+
+/* Note: If we are terminated, this could be called in the middle of
+ another SDL video routine -- notably UpdateRects.
+*/
+void SVGA_VideoQuit(_THIS)
+{
+ int i, j;
+
+ /* Reset the console video mode */
+ if ( this->screen && (this->screen->w && this->screen->h) ) {
+ vga_setmode(TEXT);
+ }
+ keyboard_close();
+
+ /* Free video mode lists */
+ for ( i=0; i<NUM_MODELISTS; ++i ) {
+ if ( SDL_modelist[i] != NULL ) {
+ for ( j=0; SDL_modelist[i][j]; ++j )
+ SDL_free(SDL_modelist[i][j]);
+ SDL_free(SDL_modelist[i]);
+ SDL_modelist[i] = NULL;
+ }
+ if ( SDL_vgamode[i] != NULL ) {
+ SDL_free(SDL_vgamode[i]);
+ SDL_vgamode[i] = NULL;
+ }
+ }
+ if ( this->screen ) {
+ if ( banked && this->screen->pixels ) {
+ SDL_free(this->screen->pixels);
+ }
+ this->screen->pixels = NULL;
+ }
+}
+
diff --git a/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h b/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h
new file mode 100644
index 0000000..7fb86cb
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h
@@ -0,0 +1,58 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_svgavideo_h
+#define _SDL_svgavideo_h
+
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_VideoDevice *this
+
+/* Private display data */
+struct SDL_PrivateVideoData {
+#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
+ int SDL_nummodes[NUM_MODELISTS];
+ SDL_Rect **SDL_modelist[NUM_MODELISTS];
+ int *SDL_vgamode[NUM_MODELISTS];
+
+ /* information for double-buffering */
+ int flip_page;
+ int flip_offset[2];
+ Uint8 *flip_address[2];
+
+ /* Set to 1 if we're in banked video mode */
+ int banked;
+};
+/* Old variable names */
+#define SDL_nummodes (this->hidden->SDL_nummodes)
+#define SDL_modelist (this->hidden->SDL_modelist)
+#define SDL_vgamode (this->hidden->SDL_vgamode)
+#define flip_page (this->hidden->flip_page)
+#define flip_offset (this->hidden->flip_offset)
+#define flip_address (this->hidden->flip_address)
+#define banked (this->hidden->banked)
+
+#endif /* _SDL_svgavideo_h */
+