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author | Jesse Hall <jessehall@google.com> | 2012-05-08 12:00:20 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-06-05 12:20:56 -0700 |
commit | 23a322d55622b2045eaeb94ebcf5b26e8ef51369 (patch) | |
tree | 90bc265ccf9005b009fcb252a8a8766d2c05cd28 /qfloat.c | |
parent | d812e574932a0ed386165532868a6854e8c1b331 (diff) | |
download | external_qemu-23a322d55622b2045eaeb94ebcf5b26e8ef51369.zip external_qemu-23a322d55622b2045eaeb94ebcf5b26e8ef51369.tar.gz external_qemu-23a322d55622b2045eaeb94ebcf5b26e8ef51369.tar.bz2 |
Track started and initialized states separately
Several OpenGL ES renderer functions are called blindly by the
emulator and are supposed to do nothing if the renderer isn't running.
They were checking whether the libraries were loaded instead of
whether the renderer was started. This causes problems when the
renderer is started and then stopped (for stats collection) since the
libraries aren't unloaded.
Change-Id: Ia6c0d2e5b618ff982b55caf35c38bda9aad30ee1
Diffstat (limited to 'qfloat.c')
0 files changed, 0 insertions, 0 deletions