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Diffstat (limited to 'android/async-socket-connector.h')
-rw-r--r-- | android/async-socket-connector.h | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/android/async-socket-connector.h b/android/async-socket-connector.h new file mode 100644 index 0000000..d49d203 --- /dev/null +++ b/android/async-socket-connector.h @@ -0,0 +1,149 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_ASYNC_SOCKET_CONNECTOR_H_ +#define ANDROID_ASYNC_SOCKET_CONNECTOR_H_ + +#include "qemu-common.h" +#include "android/async-io-common.h" +#include "android/async-utils.h" + +/* + * Contains declaration of an API that allows asynchronous connection to a + * socket with retries. + * + * The typical usage of this API is as such: + * + * 1. The client creates an asynchronous connector instance by calling + * async_socket_connector_new routine, supplying there address of the socket + * to connect, and a callback to invoke on connection events. + * 2. The client then proceeds with calling async_socket_connector_connect that + * would initiate connection attempts. + * + * The main job on the client side falls on the client's callback routine that + * serves the connection events. Once connection has been initiated, the connector + * will invoke that callback to report current connection status. + * + * In general, there are three connection events passed to the callback: + * 1. Success. + * 2. Failure. + * 3. Retry. + * + * Typically, when client's callback is called for a successful connection, the + * client will pull connected socket's FD from the connector, and then this FD + * will be used by the client for I/O on the connected socket. + * + * When client's callback is invoked with an error (ASIO_STATE_FAILED event), the + * client has an opportunity to review the error (available in 'errno'), and + * either abort the connection by returning ASIO_ACTION_ABORT, or schedule a retry + * by returning ASIO_ACTION_RETRY from the callback. If client returns ASIO_ACTION_ABORT + * from the callback, the connector will stop connection attempts, and will + * self-destruct. If ASIO_ACTION_RETRY is returned from the callback, the connector + * will retry connection attempt after timeout that was set by the caller in the + * call to async_socket_connector_new routine. + * + * When client's callback is invoked with ASIO_STATE_RETRYING (indicating that + * connector is about to retry a connection attempt), the client has an opportunity + * to cancel further connection attempts by returning ASIO_ACTION_ABORT, or it + * can allow another connection attempt by returning ASIO_ACTION_RETRY. + * + * Since it's hard to control lifespan of an object in asynchronous environment, + * we make AsyncSocketConnector a referenced object, that will self-destruct when + * its reference count drops to zero, indicating that the last client has + * abandoned that object. + */ + +/* Declares async socket connector descriptor. */ +typedef struct AsyncSocketConnector AsyncSocketConnector; + +/* Declares callback that connector's client uses to monitor connection + * status / progress. + * Param: + * opaque - An opaque pointer associated with the client. + * connector - AsyncSocketConnector instance. + * event - Event that has occurred. If event is set to ASIO_STATE_FAILED, + * errno contains connection error. + * Return: + * One of AsyncIOAction values. + */ +typedef AsyncIOAction (*asc_event_cb)(void* opaque, + AsyncSocketConnector* connector, + AsyncIOState event); + +/* Creates and initializes AsyncSocketConnector instance. + * Note that upon exit from this routine the reference count to the returned + * object is set to 1. + * Param: + * address - Initialized socket address to connect to. + * retry_to - Timeout to retry a failed connection attempt in milliseconds. + * cb, cb_opaque - Callback to invoke on connection events. This callback is + * required, and must not be NULL. + * looper - An optional (can be NULL) I/O looper to use for connection I/O. If + * this parameter is NULL, the connector will create its own looper. + * Return: + * Initialized AsyncSocketConnector instance. Note that AsyncSocketConnector + * instance returned from this routine will be destroyed by the connector itself, + * when its work on connecting to the socket is completed. Typically, connector + * will destroy its descriptor after client's callback routine returns with a + * status other than ASIO_ACTION_RETRY. + */ +extern AsyncSocketConnector* async_socket_connector_new(const SockAddress* address, + int retry_to, + asc_event_cb cb, + void* cb_opaque, + Looper* looper); + +/* References AsyncSocketConnector object. + * Param: + * connector - Initialized AsyncSocketConnector instance. + * Return: + * Number of outstanding references to the object. + */ +extern int async_socket_connector_reference(AsyncSocketConnector* connector); + +/* Releases AsyncSocketConnector object. + * Note that upon exit from this routine the object might be destroyed, even if + * the routine returns value other than zero. + * Param: + * connector - Initialized AsyncSocketConnector instance. + * Return: + * Number of outstanding references to the object. + */ +extern int async_socket_connector_release(AsyncSocketConnector* connector); + +/* Initiates asynchronous connection. + * Note that connection result will be reported via callback set with the call to + * async_socket_connector_new routine. + * Param: + * connector - Initialized AsyncSocketConnector instance. Note that this + * connector descriptor might be destroyed asynchronously, before this + * routine returns. + */ +extern void async_socket_connector_connect(AsyncSocketConnector* connector); + +/* Pulls socket's file descriptor from the connector. + * This routine should be called from the connection callback on successful + * connection status. This will provide the connector's client with an operational + * socket FD, and at the same time this will tell the connector not to close the + * FD when connector descriptor gets destroyed. + * Param: + * connector - Initialized AsyncSocketConnector instance. + * Return: + * File descriptor for the connected socket. + */ +extern int async_socket_connector_pull_fd(AsyncSocketConnector* connector); + +#endif /* ANDROID_ASYNC_SOCKET_CONNECTOR_H_ */ |