diff options
Diffstat (limited to 'distrib/sdl-1.2.12/src/thread/dc/SDL_syscond.c')
-rw-r--r-- | distrib/sdl-1.2.12/src/thread/dc/SDL_syscond.c | 215 |
1 files changed, 0 insertions, 215 deletions
diff --git a/distrib/sdl-1.2.12/src/thread/dc/SDL_syscond.c b/distrib/sdl-1.2.12/src/thread/dc/SDL_syscond.c deleted file mode 100644 index 6a9d2dc..0000000 --- a/distrib/sdl-1.2.12/src/thread/dc/SDL_syscond.c +++ /dev/null @@ -1,215 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* An implementation of condition variables using semaphores and mutexes */ -/* - This implementation borrows heavily from the BeOS condition variable - implementation, written by Christopher Tate and Owen Smith. Thanks! - */ - -#include "SDL_thread.h" - -struct SDL_cond -{ - SDL_mutex *lock; - int waiting; - int signals; - SDL_sem *wait_sem; - SDL_sem *wait_done; -}; - -/* Create a condition variable */ -SDL_cond * SDL_CreateCond(void) -{ - SDL_cond *cond; - - cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); - if ( cond ) { - cond->lock = SDL_CreateMutex(); - cond->wait_sem = SDL_CreateSemaphore(0); - cond->wait_done = SDL_CreateSemaphore(0); - cond->waiting = cond->signals = 0; - if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) { - SDL_DestroyCond(cond); - cond = NULL; - } - } else { - SDL_OutOfMemory(); - } - return(cond); -} - -/* Destroy a condition variable */ -void SDL_DestroyCond(SDL_cond *cond) -{ - if ( cond ) { - if ( cond->wait_sem ) { - SDL_DestroySemaphore(cond->wait_sem); - } - if ( cond->wait_done ) { - SDL_DestroySemaphore(cond->wait_done); - } - if ( cond->lock ) { - SDL_DestroyMutex(cond->lock); - } - SDL_free(cond); - } -} - -/* Restart one of the threads that are waiting on the condition variable */ -int SDL_CondSignal(SDL_cond *cond) -{ - if ( ! cond ) { - SDL_SetError("Passed a NULL condition variable"); - return -1; - } - - /* If there are waiting threads not already signalled, then - signal the condition and wait for the thread to respond. - */ - SDL_LockMutex(cond->lock); - if ( cond->waiting > cond->signals ) { - ++cond->signals; - SDL_SemPost(cond->wait_sem); - SDL_UnlockMutex(cond->lock); - SDL_SemWait(cond->wait_done); - } else { - SDL_UnlockMutex(cond->lock); - } - - return 0; -} - -/* Restart all threads that are waiting on the condition variable */ -int SDL_CondBroadcast(SDL_cond *cond) -{ - if ( ! cond ) { - SDL_SetError("Passed a NULL condition variable"); - return -1; - } - - /* If there are waiting threads not already signalled, then - signal the condition and wait for the thread to respond. - */ - SDL_LockMutex(cond->lock); - if ( cond->waiting > cond->signals ) { - int i, num_waiting; - - num_waiting = (cond->waiting - cond->signals); - cond->signals = cond->waiting; - for ( i=0; i<num_waiting; ++i ) { - SDL_SemPost(cond->wait_sem); - } - /* Now all released threads are blocked here, waiting for us. - Collect them all (and win fabulous prizes!) :-) - */ - SDL_UnlockMutex(cond->lock); - for ( i=0; i<num_waiting; ++i ) { - SDL_SemWait(cond->wait_done); - } - } else { - SDL_UnlockMutex(cond->lock); - } - - return 0; -} - -/* Wait on the condition variable for at most 'ms' milliseconds. - The mutex must be locked before entering this function! - The mutex is unlocked during the wait, and locked again after the wait. - -Typical use: - -Thread A: - SDL_LockMutex(lock); - while ( ! condition ) { - SDL_CondWait(cond); - } - SDL_UnlockMutex(lock); - -Thread B: - SDL_LockMutex(lock); - ... - condition = true; - ... - SDL_UnlockMutex(lock); - */ -int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms) -{ - int retval; - - if ( ! cond ) { - SDL_SetError("Passed a NULL condition variable"); - return -1; - } - - /* Obtain the protection mutex, and increment the number of waiters. - This allows the signal mechanism to only perform a signal if there - are waiting threads. - */ - SDL_LockMutex(cond->lock); - ++cond->waiting; - SDL_UnlockMutex(cond->lock); - - /* Unlock the mutex, as is required by condition variable semantics */ - SDL_UnlockMutex(mutex); - - /* Wait for a signal */ - if ( ms == SDL_MUTEX_MAXWAIT ) { - retval = SDL_SemWait(cond->wait_sem); - } else { - retval = SDL_SemWaitTimeout(cond->wait_sem, ms); - } - - /* Let the signaler know we have completed the wait, otherwise - the signaler can race ahead and get the condition semaphore - if we are stopped between the mutex unlock and semaphore wait, - giving a deadlock. See the following URL for details: - http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html - */ - SDL_LockMutex(cond->lock); - if ( cond->signals > 0 ) { - /* If we timed out, we need to eat a condition signal */ - if ( retval > 0 ) { - SDL_SemWait(cond->wait_sem); - } - /* We always notify the signal thread that we are done */ - SDL_SemPost(cond->wait_done); - - /* Signal handshake complete */ - --cond->signals; - } - --cond->waiting; - SDL_UnlockMutex(cond->lock); - - /* Lock the mutex, as is required by condition variable semantics */ - SDL_LockMutex(mutex); - - return retval; -} - -/* Wait on the condition variable forever */ -int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex) -{ - return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT); -} |