diff options
Diffstat (limited to 'distrib/sdl-1.2.12/src/video/bwindow/SDL_BWin.h')
-rw-r--r-- | distrib/sdl-1.2.12/src/video/bwindow/SDL_BWin.h | 282 |
1 files changed, 0 insertions, 282 deletions
diff --git a/distrib/sdl-1.2.12/src/video/bwindow/SDL_BWin.h b/distrib/sdl-1.2.12/src/video/bwindow/SDL_BWin.h deleted file mode 100644 index 952d5a2..0000000 --- a/distrib/sdl-1.2.12/src/video/bwindow/SDL_BWin.h +++ /dev/null @@ -1,282 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ - -#ifndef _SDL_BWin_h -#define _SDL_BWin_h - -#include "SDL_config.h" - -#include <stdio.h> -#include <AppKit.h> -#include <InterfaceKit.h> -#include <be/game/DirectWindow.h> -#if SDL_VIDEO_OPENGL -#include <be/opengl/GLView.h> -#endif -#include <support/UTF8.h> - -#include "../../main/beos/SDL_BeApp.h" -#include "SDL_events.h" -#include "SDL_BView.h" - -extern "C" { -#include "../../events/SDL_events_c.h" - -extern int mouse_relative; -}; - -class SDL_BWin : public BDirectWindow -{ -public: - SDL_BWin(BRect bounds) : - BDirectWindow(bounds, "Untitled", B_TITLED_WINDOW, 0) { - last_buttons = 0; - the_view = NULL; -#if SDL_VIDEO_OPENGL - SDL_GLView = NULL; -#endif - SDL_View = NULL; - Unlock(); - shown = false; - inhibit_resize = false; - } - - virtual ~SDL_BWin() { - Lock(); - if ( the_view ) { -#if SDL_VIDEO_OPENGL - if ( the_view == SDL_GLView ) { - SDL_GLView->UnlockGL(); - } -#endif - RemoveChild(the_view); - the_view = NULL; - } - Unlock(); -#if SDL_VIDEO_OPENGL - if ( SDL_GLView ) { - delete SDL_GLView; - } -#endif - if ( SDL_View ) { - delete SDL_View; - } - } - - - /* Override the Show() method so we can tell when we've been shown */ - virtual void Show(void) { - BWindow::Show(); - shown = true; - } - virtual bool Shown(void) { - return (shown); - } - /* If called, the next resize event will not be forwarded to SDL. */ - virtual void InhibitResize(void) { - inhibit_resize=true; - } - /* Handle resizing of the window */ - virtual void FrameResized(float width, float height) { - if(inhibit_resize) - inhibit_resize = false; - else - SDL_PrivateResize((int)width, (int)height); - } - virtual int CreateView(Uint32 flags, Uint32 gl_flags) { - int retval; - - retval = 0; - Lock(); - if ( flags & SDL_OPENGL ) { -#if SDL_VIDEO_OPENGL - if ( SDL_GLView == NULL ) { - SDL_GLView = new BGLView(Bounds(), "SDL GLView", - B_FOLLOW_ALL_SIDES, (B_WILL_DRAW|B_FRAME_EVENTS), - gl_flags); - SDL_GLView->EnableDirectMode(true); - } - if ( the_view != SDL_GLView ) { - if ( the_view ) { - RemoveChild(the_view); - } - AddChild(SDL_GLView); - SDL_GLView->LockGL(); - the_view = SDL_GLView; - } -#else - SDL_SetError("OpenGL support not enabled"); - retval = -1; -#endif - } else { - if ( SDL_View == NULL ) { - SDL_View = new SDL_BView(Bounds()); - } - if ( the_view != SDL_View ) { - if ( the_view ) { -#if SDL_VIDEO_OPENGL - if ( the_view == SDL_GLView ) { - SDL_GLView->UnlockGL(); - } -#endif - RemoveChild(the_view); - } - AddChild(SDL_View); - the_view = SDL_View; - } - } - Unlock(); - return(retval); - } - virtual void SetBitmap(BBitmap *bitmap) { - SDL_View->SetBitmap(bitmap); - } - virtual void SetXYOffset(int x, int y) { -#if SDL_VIDEO_OPENGL - if ( the_view == SDL_GLView ) { - return; - } -#endif - SDL_View->SetXYOffset(x, y); - } - virtual void GetXYOffset(int &x, int &y) { -#if SDL_VIDEO_OPENGL - if ( the_view == SDL_GLView ) { - x = 0; - y = 0; - return; - } -#endif - SDL_View->GetXYOffset(x, y); - } - virtual void GetXYOffset(float &x, float &y) { -#if SDL_VIDEO_OPENGL - if ( the_view == SDL_GLView ) { - x = 0.0f; - y = 0.0f; - return; - } -#endif - SDL_View->GetXYOffset(x, y); - } - virtual bool BeginDraw(void) { - return(Lock()); - } - virtual void DrawAsync(BRect updateRect) { - SDL_View->DrawAsync(updateRect); - } - virtual void EndDraw(void) { - SDL_View->Sync(); - Unlock(); - } -#if SDL_VIDEO_OPENGL - virtual void SwapBuffers(void) { - SDL_GLView->UnlockGL(); - SDL_GLView->LockGL(); - SDL_GLView->SwapBuffers(); - } -#endif - virtual BView *View(void) { - return(the_view); - } - - /* Hook functions -- overridden */ - virtual void Minimize(bool minimize) { - /* This is only called when mimimized, not when restored */ - //SDL_PrivateAppActive(minimize, SDL_APPACTIVE); - BWindow::Minimize(minimize); - } - virtual void WindowActivated(bool active) { - SDL_PrivateAppActive(active, SDL_APPINPUTFOCUS); - } - virtual bool QuitRequested(void) { - if ( SDL_BeAppActive > 0 ) { - SDL_PrivateQuit(); - /* We don't ever actually close the window here because - the application should respond to the quit request, - or ignore it as desired. - */ - return(false); - } - return(true); /* Close the app window */ - } - virtual void Quit() { - if (!IsLocked()) - Lock(); - BDirectWindow::Quit(); - } - - virtual int16 Translate2Unicode(const char *buf) { - int32 state, srclen, dstlen; - unsigned char destbuf[2]; - Uint16 unicode = 0; - - if ((uchar)buf[0] > 127) { - state = 0; - srclen = SDL_strlen(buf); - dstlen = sizeof(destbuf); - convert_from_utf8(B_UNICODE_CONVERSION, buf, &srclen, (char *)destbuf, &dstlen, &state); - unicode = destbuf[0]; - unicode <<= 8; - unicode |= destbuf[1]; - } else - unicode = buf[0]; - - /* For some reason function keys map to control characters */ -# define CTRL(X) ((X)-'@') - switch (unicode) { - case CTRL('A'): - case CTRL('B'): - case CTRL('C'): - case CTRL('D'): - case CTRL('E'): - case CTRL('K'): - case CTRL('L'): - case CTRL('P'): - if ( ! (SDL_GetModState() & KMOD_CTRL) ) - unicode = 0; - break; - /* Keyboard input maps newline to carriage return */ - case '\n': - unicode = '\r'; - break; - default: - break; - } - - return unicode; - } - - virtual void DispatchMessage(BMessage *msg, BHandler *target); - -private: -#if SDL_VIDEO_OPENGL - BGLView *SDL_GLView; -#endif - SDL_BView *SDL_View; - BView *the_view; - bool shown; - bool inhibit_resize; - int32 last_buttons; -}; - -#endif /* _SDL_BWin_h */ |