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-rw-r--r--distrib/sdl-1.2.15/src/thread/symbian/SDL_systhread.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/thread/symbian/SDL_systhread.cpp b/distrib/sdl-1.2.15/src/thread/symbian/SDL_systhread.cpp
new file mode 100644
index 0000000..5e7adc5
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/thread/symbian/SDL_systhread.cpp
@@ -0,0 +1,146 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@devolution.com
+*/
+
+/*
+ SDL_systhread.cpp
+ Epoc thread management routines for SDL
+
+ Epoc version by Markus Mertama (w@iki.fi)
+*/
+
+#include "epoc_sdl.h"
+
+//#include <stdlib.h>
+//#include <stdio.h>
+
+
+
+extern "C" {
+#undef NULL
+#include "SDL_error.h"
+#include "SDL_thread.h"
+#include "SDL_systhread.h"
+#include "SDL_thread_c.h"
+ }
+
+#include <e32std.h>
+#include "epoc_sdl.h"
+
+
+static int object_count;
+
+int RunThread(TAny* data)
+{
+ CTrapCleanup* cleanup = CTrapCleanup::New();
+ TRAPD(err, SDL_RunThread(data));
+ EpocSdlEnv::CleanupItems();
+ delete cleanup;
+ return(err);
+}
+
+
+TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
+ {
+ return ((RThread*)(aPtr1))->Create(aName,
+ RunThread,
+ KDefaultStackSize,
+ NULL,
+ aPtr2);
+ }
+
+int CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny* aPtr1, TAny* aPtr2)
+ {
+ TBuf<16> name;
+ TInt status = KErrNone;
+ do
+ {
+ object_count++;
+ name.Format(_L("SDL_%x"), object_count);
+ status = aFunc(name, aPtr1, aPtr2);
+ }
+ while(status == KErrAlreadyExists);
+ return status;
+ }
+
+
+int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
+{
+ RThread rthread;
+
+ const TInt status = CreateUnique(NewThread, &rthread, args);
+ if (status != KErrNone)
+ {
+ delete(((RThread*)(thread->handle)));
+ thread->handle = NULL;
+ SDL_SetError("Not enough resources to create thread");
+ return(-1);
+ }
+ rthread.Resume();
+ thread->handle = rthread.Handle();
+ return(0);
+}
+
+void SDL_SYS_SetupThread(void)
+{
+ return;
+}
+
+Uint32 SDL_ThreadID(void)
+{
+ RThread current;
+ const TThreadId id = current.Id();
+ return id;
+}
+
+void SDL_SYS_WaitThread(SDL_Thread *thread)
+{
+ SDL_TRACE1("Close thread", thread);
+ RThread t;
+ const TInt err = t.Open(thread->threadid);
+ if(err == KErrNone && t.ExitType() == EExitPending)
+ {
+ TRequestStatus status;
+ t.Logon(status);
+ User::WaitForRequest(status);
+ }
+ t.Close();
+
+ /* RUndertaker taker;
+ taker.Create();
+ TRequestStatus status;
+ taker.Logon(status, thread->handle);
+ User::WaitForRequest(status);
+ taker.Close();*/
+ SDL_TRACE1("Closed thread", thread);
+}
+
+/* WARNING: This function is really a last resort.
+ * Threads should be signaled and then exit by themselves.
+ * TerminateThread() doesn't perform stack and DLL cleanup.
+ */
+void SDL_SYS_KillThread(SDL_Thread *thread)
+{
+ RThread rthread;
+ rthread.SetHandle(thread->handle);
+ rthread.Kill(0);
+ rthread.Close();
+}