diff options
Diffstat (limited to 'qemu-common.h')
-rw-r--r-- | qemu-common.h | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/qemu-common.h b/qemu-common.h index fd951d5..6860fb3 100644 --- a/qemu-common.h +++ b/qemu-common.h @@ -151,8 +151,6 @@ void qemu_bh_delete(QEMUBH *bh); int qemu_bh_poll(void); void qemu_bh_update_timeout(int *timeout); -uint64_t muldiv64(uint64_t a, uint32_t b, uint32_t c); - void qemu_get_timedate(struct tm *tm, int offset); int qemu_timedate_diff(struct tm *tm); @@ -330,11 +328,16 @@ typedef struct QEMUIOVector { void qemu_iovec_init(QEMUIOVector *qiov, int alloc_hint); void qemu_iovec_init_external(QEMUIOVector *qiov, struct iovec *iov, int niov); void qemu_iovec_add(QEMUIOVector *qiov, void *base, size_t len); +void qemu_iovec_copy(QEMUIOVector *dst, QEMUIOVector *src, uint64_t skip, + size_t size); void qemu_iovec_concat(QEMUIOVector *dst, QEMUIOVector *src, size_t size); void qemu_iovec_destroy(QEMUIOVector *qiov); void qemu_iovec_reset(QEMUIOVector *qiov); void qemu_iovec_to_buffer(QEMUIOVector *qiov, void *buf); void qemu_iovec_from_buffer(QEMUIOVector *qiov, const void *buf, size_t count); +void qemu_iovec_memset(QEMUIOVector *qiov, int c, size_t count); +void qemu_iovec_memset_skip(QEMUIOVector *qiov, int c, size_t count, + size_t skip); /* Convert a byte between binary and BCD. */ static inline uint8_t to_bcd(uint8_t val) @@ -347,6 +350,30 @@ static inline uint8_t from_bcd(uint8_t val) return ((val >> 4) * 10) + (val & 0x0f); } +/* compute with 96 bit intermediate result: (a*b)/c */ +static inline uint64_t muldiv64(uint64_t a, uint32_t b, uint32_t c) +{ + union { + uint64_t ll; + struct { +#ifdef HOST_WORDS_BIGENDIAN + uint32_t high, low; +#else + uint32_t low, high; +#endif + } l; + } u, res; + uint64_t rl, rh; + + u.ll = a; + rl = (uint64_t)u.l.low * (uint64_t)b; + rh = (uint64_t)u.l.high * (uint64_t)b; + rh += (rl >> 32); + res.l.high = rh / c; + res.l.low = (((rh % c) << 32) + (rl & 0xffffffff)) / c; + return res.ll; +} + #include "module.h" typedef enum DisplayType |