| Commit message (Collapse) | Author | Age | Files | Lines |
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The QFrameBuffer is no used by QEMU-specific code anymore so it's
more logical to move it here.
Change-Id: Id49ff53dd49648000e7543652d66f7c03881a8cb
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Change-Id: I1f04ed1f00fccdea043f4a4fbf5ba745b36bbcc7
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This removes init_skinned_ui() and adds parse_skin_files() and init_sdl_ui().
The first function only parses skin files and options, and doesn't do anything
related to the UI.
The second function does setup the SDL UI after all options/skin processing has
been performed. We also modify main.c and main-ui.c to move the call to
init_sdl_ui() as far as possible after the options parsing.
+ Move core attachment code to the end of qemu_main() in main-ui.c
Change-Id: I2bf5f0a096d827ae1fee070a8fa45cbd4629d54f
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This is a first step towards cleaning-up our initialization/startup code.
Change-Id: I2d4fbc5c2cd0181fb39a1a97a15650945038c3b9
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This patch generates a temporary hardware.ini from the hardware
configuration. The idea is to move as much hw config info as possible
to a single file that the core can read.
Other patches will change how various config info is passed to the
core, from command-line options to the generated hardware.ini.
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Change-Id: Ia68ceb57ee5b5a66fa76b837fe3b990eb12e7188
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Change-Id: I8ac4580af65b8d58976c97b77b309dd202e75003
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Change-Id: I08afb96ef17a52c3795f5029acfc244a93ab57c7
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Also cleaned the code up from obsolete ui-core-protocol.* and
core-ui-protocol.*
Change-Id: I194bec669d25b68a10c32b2be50bc9da50c52ebb
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Change-Id: I339449214ab951aba40abfe2a5b3e3ebfb222311
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Change-Id: Iecc1b5bb9ddcdaf9f22c500a5195718db3f25354
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Core port related calls are no longer needed, since UI is aware of
core's base port on attachment to the core
Change-Id: Ic211fc9b02cb652009360f80917e90c44d941878
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Change-Id: I503aa691cada5250b76167a923d4a226d20ee41d
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This change is used when using a magic skin (e.g. -skin 800x600)
or when using the full Android build system, in order to determine
a good default for the RAM size.
Change-Id: I900e28146592cdd3f0df9b3f1828b119309eea85
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This makes it easier to launch the core (qemu-android) with the same
set of options than the stand-alone emulator.
Change-Id: I55d0007f83280ffc5b9a26adc1300472013ff93d
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This modifies the emulator so support 32-bit framebuffers.
You can create such a frame-buffer using one of these methods:
- Add a "bpp 32" line to the "display" element of your skin
- Use the new 'magic' skin option format: e.g. -skin 320x480x32
Note that the result will be hideous since the kernel driver still
thinks the hardware is only 16-bits. This will be addressed in a
later patch to hw/goldfish_fb.c and to the kernel driver
($KERNEL/drivers/video/goldfishfb.c)
Change-Id: I0fc700c4a4cb8521076605324e15ed34e5d01136
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The main reason for this is to clarify initialization for UI that starts core,
and UI that attaches to an existing core. In this CL I did:
- Removed -initdata option that seems obsolete (doesn't affect anything in the code)
- Passed through -timezone option that doesn't affect anything in the UI, and is needed
only in the core.
- Removed dependency on AVD info from the core (core needed only virtual device name)
Change-Id: Ie631249848a1b5b8d837c0c7b201a40ee7e4a367
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Change-Id: Ib2dff72c808614cd6ded096d62717afc1c41e667
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Use -audio <backend> to select the audio driver.
Change-Id: I71c837e4c78241711be5f38ef9b03294a69145bd
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Change-Id: I184e27a1e8d88835bc9f0502eccfa3f64a7aaf9e
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Change-Id: I9c6260493d42564ee3aa34799313368bb2de7d4d
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Squashed commit of the following:
commit aeefab810c6331e2f96e81f20e4408b39dd3a2ca
Author: Vladimir Chtchetkine <vchtchetkine@google.com>
Date: Thu Dec 2 07:40:34 2010 -0800
Implement -attach-core UI option
Change-Id: I4168e2d707cab1b4873ee16d86d5126c1a316abf
Change-Id: I2da1ef5d53641f3c60d83d8d5ddf3aff34b0c6c7
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This is a workaround for the emulator not being able to detect the guest's
power-down situation, and simply lingering like a zombie: on exit it's saved
as a zombie, and is restored as a zombie which isn't useful. Denying autoload
forces a reboot.
Change-Id: I48f32600f5ce18cd5c71aa01d1b71b382102f227
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behaviour.
Autosave fires when loadvm would have been tried - whether it succeeded or not - in
order to bootstrap from an empty snapshot file.
- New autosave behaviour inhibited with -no_snapshot_save flag.
- Underlying behaviour implemented with a new qemu option -savevm_on_exit
Change-Id: If64d89f004565ecbb431bc7e96ecc37e27876d67
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Change-Id: I1c7baeaa8447fe1df895869bfb6b74631b765845
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