| Commit message (Collapse) | Author | Age | Files | Lines |
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This patch removes the LoopIo parameter from asyncReader_run() by
storing the initial pointer passed to asyncReader_init() inside the
object itself.
Same treatment is performed for:
- AsyncReader
- AsyncWriter
- AsyncLineReader
- AsyncConnector
- AsyncConsoleConnect
Change-Id: Ic74b817e4c326230ca1d38b3a5d8c4790c4f90c1
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Remove one layer of indirection between the core's DisplayState
and a ProxyFramebuffer object. The main ideas behind this patch
are that:
- We don't need a QFrameBuffer object when in the core process,
each proxy can receive display updates directly from QEMU.
- The DisplayChangeListener is really lame: its can't dissociate
between several listeners that use the same callback pointers,
so introduce DisplayUpdateListener in console.h to work around
this. This is preferably to modifying DisplayChangeListener
which is going to introduce conflicts with upstream.
- Simplify a lot the console code and display-core. Note that
we can have several framebuffer clients at the same time now.
Note that QFrameBuffer is still used by both the UI program and
the standalone emulator.
Change-Id: I6d5ad6ecd9b34b9d9d1a30ea5000e875c285e84e
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The QFrameBuffer is no used by QEMU-specific code anymore so it's
more logical to move it here.
Change-Id: Id49ff53dd49648000e7543652d66f7c03881a8cb
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Change-Id: I8ac4580af65b8d58976c97b77b309dd202e75003
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