| Commit message (Collapse) | Author | Age | Files | Lines |
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The goldfish kernel's event driver is very picky about the
state of the virtual device it talks to. Essentially, it can
only listen to h/w events if the corresponding IRQ is raised
_after_ it has completed some initial setup.
If the IRQ is raised before, the driver will refuse to listen
to events, and any interaction becomes impossible.
We changed the way our UI windows are built and managed
previously, and this had the unfortunate effect of sending
one h/w event too soon, which, in the old code, would raise
the IRQ prematurely. This resulted in an input freeze.
To work around this the UI code was modified to not send
the initial h/w event, but this resulted in bad orientation
of the home screen at the end of the boot sequence.
This change allows the virtual device to wait for the kernel
driver before raising the IRQ, in the case any h/w event has
been buffered. It also removes the hack in the UI code,
allowing the send of the initial h/w event at startup.
BONUS MINOR CHANGES:
EsounD probe: fix error message.
console: fix compiler warnings
libpng: proper handling of MMX support.
android-configure.sh: fix --ignore-audio handling
The option didn't do anything if the audio development packages
are properly installed on the system.
Change-Id: Ib134158873d5cb72290c9676d92d20233226c889
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This change removes some QEMU-specifics that crept into the UI code.
Change-Id: Ib1974dc64e54a35dc0cd01aec1eb547a9263a0c8
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This forces -Wall during the build. Note that this patch doesn't
remove all warnings, but most of the remaining ones are from upstream anyway.
Change-Id: I8808d8495e99866e156ce5780d2e3c305eab491f
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Also has some minor separation changes
Change-Id: I367e26f691d4d77b43c59b090b01434133d33584
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+ new document under docs/DISPLAY-STATE.TXT to explain what's happening.
Change-Id: Ia0d233377266212da49af932c7528f46f5feb92d
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Abstracted keycode event array into keycode_array.[hc],
Moved key to keycode translation into charmap.c
Change-Id: I4de0c9853fa93d675895fc361e62ee36c1c0a652
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Preparation for future UI frontend/backend separation.
This is done to ensure that the code under android/skin/ does not depend
on any QEMU-specific header. We achieve this by adding a new abstract header
"user-events.h" and one QEMU-specific implementations for the functions
defined here.
This also modifies console.h and vl-android.c to make them closer to
upstream (by removing Android-specific changes).
+ fix Makefile.android to always build SDL from sources in standalone mode.
Change-Id: I0d152741e7bb2c9cd283f5c35bd054385c7c1eb3
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Change-Id: Ica9022695d83fb48a8c25fdb1e1f0dc1c63747ff
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This function will call abort() for zero-sized arrays. This is stupid so use
the Android-specific functions that return NULL instead.
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Created .kcm parser and added -charmap option to the emulator, so user
can specify keyboard layout for emulator session.
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This is used to deal with the fact that the framework *always* assumes that
the physical DPad is rotated in landscaped mode, while the default skin no
longer does that.
NOTE: tested on old skin files for backwards compatibility.
(Upcoming skin fixes coming in another patch)
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Fix distrib/make-distrib.sh script to work with git
Fix distrib/build-emulator.sh to accomodate for new SDL configure script
Handle Tiger SDK usage in SDL configure script
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This is different from using the F5 default key-binding that generates the same thing.
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