| Commit message (Collapse) | Author | Age | Files | Lines |
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Makes sure that snapshots are not loaded if data partition for which the snapshot
has been saved is overwritten (with -wipe-data option for example). We want the
loaded snapshot to be consistent with the data underneath it.
Change-Id: I605c9b5a66870aad76ffd97d641a08c75730de7f
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Changing HW configuration properties may cause emulator / guest system crash on
condition that VM has been loaded from a snapshot. This CL addresses this issue
in the following way:
1. Each time a snapshot is saved, a backup copy of HW config is saved with it.
2. Each time a snapshot is loaded, emulator finds an appropriate HW config
backup, and compares current HW config with the one that was saved in the
backup, and if configs are different, emulator exits with an appropriate
error.
Change-Id: I730bec0afbe166e88189fdcc4804b76e109e4422
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Warning that is displayed when "realisting sensors emulation" component in emulator
is not able to connect to an application streaming sensor changes from an actual
device, that warning confuses users, making them think that emulator didn't
initialize properly. To avoid that confusion, hide that warning under -verbose,
displaying it only if -verbose option has been specified on emulator start.
Change-Id: If40cc726db9bec4ab631dcbdcd02fb98cc30d93a
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* commit 'd3ed299f15c993bda873cbd56648eedabc7f45c9':
Reference kernels from their new location
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* commit '8edd3e9e2959868ec221a1f3c1d4f9f16eb91177':
Reference kernels from their new location
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Turns of webcam emulation on condition that 'camera' AVD property is set to 'false'.
Note that command line options (-webcam) will enable webcam emulation even if
'camera' AVD property is set to 'false'
Change-Id: I493446f1d12b732ed49f9a5a9967b87b31b180f6
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Change-Id: Idb86b2e8bbb396ee1bca606a32569b9b6b46dcb8
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This way, we don't rely on the relative position of the source
directory and the out directory, and the emulator works when
using OUT_DIR_COMMON_BASE
Change-Id: I319f4fffc9ffee676d8040ebbb017831db08f6b6
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This goes invisible on case-insensitive filesystems, but fails
when XCode is installed on a case-sensitive filesystem.
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Change-Id: I62ff5898c7a955aaaa8af8f7ee7ed018af860f80
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Change-Id: Id2dbb227280f0c0e1b5708ef78b9f19b087f92d5
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This is part of a bigger CL (coming later this week) that uses qemu pipes to
hook up host ADB with ADBD daemon running on the guest system.
Change-Id: I625b020531af636b9b9fa4e4aa52b7586749c693
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The pipe client should really be closed (and destructed) only when the guest closes
its handle to the pipe. When pipe client is closed from within the emulator, it
should only notify the guest about disconnection, and wait for the guest to
explicitly close the pipe handle.
Change-Id: I6bde3ae1e05ff5dc40e9903282c3fc46df0b9b57
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This fixes the 64-bit Linux build (i.e. ./android-rebuild.sh --try-64).
You can't really call _mm_empty() when your target CPU doesn't support MMX.
We should probably try to use XMM registers instead of MMX for this in
the future, but this should be good enough for now.
Change-Id: If5abf747939022ef47daf7eb4badf1798e22bf95
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Change-Id: I54897ca86b372d98c7a30a47ecf88a4df8ee0fe9
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Camera framework requires that certain frame dimensions must be supported by the
camera devices. Since on Windows and Mac we have no way of knowing the real
webcam capabilities, but camera API there pretty much allows us to choose any
frame dimensions that we want, we will hard-code those that are required by
the camera framework.
Change-Id: I625381776f374103d2ac1c62fabae23b1c5afa88
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Change-Id: I554de3610bbd28cc299fecae4bf0199f044edb5a
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Change-Id: Ia2c29d890695186b04dd5d306c88aadfe084318f
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There are three major things in this CL:
1. Abstract a connection with an Android device that is connected to the host via
USB, and there is a TCP port forwarding to this device via 'adb forward' command.
This abstraction is implemented in android/android-device.*
2. A client for android device API that talks to an app on the connected device that
provides values for sensors available on the device. This is implemented in
android/sensors-port.*
3. Changes to the sensor emulation code in android/hw-sensors.c to use sensors port
(when available) for sensors emulation.
Change-Id: I12901e8db6b6a6262fc1703ed96a9f714335d666
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- Add snapshot load/save support to QEMU Pipes
This adds the ability to save and load QEMU Pipe connections
with snapshots. Note that by default, all loaded pipe client
connections are force-fully closed on load.
We don't have a good way to save the state of network
connections to persistent storage.
Properly implements snapshot save / load for qemu pipe clients.
Change-Id: Ie5767f8ce40c8341b958cc5844e724dd4fc1ed2b
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Change-Id: I4f238bbd0175036b6003ebdf266de608d6acc6e7
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In some cases (when frame sizes for pixel formats are not available) the loop will
be not properly bounded, and may cause a crash.
Change-Id: I2f2380ab4e2f7454bff8eeabcaff4e3f238fe71e
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Change-Id: I7c4830ba7606bedcf462e967adad3358723c44ba
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Change-Id: I01609e8bfcdd8ee5ef876344d0a334ecd69a2b7a
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Change-Id: Ib3891704ece2cea0c5a80b468b2514e6c4d13216
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This allows injecting a new runtime property into the system
running on the emulator to control whether to display the new
software back/home keys.
Change-Id: I2bf7cc5c291752090187463332219638e883d052
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Change-Id: I9221916514a39435d2710fa9dada92a87bdc4dab
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Change-Id: I7387eea3639d63b278b702100ee2d4584f87f4e2
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Currently camera app will crash on an attempt to switch cameras if camera 0 and 1 are
facing in the same direction. So, user should be warned about that on emulator start.
Change-Id: Ic85da614d30295b04d2a318fb1c2015cc52f1140
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It has been observed on some of the MS camera devices, that device may got stuck on something
that would alwais return EAGAIN when queried for the next video frame. This requires us to
timeout the loop that repeats attempts to acquire first frame from the device. Also added
detection and reporting of I/O errors occurred during frame capturing.
Also, this CL contains some cosmetick changes to error and warning reporting.
Change-Id: I81edaf5ff8bfe147dbe4510e1446e77a87817f37
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Change-Id: Ia748fe3f38e8366d0507fcee995eac311dd8c72a
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Reseting capture windows on each "stop capture" + setting capture parameters allow to
change video frame dimensions.
Change-Id: I0ce8ed77dfa9838894acb9e9e84d84692bb3d520
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Apparently, bitmap obtained through the capXxx + clipboard API is formatted
with BRG, not RGB format.
Change-Id: Ib161be50d2d3258045a467b152a5a750e1a8fb42
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Also adds support for YU12 pixel format that is used in video frames
Change-Id: I613beef8b3e2296fd1fab7e2b9d2956fba1ac788
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Change-Id: I94939964890c4304a47ba86c582baf3a9544b5aa
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Change-Id: I8d074590bb1efd68789e341e37356bc9fb2c9c08
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Change-Id: I0acc651be93eb9b5bea49280a7dccd18c1386d48
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Change-Id: I68abaa8b89e2b46dc57bff1d7dbd6d9fda213dc8
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-webcam name=<name>[,dir=<direction>] options controls web cameras to use for emulation.
Change-Id: I961fd399c7e041541adda040dd24f194cc383cb9
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The current conversion implementation was laking flexibility as far as adding support
for new formats was concerned. In particular, adding support for each new format meant
adding four converter routines: new format <--> RGB, new format <--> YUV. This was not
scalable, so had to be rewritten.
The new conversion implementation consists of four generic converters between different
flavors og RGB/YUV formats, and array of descriptors for each supported format. Each
descriptor contains information that is sufficient for the converter routines to perform
its job. So, adding new format is just creating a new descriptor for that format, and
adding it to the array of supported descriptors.
Change-Id: Ica107d14fa03fa8f41eb9192f2c023a97f54b62c
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Change-Id: I4bea0f3678b2ac21f3c6cf80581e997145e2a58d
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This improves performance of various benchmarks by 5%
Change-Id: If2d2be0e9849429ecffe52b7d482cfbee4008473
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Apparently, video driver doesn't allow frame size change, once it has been
explicitly set. In order to get around this we need to reset the handle to the
camera device by closing, and then reopening it.
Change-Id: Icfd37b3c196d2643507218b965c5015884ed455b
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- Enable / Disable fake camera
- Set fake camera facing direction: back, or front
Change-Id: Iab741a694daf2bf752e91e23df566a83ac7a97e7
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By default, GPU emulation is still disabled. You can
still try to force it with '-gpu on' for experimentation
purpose (alternatively, you can define hw.gpu.enabled to
'true' in your AVD config.ini)
Change-Id: I87efdf45337a80aeadd94b3922312b3f564c1608
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