| Commit message (Collapse) | Author | Age | Files | Lines |
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Get rid of qemu_timer_new() implementation, and update all
callers to use qemu_timer_new_ms() or qemu_timer_new_ns()
instead.
Rename qemu_new_timer_scale() to qemu_new_timer() to follow
upstream conventions.
Change-Id: Id2c04f8597ec5026e02f87b3e2c5507920eb688e
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Change-Id: I4620b4560465ed105202332b59f91b708d91a525
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Change-Id: Ie70bde0bb8786d0e2c1b253217a47e3c9808abb8
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This patch fixes a problem where using two SWVoiceOut at the same
time would not work, unless the two voices would output sound samples
at the same time.
Change-Id: Id6c6c93f5fe7be29d73776f62fe03732291fcaf9
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This patch updates the audio subsystem to match the one
in upstream. Note that this gets rid of the ability to
specify different audio backends for input and output,
which was never really used.
A future patch will remove the -audio-in and -audio-out
options and related code.
Change-Id: I37c21672bcb15ef1f0e928c56bf99fbecda2bce6
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This forces -Wall during the build. Note that this patch doesn't
remove all warnings, but most of the remaining ones are from upstream anyway.
Change-Id: I8808d8495e99866e156ce5780d2e3c305eab491f
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Change-Id: Ifaf876c41ab6c7275ba7d1dc8e12139f62840cd6
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Change-Id: I24acbdebe58d207352548f54dda1abf5be01e7d4
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Change-Id: I9c76b9cffd53c23b2c3c1bb90cfa3265b711ddb9
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Change-Id: I5c51f54a7fe2ea702420429bbf0c789ed6d8c534
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Change-Id: Ica9022695d83fb48a8c25fdb1e1f0dc1c63747ff
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Change-Id: Ibf3d08172807bca7dc46d70bf51d5eadaed4372b
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This change integrates many changes from the upstream QEMU sources.
Its main purpose is to enable correct ARMv6 and ARMv7 support to the
Android emulator. Due to the nature of the upstream code base, this
unfortunately also required changes to many other parts of the source.
Note that to ensure easier integrations in the future, some source files
and directories that have heavy Android-specific customization have been
renamed with an -android suffix. The original files are still there for
easier integration tracking, but *never* compiled. For example:
net.c net-android.c
qemu-char.c qemu-char-android.c
slirp/ slirp-android/
etc...
Tested on linux-x86, darwin-x86 and windows host machines.
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The original esdaudio.c file from upstream contains a nasty race condition
that can be triggered when the emulator exists while the audio record thread
is in a blocking read() call. In this case, exit() will end up calling
esd_fini_in which will try to pthread_join() the blocked thread, resulting
in a dead-lock.
This change just gets rid of the helper threads and just performs audio output
and input in the main event loop, avoiding blocking i/o completely. I haven't
experienced any difference compared to the original one, be it in audio lag
or CPU usage when playing a simple MP3 file in the emulated system.
The change also updates the update-audio.sh script since we don't store
our sources in p4 anymore. A small fix in common.sh deals removes an obsolete
special case that is not needed anymore when determining the location of the
host prebuilt binaries.
The version number is also bumped to 1.12 and CHANGES.TXT updated
accordingly.
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Moreover, properly set errno to 0 in QSOCKET_CALL macro, to avoid misleading trace messages when -debug-slirp is used
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