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+ convert to QemuOpts* initialization functions.
Change-Id: I5a245ed2de068af49fdc92de8e3e834d0f49aa27
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Change-Id: Ibd11e84a4d48c1d6c4a168056869a7480bc89930
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Remove one layer of indirection between the core's DisplayState
and a ProxyFramebuffer object. The main ideas behind this patch
are that:
- We don't need a QFrameBuffer object when in the core process,
each proxy can receive display updates directly from QEMU.
- The DisplayChangeListener is really lame: its can't dissociate
between several listeners that use the same callback pointers,
so introduce DisplayUpdateListener in console.h to work around
this. This is preferably to modifying DisplayChangeListener
which is going to introduce conflicts with upstream.
- Simplify a lot the console code and display-core. Note that
we can have several framebuffer clients at the same time now.
Note that QFrameBuffer is still used by both the UI program and
the standalone emulator.
Change-Id: I6d5ad6ecd9b34b9d9d1a30ea5000e875c285e84e
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This patch fixes a problem where the core's framebuffer was
incorrectly initialized to a pitch of width*4 by default
(instead of width*2 when using a 16-bit framebuffer).
The reason for this was complex, but essentially, when the
machine initialization was moved before the display one in
vl-android.c, this changed the way the DisplayState was
initialized.
Also get rid of the useless and confusing "display_state"
global in vl-android.c (not the same than "display_state" in
console.c)
Change-Id: If8e2b8baf7ccaeedcb66da0174cc529521d67a60
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This allows you to access the QEMU virtual machine monitor directly
from the console (instead of playing with the command-line to do it).
The implementation of the 'quit' command has been modified to simply
close the connection, instead of stopping the emulator program.
This patch introduces changes that allow a console session to be
detached and redirected at runtime to other internal services of
the emulator program. This will be useful in the future to implement
other features.
+ doc typo
+ add proper definitions for CONFIG_ANDROID on config-host.h
+ remove obsolete sysdeps.h dependency in android/console.c
Change-Id: If16cfe41c12a26eb8f56e3a9c24452eafa5efab4
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+ new document under docs/DISPLAY-STATE.TXT to explain what's happening.
Change-Id: Ia0d233377266212da49af932c7528f46f5feb92d
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Preparation for future UI frontend/backend separation.
This is done to ensure that the code under android/skin/ does not depend
on any QEMU-specific header. We achieve this by adding a new abstract header
"user-events.h" and one QEMU-specific implementations for the functions
defined here.
This also modifies console.h and vl-android.c to make them closer to
upstream (by removing Android-specific changes).
+ fix Makefile.android to always build SDL from sources in standalone mode.
Change-Id: I0d152741e7bb2c9cd283f5c35bd054385c7c1eb3
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Change-Id: I8de8e1044794f0ef8427717fc0b3b5e9e121247b
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This change integrates many changes from the upstream QEMU sources.
Its main purpose is to enable correct ARMv6 and ARMv7 support to the
Android emulator. Due to the nature of the upstream code base, this
unfortunately also required changes to many other parts of the source.
Note that to ensure easier integrations in the future, some source files
and directories that have heavy Android-specific customization have been
renamed with an -android suffix. The original files are still there for
easier integration tracking, but *never* compiled. For example:
net.c net-android.c
qemu-char.c qemu-char-android.c
slirp/ slirp-android/
etc...
Tested on linux-x86, darwin-x86 and windows host machines.
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