| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: If832bc5844945f7a2027b2f8d09393586545d8d5
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This provides a new read i/o port to return the framebuffer's format to the
kernel driver.
Change-Id: Ifd1c4d8a4dc75fa73d5f6750e0b501c34468aec5
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This patch modifies the framebuffer's update callback to compute the minimum
bounding rectangle of each framebuffer update. Before that, the code only
computed the minimum and maximum Y coordinates, assuming xmin=0 and xmax=width-1.
This should help reduce un-necessary traffic/churn for our core->UI framebuffer
protocol.
Moreover, introduce the ability to support framebuffers / display surfaces with
different depths. This is a first step towards providing 32-bit framebuffers to
the guest system to slightly speed-up emulated rendering on Gingerbread and
above.
Change-Id: I6194824ce67a3b1d6d95b5d97ddec3ef459e408e
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+ new document under docs/DISPLAY-STATE.TXT to explain what's happening.
Change-Id: Ia0d233377266212da49af932c7528f46f5feb92d
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Change-Id: Ica9022695d83fb48a8c25fdb1e1f0dc1c63747ff
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This change integrates many changes from the upstream QEMU sources.
Its main purpose is to enable correct ARMv6 and ARMv7 support to the
Android emulator. Due to the nature of the upstream code base, this
unfortunately also required changes to many other parts of the source.
Note that to ensure easier integrations in the future, some source files
and directories that have heavy Android-specific customization have been
renamed with an -android suffix. The original files are still there for
easier integration tracking, but *never* compiled. For example:
net.c net-android.c
qemu-char.c qemu-char-android.c
slirp/ slirp-android/
etc...
Tested on linux-x86, darwin-x86 and windows host machines.
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