From d8239786b306ffda6d5d73753d01f0ad3358e1a0 Mon Sep 17 00:00:00 2001 From: Jesse Hall Date: Tue, 17 Jul 2012 16:58:55 -0700 Subject: Delete sdl-1.2.12 Change-Id: Ia96f80df04035ae84be3af468c945f2cec14f99c --- distrib/sdl-1.2.12/src/main/beos/SDL_BeApp.cc | 109 -------------------------- 1 file changed, 109 deletions(-) delete mode 100644 distrib/sdl-1.2.12/src/main/beos/SDL_BeApp.cc (limited to 'distrib/sdl-1.2.12/src/main/beos/SDL_BeApp.cc') diff --git a/distrib/sdl-1.2.12/src/main/beos/SDL_BeApp.cc b/distrib/sdl-1.2.12/src/main/beos/SDL_BeApp.cc deleted file mode 100644 index 96268cc..0000000 --- a/distrib/sdl-1.2.12/src/main/beos/SDL_BeApp.cc +++ /dev/null @@ -1,109 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Handle the BeApp specific portions of the application */ - -#include -#include -#include -#include - -#include "SDL_BeApp.h" -#include "SDL_thread.h" -#include "SDL_timer.h" -#include "SDL_error.h" - -/* Flag to tell whether or not the Be application is active or not */ -int SDL_BeAppActive = 0; -static SDL_Thread *SDL_AppThread = NULL; - -static int StartBeApp(void *unused) -{ - BApplication *App; - - App = new BApplication("application/x-SDL-executable"); - - App->Run(); - delete App; - return(0); -} - -/* Initialize the Be Application, if it's not already started */ -int SDL_InitBeApp(void) -{ - /* Create the BApplication that handles appserver interaction */ - if ( SDL_BeAppActive <= 0 ) { - SDL_AppThread = SDL_CreateThread(StartBeApp, NULL); - if ( SDL_AppThread == NULL ) { - SDL_SetError("Couldn't create BApplication thread"); - return(-1); - } - - /* Change working to directory to that of executable */ - app_info info; - if (B_OK == be_app->GetAppInfo(&info)) { - entry_ref ref = info.ref; - BEntry entry; - if (B_OK == entry.SetTo(&ref)) { - BPath path; - if (B_OK == path.SetTo(&entry)) { - if (B_OK == path.GetParent(&path)) { - chdir(path.Path()); - } - } - } - } - - do { - SDL_Delay(10); - } while ( (be_app == NULL) || be_app->IsLaunching() ); - - /* Mark the application active */ - SDL_BeAppActive = 0; - } - - /* Increment the application reference count */ - ++SDL_BeAppActive; - - /* The app is running, and we're ready to go */ - return(0); -} - -/* Quit the Be Application, if there's nothing left to do */ -void SDL_QuitBeApp(void) -{ - /* Decrement the application reference count */ - --SDL_BeAppActive; - - /* If the reference count reached zero, clean up the app */ - if ( SDL_BeAppActive == 0 ) { - if ( SDL_AppThread != NULL ) { - if ( be_app != NULL ) { /* Not tested */ - be_app->PostMessage(B_QUIT_REQUESTED); - } - SDL_WaitThread(SDL_AppThread, NULL); - SDL_AppThread = NULL; - } - /* be_app should now be NULL since be_app has quit */ - } -} -- cgit v1.1