From d8239786b306ffda6d5d73753d01f0ad3358e1a0 Mon Sep 17 00:00:00 2001 From: Jesse Hall Date: Tue, 17 Jul 2012 16:58:55 -0700 Subject: Delete sdl-1.2.12 Change-Id: Ia96f80df04035ae84be3af468c945f2cec14f99c --- distrib/sdl-1.2.12/src/video/SDL_blit_A.c | 2872 ----------------------------- 1 file changed, 2872 deletions(-) delete mode 100644 distrib/sdl-1.2.12/src/video/SDL_blit_A.c (limited to 'distrib/sdl-1.2.12/src/video/SDL_blit_A.c') diff --git a/distrib/sdl-1.2.12/src/video/SDL_blit_A.c b/distrib/sdl-1.2.12/src/video/SDL_blit_A.c deleted file mode 100644 index b46d3f6..0000000 --- a/distrib/sdl-1.2.12/src/video/SDL_blit_A.c +++ /dev/null @@ -1,2872 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -#include "SDL_video.h" -#include "SDL_blit.h" - -/* - In Visual C, VC6 has mmintrin.h in the "Processor Pack" add-on. - Checking if _mm_free is #defined in malloc.h is is the only way to - determine if the Processor Pack is installed, as far as I can tell. -*/ - -#if SDL_ASSEMBLY_ROUTINES -# if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) -# define MMX_ASMBLIT 1 -# define GCC_ASMBLIT 1 -# elif defined(_MSC_VER) && defined(_M_IX86) -# if (_MSC_VER <= 1200) -# include -# if defined(_mm_free) -# define HAVE_MMINTRIN_H 1 -# endif -# else /* Visual Studio > VC6 always has mmintrin.h */ -# define HAVE_MMINTRIN_H 1 -# endif -# if HAVE_MMINTRIN_H -# define MMX_ASMBLIT 1 -# define MSVC_ASMBLIT 1 -# endif -# endif -#endif /* SDL_ASSEMBLY_ROUTINES */ - -/* Function to check the CPU flags */ -#include "SDL_cpuinfo.h" -#if GCC_ASMBLIT -#include "mmx.h" -#elif MSVC_ASMBLIT -#include -#include -#endif - -/* Functions to perform alpha blended blitting */ - -/* N->1 blending with per-surface alpha */ -static void BlitNto1SurfaceAlpha(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - Uint8 *palmap = info->table; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - int srcbpp = srcfmt->BytesPerPixel; - - const unsigned A = srcfmt->alpha; - - while ( height-- ) { - DUFFS_LOOP4( - { - Uint32 Pixel; - unsigned sR; - unsigned sG; - unsigned sB; - unsigned dR; - unsigned dG; - unsigned dB; - DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); - dR = dstfmt->palette->colors[*dst].r; - dG = dstfmt->palette->colors[*dst].g; - dB = dstfmt->palette->colors[*dst].b; - ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); - dR &= 0xff; - dG &= 0xff; - dB &= 0xff; - /* Pack RGB into 8bit pixel */ - if ( palmap == NULL ) { - *dst =((dR>>5)<<(3+2))| - ((dG>>5)<<(2))| - ((dB>>6)<<(0)); - } else { - *dst = palmap[((dR>>5)<<(3+2))| - ((dG>>5)<<(2)) | - ((dB>>6)<<(0))]; - } - dst++; - src += srcbpp; - }, - width); - src += srcskip; - dst += dstskip; - } -} - -/* N->1 blending with pixel alpha */ -static void BlitNto1PixelAlpha(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - Uint8 *palmap = info->table; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - int srcbpp = srcfmt->BytesPerPixel; - - /* FIXME: fix alpha bit field expansion here too? */ - while ( height-- ) { - DUFFS_LOOP4( - { - Uint32 Pixel; - unsigned sR; - unsigned sG; - unsigned sB; - unsigned sA; - unsigned dR; - unsigned dG; - unsigned dB; - DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA); - dR = dstfmt->palette->colors[*dst].r; - dG = dstfmt->palette->colors[*dst].g; - dB = dstfmt->palette->colors[*dst].b; - ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); - dR &= 0xff; - dG &= 0xff; - dB &= 0xff; - /* Pack RGB into 8bit pixel */ - if ( palmap == NULL ) { - *dst =((dR>>5)<<(3+2))| - ((dG>>5)<<(2))| - ((dB>>6)<<(0)); - } else { - *dst = palmap[((dR>>5)<<(3+2))| - ((dG>>5)<<(2)) | - ((dB>>6)<<(0)) ]; - } - dst++; - src += srcbpp; - }, - width); - src += srcskip; - dst += dstskip; - } -} - -/* colorkeyed N->1 blending with per-surface alpha */ -static void BlitNto1SurfaceAlphaKey(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - Uint8 *palmap = info->table; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - int srcbpp = srcfmt->BytesPerPixel; - Uint32 ckey = srcfmt->colorkey; - - const int A = srcfmt->alpha; - - while ( height-- ) { - DUFFS_LOOP( - { - Uint32 Pixel; - unsigned sR; - unsigned sG; - unsigned sB; - unsigned dR; - unsigned dG; - unsigned dB; - DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); - if ( Pixel != ckey ) { - dR = dstfmt->palette->colors[*dst].r; - dG = dstfmt->palette->colors[*dst].g; - dB = dstfmt->palette->colors[*dst].b; - ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); - dR &= 0xff; - dG &= 0xff; - dB &= 0xff; - /* Pack RGB into 8bit pixel */ - if ( palmap == NULL ) { - *dst =((dR>>5)<<(3+2))| - ((dG>>5)<<(2)) | - ((dB>>6)<<(0)); - } else { - *dst = palmap[((dR>>5)<<(3+2))| - ((dG>>5)<<(2)) | - ((dB>>6)<<(0)) ]; - } - } - dst++; - src += srcbpp; - }, - width); - src += srcskip; - dst += dstskip; - } -} - -#if GCC_ASMBLIT -/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ -static void BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - Uint32 dalpha = info->dst->Amask; - Uint8 load[8]; - - *(Uint64 *)load = 0x00fefefe00fefefeULL;/* alpha128 mask */ - movq_m2r(*load, mm4); /* alpha128 mask -> mm4 */ - *(Uint64 *)load = 0x0001010100010101ULL;/* !alpha128 mask */ - movq_m2r(*load, mm3); /* !alpha128 mask -> mm3 */ - movd_m2r(dalpha, mm7); /* dst alpha mask */ - punpckldq_r2r(mm7, mm7); /* dst alpha mask | dst alpha mask -> mm7 */ - while(height--) { - DUFFS_LOOP_DOUBLE2( - { - Uint32 s = *srcp++; - Uint32 d = *dstp; - *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) - + (s & d & 0x00010101)) | dalpha; - },{ - movq_m2r((*dstp), mm2);/* 2 x dst -> mm2(ARGBARGB) */ - movq_r2r(mm2, mm6); /* 2 x dst -> mm6(ARGBARGB) */ - - movq_m2r((*srcp), mm1);/* 2 x src -> mm1(ARGBARGB) */ - movq_r2r(mm1, mm5); /* 2 x src -> mm5(ARGBARGB) */ - - pand_r2r(mm4, mm6); /* dst & mask -> mm6 */ - pand_r2r(mm4, mm5); /* src & mask -> mm5 */ - paddd_r2r(mm6, mm5); /* mm6 + mm5 -> mm5 */ - pand_r2r(mm1, mm2); /* src & dst -> mm2 */ - psrld_i2r(1, mm5); /* mm5 >> 1 -> mm5 */ - pand_r2r(mm3, mm2); /* mm2 & !mask -> mm2 */ - paddd_r2r(mm5, mm2); /* mm5 + mm2 -> mm2 */ - - por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */ - movq_r2m(mm2, (*dstp));/* mm2 -> 2 x dst pixels */ - dstp += 2; - srcp += 2; - }, width); - srcp += srcskip; - dstp += dstskip; - } - emms(); -} - -/* fast RGB888->(A)RGB888 blending with surface alpha */ -static void BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo *info) -{ - SDL_PixelFormat* df = info->dst; - unsigned alpha = info->src->alpha; - - if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { - /* only call a128 version when R,G,B occupy lower bits */ - BlitRGBtoRGBSurfaceAlpha128MMX(info); - } else { - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - - pxor_r2r(mm5, mm5); /* 0 -> mm5 */ - /* form the alpha mult */ - movd_m2r(alpha, mm4); /* 0000000A -> mm4 */ - punpcklwd_r2r(mm4, mm4); /* 00000A0A -> mm4 */ - punpckldq_r2r(mm4, mm4); /* 0A0A0A0A -> mm4 */ - alpha = (0xff << df->Rshift) | (0xff << df->Gshift) | (0xff << df->Bshift); - movd_m2r(alpha, mm0); /* 00000FFF -> mm0 */ - punpcklbw_r2r(mm0, mm0); /* 00FFFFFF -> mm0 */ - pand_r2r(mm0, mm4); /* 0A0A0A0A -> mm4, minus 1 chan */ - /* at this point mm4 can be 000A0A0A or 0A0A0A00 or another combo */ - movd_m2r(df->Amask, mm7); /* dst alpha mask */ - punpckldq_r2r(mm7, mm7); /* dst alpha mask | dst alpha mask -> mm7 */ - - while(height--) { - DUFFS_LOOP_DOUBLE2({ - /* One Pixel Blend */ - movd_m2r((*srcp), mm1);/* src(ARGB) -> mm1 (0000ARGB)*/ - movd_m2r((*dstp), mm2);/* dst(ARGB) -> mm2 (0000ARGB)*/ - punpcklbw_r2r(mm5, mm1); /* 0A0R0G0B -> mm1(src) */ - punpcklbw_r2r(mm5, mm2); /* 0A0R0G0B -> mm2(dst) */ - - psubw_r2r(mm2, mm1);/* src - dst -> mm1 */ - pmullw_r2r(mm4, mm1); /* mm1 * alpha -> mm1 */ - psrlw_i2r(8, mm1); /* mm1 >> 8 -> mm1 */ - paddb_r2r(mm1, mm2); /* mm1 + mm2(dst) -> mm2 */ - - packuswb_r2r(mm5, mm2); /* ARGBARGB -> mm2 */ - por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */ - movd_r2m(mm2, *dstp);/* mm2 -> pixel */ - ++srcp; - ++dstp; - },{ - /* Two Pixels Blend */ - movq_m2r((*srcp), mm0);/* 2 x src -> mm0(ARGBARGB)*/ - movq_m2r((*dstp), mm2);/* 2 x dst -> mm2(ARGBARGB) */ - movq_r2r(mm0, mm1); /* 2 x src -> mm1(ARGBARGB) */ - movq_r2r(mm2, mm6); /* 2 x dst -> mm6(ARGBARGB) */ - - punpcklbw_r2r(mm5, mm0); /* low - 0A0R0G0B -> mm0(src1) */ - punpckhbw_r2r(mm5, mm1); /* high - 0A0R0G0B -> mm1(src2) */ - punpcklbw_r2r(mm5, mm2); /* low - 0A0R0G0B -> mm2(dst1) */ - punpckhbw_r2r(mm5, mm6); /* high - 0A0R0G0B -> mm6(dst2) */ - - psubw_r2r(mm2, mm0);/* src1 - dst1 -> mm0 */ - pmullw_r2r(mm4, mm0); /* mm0 * alpha -> mm0 */ - psrlw_i2r(8, mm0); /* mm0 >> 8 -> mm1 */ - paddb_r2r(mm0, mm2); /* mm0 + mm2(dst1) -> mm2 */ - - psubw_r2r(mm6, mm1);/* src2 - dst2 -> mm1 */ - pmullw_r2r(mm4, mm1); /* mm1 * alpha -> mm1 */ - psrlw_i2r(8, mm1); /* mm1 >> 8 -> mm1 */ - paddb_r2r(mm1, mm6); /* mm1 + mm6(dst2) -> mm6 */ - - packuswb_r2r(mm6, mm2); /* ARGBARGB -> mm2 */ - por_r2r(mm7, mm2); /* mm7(dst alpha) | mm2 -> mm2 */ - - movq_r2m(mm2, *dstp);/* mm2 -> 2 x pixel */ - - srcp += 2; - dstp += 2; - }, width); - srcp += srcskip; - dstp += dstskip; - } - emms(); - } -} - -/* fast ARGB888->(A)RGB888 blending with pixel alpha */ -static void BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - SDL_PixelFormat* sf = info->src; - Uint32 amask = sf->Amask; - - pxor_r2r(mm6, mm6); /* 0 -> mm6 */ - /* form multiplication mask */ - movd_m2r(sf->Amask, mm7); /* 0000F000 -> mm7 */ - punpcklbw_r2r(mm7, mm7); /* FF000000 -> mm7 */ - pcmpeqb_r2r(mm0, mm0); /* FFFFFFFF -> mm0 */ - movq_r2r(mm0, mm3); /* FFFFFFFF -> mm3 (for later) */ - pxor_r2r(mm0, mm7); /* 00FFFFFF -> mm7 (mult mask) */ - /* form channel masks */ - movq_r2r(mm7, mm0); /* 00FFFFFF -> mm0 */ - packsswb_r2r(mm6, mm0); /* 00000FFF -> mm0 (channel mask) */ - packsswb_r2r(mm6, mm3); /* 0000FFFF -> mm3 */ - pxor_r2r(mm0, mm3); /* 0000F000 -> mm3 (~channel mask) */ - /* get alpha channel shift */ - __asm__ __volatile__ ( - "movd %0, %%mm5" - : : "rm" ((Uint32) sf->Ashift) ); /* Ashift -> mm5 */ - - while(height--) { - DUFFS_LOOP4({ - Uint32 alpha = *srcp & amask; - /* FIXME: Here we special-case opaque alpha since the - compositioning used (>>8 instead of /255) doesn't handle - it correctly. Also special-case alpha=0 for speed? - Benchmark this! */ - if(alpha == 0) { - /* do nothing */ - } else if(alpha == amask) { - /* opaque alpha -- copy RGB, keep dst alpha */ - /* using MMX here to free up regular registers for other things */ - movd_m2r((*srcp), mm1);/* src(ARGB) -> mm1 (0000ARGB)*/ - movd_m2r((*dstp), mm2);/* dst(ARGB) -> mm2 (0000ARGB)*/ - pand_r2r(mm0, mm1); /* src & chanmask -> mm1 */ - pand_r2r(mm3, mm2); /* dst & ~chanmask -> mm2 */ - por_r2r(mm1, mm2); /* src | dst -> mm2 */ - movd_r2m(mm2, (*dstp)); /* mm2 -> dst */ - } else { - movd_m2r((*srcp), mm1);/* src(ARGB) -> mm1 (0000ARGB)*/ - punpcklbw_r2r(mm6, mm1); /* 0A0R0G0B -> mm1 */ - - movd_m2r((*dstp), mm2);/* dst(ARGB) -> mm2 (0000ARGB)*/ - punpcklbw_r2r(mm6, mm2); /* 0A0R0G0B -> mm2 */ - - __asm__ __volatile__ ( - "movd %0, %%mm4" - : : "r" (alpha) ); /* 0000A000 -> mm4 */ - psrld_r2r(mm5, mm4); /* mm4 >> mm5 -> mm4 (0000000A) */ - punpcklwd_r2r(mm4, mm4); /* 00000A0A -> mm4 */ - punpcklwd_r2r(mm4, mm4); /* 0A0A0A0A -> mm4 */ - pand_r2r(mm7, mm4); /* 000A0A0A -> mm4, preserve dst alpha on add */ - - /* blend */ - psubw_r2r(mm2, mm1);/* src - dst -> mm1 */ - pmullw_r2r(mm4, mm1); /* mm1 * alpha -> mm1 */ - psrlw_i2r(8, mm1); /* mm1 >> 8 -> mm1(000R0G0B) */ - paddb_r2r(mm1, mm2); /* mm1 + mm2(dst) -> mm2 */ - - packuswb_r2r(mm6, mm2); /* 0000ARGB -> mm2 */ - movd_r2m(mm2, *dstp);/* mm2 -> dst */ - } - ++srcp; - ++dstp; - }, width); - srcp += srcskip; - dstp += dstskip; - } - emms(); -} -/* End GCC_ASMBLIT */ - -#elif MSVC_ASMBLIT -/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ -static void BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - Uint32 dalpha = info->dst->Amask; - - __m64 src1, src2, dst1, dst2, lmask, hmask, dsta; - - hmask = _mm_set_pi32(0x00fefefe, 0x00fefefe); /* alpha128 mask -> hmask */ - lmask = _mm_set_pi32(0x00010101, 0x00010101); /* !alpha128 mask -> lmask */ - dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ - - while (height--) { - int n = width; - if ( n & 1 ) { - Uint32 s = *srcp++; - Uint32 d = *dstp; - *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) - + (s & d & 0x00010101)) | dalpha; - n--; - } - - for (n >>= 1; n > 0; --n) { - dst1 = *(__m64*)dstp; /* 2 x dst -> dst1(ARGBARGB) */ - dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ - - src1 = *(__m64*)srcp; /* 2 x src -> src1(ARGBARGB) */ - src2 = src1; /* 2 x src -> src2(ARGBARGB) */ - - dst2 = _mm_and_si64(dst2, hmask); /* dst & mask -> dst2 */ - src2 = _mm_and_si64(src2, hmask); /* src & mask -> src2 */ - src2 = _mm_add_pi32(src2, dst2); /* dst2 + src2 -> src2 */ - src2 = _mm_srli_pi32(src2, 1); /* src2 >> 1 -> src2 */ - - dst1 = _mm_and_si64(dst1, src1); /* src & dst -> dst1 */ - dst1 = _mm_and_si64(dst1, lmask); /* dst1 & !mask -> dst1 */ - dst1 = _mm_add_pi32(dst1, src2); /* src2 + dst1 -> dst1 */ - dst1 = _mm_or_si64(dst1, dsta); /* dsta(full alpha) | dst1 -> dst1 */ - - *(__m64*)dstp = dst1; /* dst1 -> 2 x dst pixels */ - dstp += 2; - srcp += 2; - } - - srcp += srcskip; - dstp += dstskip; - } - _mm_empty(); -} - -/* fast RGB888->(A)RGB888 blending with surface alpha */ -static void BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo *info) -{ - SDL_PixelFormat* df = info->dst; - Uint32 chanmask = df->Rmask | df->Gmask | df->Bmask; - unsigned alpha = info->src->alpha; - - if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { - /* only call a128 version when R,G,B occupy lower bits */ - BlitRGBtoRGBSurfaceAlpha128MMX(info); - } else { - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - Uint32 dalpha = df->Amask; - Uint32 amult; - - __m64 src1, src2, dst1, dst2, mm_alpha, mm_zero, dsta; - - mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ - /* form the alpha mult */ - amult = alpha | (alpha << 8); - amult = amult | (amult << 16); - chanmask = (0xff << df->Rshift) | (0xff << df->Gshift) | (0xff << df->Bshift); - mm_alpha = _mm_set_pi32(0, amult & chanmask); /* 0000AAAA -> mm_alpha, minus 1 chan */ - mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */ - /* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */ - dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ - - while (height--) { - int n = width; - if (n & 1) { - /* One Pixel Blend */ - src2 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src2 (0000ARGB)*/ - src2 = _mm_unpacklo_pi8(src2, mm_zero); /* 0A0R0G0B -> src2 */ - - dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ - dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ - - src2 = _mm_sub_pi16(src2, dst1); /* src2 - dst2 -> src2 */ - src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ - dst1 = _mm_add_pi8(src2, dst1); /* src2 + dst1 -> dst1 */ - - dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ - dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ - *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ - - ++srcp; - ++dstp; - - n--; - } - - for (n >>= 1; n > 0; --n) { - /* Two Pixels Blend */ - src1 = *(__m64*)srcp; /* 2 x src -> src1(ARGBARGB)*/ - src2 = src1; /* 2 x src -> src2(ARGBARGB) */ - src1 = _mm_unpacklo_pi8(src1, mm_zero); /* low - 0A0R0G0B -> src1 */ - src2 = _mm_unpackhi_pi8(src2, mm_zero); /* high - 0A0R0G0B -> src2 */ - - dst1 = *(__m64*)dstp;/* 2 x dst -> dst1(ARGBARGB) */ - dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ - dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* low - 0A0R0G0B -> dst1 */ - dst2 = _mm_unpackhi_pi8(dst2, mm_zero); /* high - 0A0R0G0B -> dst2 */ - - src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */ - src1 = _mm_mullo_pi16(src1, mm_alpha); /* src1 * alpha -> src1 */ - src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1 */ - dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst1) -> dst1 */ - - src2 = _mm_sub_pi16(src2, dst2);/* src2 - dst2 -> src2 */ - src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ - dst2 = _mm_add_pi8(src2, dst2); /* src2 + dst2(dst2) -> dst2 */ - - dst1 = _mm_packs_pu16(dst1, dst2); /* 0A0R0G0B(res1), 0A0R0G0B(res2) -> dst1(ARGBARGB) */ - dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ - - *(__m64*)dstp = dst1; /* dst1 -> 2 x pixel */ - - srcp += 2; - dstp += 2; - } - srcp += srcskip; - dstp += dstskip; - } - _mm_empty(); - } -} - -/* fast ARGB888->(A)RGB888 blending with pixel alpha */ -static void BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - SDL_PixelFormat* sf = info->src; - Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask; - Uint32 amask = sf->Amask; - Uint32 ashift = sf->Ashift; - Uint64 multmask; - - __m64 src1, dst1, mm_alpha, mm_zero, dmask; - - mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ - multmask = ~(0xFFFFi64 << (ashift * 2)); - dmask = *(__m64*) &multmask; /* dst alpha mask -> dmask */ - - while(height--) { - DUFFS_LOOP4({ - Uint32 alpha = *srcp & amask; - if (alpha == 0) { - /* do nothing */ - } else if (alpha == amask) { - /* opaque alpha -- copy RGB, keep dst alpha */ - *dstp = (*srcp & chanmask) | (*dstp & ~chanmask); - } else { - src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ - src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ - - dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ - dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ - - mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ - mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ - mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ - mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ - mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */ - - /* blend */ - src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */ - src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src1 - dst1) * alpha -> src1 */ - src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */ - dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1 -> dst1(0A0R0G0B) */ - dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ - - *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ - } - ++srcp; - ++dstp; - }, width); - srcp += srcskip; - dstp += dstskip; - } - _mm_empty(); -} -/* End MSVC_ASMBLIT */ - -#endif /* GCC_ASMBLIT, MSVC_ASMBLIT */ - -#if SDL_ALTIVEC_BLITTERS -#if __MWERKS__ -#pragma altivec_model on -#endif -#if HAVE_ALTIVEC_H -#include -#endif -#include - -#if (defined(__MACOSX__) && (__GNUC__ < 4)) - #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ - (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p ) - #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ - (vector unsigned short) ( a,b,c,d,e,f,g,h ) -#else - #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ - (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p } - #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ - (vector unsigned short) { a,b,c,d,e,f,g,h } -#endif - -#define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F) -#define VECPRINT(msg, v) do { \ - vector unsigned int tmpvec = (vector unsigned int)(v); \ - unsigned int *vp = (unsigned int *)&tmpvec; \ - printf("%s = %08X %08X %08X %08X\n", msg, vp[0], vp[1], vp[2], vp[3]); \ -} while (0) - -/* the permuation vector that takes the high bytes out of all the appropriate shorts - (vector unsigned char)( - 0x00, 0x10, 0x02, 0x12, - 0x04, 0x14, 0x06, 0x16, - 0x08, 0x18, 0x0A, 0x1A, - 0x0C, 0x1C, 0x0E, 0x1E ); -*/ -#define VEC_MERGE_PERMUTE() (vec_add(vec_lvsl(0, (int*)NULL), (vector unsigned char)vec_splat_u16(0x0F))) -#define VEC_U32_24() (vec_add(vec_splat_u32(12), vec_splat_u32(12))) -#define VEC_ALPHA_MASK() ((vector unsigned char)vec_sl((vector unsigned int)vec_splat_s8(-1), VEC_U32_24())) -#define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \ - ? vec_lvsl(0, src) \ - : vec_add(vec_lvsl(8, src), vec_splat_u8(8))) - - -#define VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1_16, v8_16) do { \ - /* vtemp1 contains source AAGGAAGGAAGGAAGG */ \ - vector unsigned short vtemp1 = vec_mule(vs, valpha); \ - /* vtemp2 contains source RRBBRRBBRRBBRRBB */ \ - vector unsigned short vtemp2 = vec_mulo(vs, valpha); \ - /* valpha2 is 255-alpha */ \ - vector unsigned char valpha2 = vec_nor(valpha, valpha); \ - /* vtemp3 contains dest AAGGAAGGAAGGAAGG */ \ - vector unsigned short vtemp3 = vec_mule(vd, valpha2); \ - /* vtemp4 contains dest RRBBRRBBRRBBRRBB */ \ - vector unsigned short vtemp4 = vec_mulo(vd, valpha2); \ - /* add source and dest */ \ - vtemp1 = vec_add(vtemp1, vtemp3); \ - vtemp2 = vec_add(vtemp2, vtemp4); \ - /* vtemp1 = (vtemp1 + 1) + ((vtemp1 + 1) >> 8) */ \ - vtemp1 = vec_add(vtemp1, v1_16); \ - vtemp3 = vec_sr(vtemp1, v8_16); \ - vtemp1 = vec_add(vtemp1, vtemp3); \ - /* vtemp2 = (vtemp2 + 1) + ((vtemp2 + 1) >> 8) */ \ - vtemp2 = vec_add(vtemp2, v1_16); \ - vtemp4 = vec_sr(vtemp2, v8_16); \ - vtemp2 = vec_add(vtemp2, vtemp4); \ - /* (>>8) and get ARGBARGBARGBARGB */ \ - vd = (vector unsigned char)vec_perm(vtemp1, vtemp2, mergePermute); \ -} while (0) - -/* Calculate the permute vector used for 32->32 swizzling */ -static vector unsigned char calc_swizzle32(const SDL_PixelFormat *srcfmt, - const SDL_PixelFormat *dstfmt) -{ - /* - * We have to assume that the bits that aren't used by other - * colors is alpha, and it's one complete byte, since some formats - * leave alpha with a zero mask, but we should still swizzle the bits. - */ - /* ARGB */ - const static struct SDL_PixelFormat default_pixel_format = { - NULL, 0, 0, - 0, 0, 0, 0, - 16, 8, 0, 24, - 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, - 0, 0}; - if (!srcfmt) { - srcfmt = &default_pixel_format; - } - if (!dstfmt) { - dstfmt = &default_pixel_format; - } - const vector unsigned char plus = VECUINT8_LITERAL - ( 0x00, 0x00, 0x00, 0x00, - 0x04, 0x04, 0x04, 0x04, - 0x08, 0x08, 0x08, 0x08, - 0x0C, 0x0C, 0x0C, 0x0C ); - vector unsigned char vswiz; - vector unsigned int srcvec; -#define RESHIFT(X) (3 - ((X) >> 3)) - Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift); - Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift); - Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift); - Uint32 amask; - /* Use zero for alpha if either surface doesn't have alpha */ - if (dstfmt->Amask) { - amask = ((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->Ashift); - } else { - amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF); - } -#undef RESHIFT - ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask); - vswiz = vec_add(plus, (vector unsigned char)vec_splat(srcvec, 0)); - return(vswiz); -} - -static void Blit32to565PixelAlphaAltivec(SDL_BlitInfo *info) -{ - int height = info->d_height; - Uint8 *src = (Uint8 *)info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = (Uint8 *)info->d_pixels; - int dstskip = info->d_skip; - SDL_PixelFormat *srcfmt = info->src; - - vector unsigned char v0 = vec_splat_u8(0); - vector unsigned short v8_16 = vec_splat_u16(8); - vector unsigned short v1_16 = vec_splat_u16(1); - vector unsigned short v2_16 = vec_splat_u16(2); - vector unsigned short v3_16 = vec_splat_u16(3); - vector unsigned int v8_32 = vec_splat_u32(8); - vector unsigned int v16_32 = vec_add(v8_32, v8_32); - vector unsigned short v3f = VECUINT16_LITERAL( - 0x003f, 0x003f, 0x003f, 0x003f, - 0x003f, 0x003f, 0x003f, 0x003f); - vector unsigned short vfc = VECUINT16_LITERAL( - 0x00fc, 0x00fc, 0x00fc, 0x00fc, - 0x00fc, 0x00fc, 0x00fc, 0x00fc); - - /* - 0x10 - 0x1f is the alpha - 0x00 - 0x0e evens are the red - 0x01 - 0x0f odds are zero - */ - vector unsigned char vredalpha1 = VECUINT8_LITERAL( - 0x10, 0x00, 0x01, 0x01, - 0x10, 0x02, 0x01, 0x01, - 0x10, 0x04, 0x01, 0x01, - 0x10, 0x06, 0x01, 0x01 - ); - vector unsigned char vredalpha2 = (vector unsigned char)( - vec_add((vector unsigned int)vredalpha1, vec_sl(v8_32, v16_32)) - ); - /* - 0x00 - 0x0f is ARxx ARxx ARxx ARxx - 0x11 - 0x0f odds are blue - */ - vector unsigned char vblue1 = VECUINT8_LITERAL( - 0x00, 0x01, 0x02, 0x11, - 0x04, 0x05, 0x06, 0x13, - 0x08, 0x09, 0x0a, 0x15, - 0x0c, 0x0d, 0x0e, 0x17 - ); - vector unsigned char vblue2 = (vector unsigned char)( - vec_add((vector unsigned int)vblue1, v8_32) - ); - /* - 0x00 - 0x0f is ARxB ARxB ARxB ARxB - 0x10 - 0x0e evens are green - */ - vector unsigned char vgreen1 = VECUINT8_LITERAL( - 0x00, 0x01, 0x10, 0x03, - 0x04, 0x05, 0x12, 0x07, - 0x08, 0x09, 0x14, 0x0b, - 0x0c, 0x0d, 0x16, 0x0f - ); - vector unsigned char vgreen2 = (vector unsigned char)( - vec_add((vector unsigned int)vgreen1, vec_sl(v8_32, v8_32)) - ); - vector unsigned char vgmerge = VECUINT8_LITERAL( - 0x00, 0x02, 0x00, 0x06, - 0x00, 0x0a, 0x00, 0x0e, - 0x00, 0x12, 0x00, 0x16, - 0x00, 0x1a, 0x00, 0x1e); - vector unsigned char mergePermute = VEC_MERGE_PERMUTE(); - vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL); - vector unsigned char valphaPermute = vec_and(vec_lvsl(0, (int *)NULL), vec_splat_u8(0xC)); - - vector unsigned short vf800 = (vector unsigned short)vec_splat_u8(-7); - vf800 = vec_sl(vf800, vec_splat_u16(8)); - - while(height--) { - int extrawidth; - vector unsigned char valigner; - vector unsigned char vsrc; - vector unsigned char voverflow; - int width = info->d_width; - -#define ONE_PIXEL_BLEND(condition, widthvar) \ - while (condition) { \ - Uint32 Pixel; \ - unsigned sR, sG, sB, dR, dG, dB, sA; \ - DISEMBLE_RGBA(src, 4, srcfmt, Pixel, sR, sG, sB, sA); \ - if(sA) { \ - unsigned short dstpixel = *((unsigned short *)dst); \ - dR = (dstpixel >> 8) & 0xf8; \ - dG = (dstpixel >> 3) & 0xfc; \ - dB = (dstpixel << 3) & 0xf8; \ - ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ - *((unsigned short *)dst) = ( \ - ((dR & 0xf8) << 8) | ((dG & 0xfc) << 3) | (dB >> 3) \ - ); \ - } \ - src += 4; \ - dst += 2; \ - widthvar--; \ - } - ONE_PIXEL_BLEND((UNALIGNED_PTR(dst)) && (width), width); - extrawidth = (width % 8); - valigner = VEC_ALIGNER(src); - vsrc = (vector unsigned char)vec_ld(0, src); - width -= extrawidth; - while (width) { - vector unsigned char valpha; - vector unsigned char vsrc1, vsrc2; - vector unsigned char vdst1, vdst2; - vector unsigned short vR, vG, vB; - vector unsigned short vpixel, vrpixel, vgpixel, vbpixel; - - /* Load 8 pixels from src as ARGB */ - voverflow = (vector unsigned char)vec_ld(15, src); - vsrc = vec_perm(vsrc, voverflow, valigner); - vsrc1 = vec_perm(vsrc, vsrc, vpermute); - src += 16; - vsrc = (vector unsigned char)vec_ld(15, src); - voverflow = vec_perm(voverflow, vsrc, valigner); - vsrc2 = vec_perm(voverflow, voverflow, vpermute); - src += 16; - - /* Load 8 pixels from dst as XRGB */ - voverflow = vec_ld(0, dst); - vR = vec_and((vector unsigned short)voverflow, vf800); - vB = vec_sl((vector unsigned short)voverflow, v3_16); - vG = vec_sl(vB, v2_16); - vdst1 = (vector unsigned char)vec_perm((vector unsigned char)vR, (vector unsigned char)vR, vredalpha1); - vdst1 = vec_perm(vdst1, (vector unsigned char)vB, vblue1); - vdst1 = vec_perm(vdst1, (vector unsigned char)vG, vgreen1); - vdst2 = (vector unsigned char)vec_perm((vector unsigned char)vR, (vector unsigned char)vR, vredalpha2); - vdst2 = vec_perm(vdst2, (vector unsigned char)vB, vblue2); - vdst2 = vec_perm(vdst2, (vector unsigned char)vG, vgreen2); - - /* Alpha blend 8 pixels as ARGB */ - valpha = vec_perm(vsrc1, v0, valphaPermute); - VEC_MULTIPLY_ALPHA(vsrc1, vdst1, valpha, mergePermute, v1_16, v8_16); - valpha = vec_perm(vsrc2, v0, valphaPermute); - VEC_MULTIPLY_ALPHA(vsrc2, vdst2, valpha, mergePermute, v1_16, v8_16); - - /* Convert 8 pixels to 565 */ - vpixel = (vector unsigned short)vec_packpx((vector unsigned int)vdst1, (vector unsigned int)vdst2); - vgpixel = (vector unsigned short)vec_perm(vdst1, vdst2, vgmerge); - vgpixel = vec_and(vgpixel, vfc); - vgpixel = vec_sl(vgpixel, v3_16); - vrpixel = vec_sl(vpixel, v1_16); - vrpixel = vec_and(vrpixel, vf800); - vbpixel = vec_and(vpixel, v3f); - vdst1 = vec_or((vector unsigned char)vrpixel, (vector unsigned char)vgpixel); - vdst1 = vec_or(vdst1, (vector unsigned char)vbpixel); - - /* Store 8 pixels */ - vec_st(vdst1, 0, dst); - - width -= 8; - dst += 16; - } - ONE_PIXEL_BLEND((extrawidth), extrawidth); -#undef ONE_PIXEL_BLEND - src += srcskip; - dst += dstskip; - } -} - -static void Blit32to32SurfaceAlphaKeyAltivec(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - unsigned sA = srcfmt->alpha; - unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; - Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; - Uint32 ckey = info->src->colorkey; - vector unsigned char mergePermute; - vector unsigned char vsrcPermute; - vector unsigned char vdstPermute; - vector unsigned char vsdstPermute; - vector unsigned char valpha; - vector unsigned char valphamask; - vector unsigned char vbits; - vector unsigned char v0; - vector unsigned short v1; - vector unsigned short v8; - vector unsigned int vckey; - vector unsigned int vrgbmask; - - mergePermute = VEC_MERGE_PERMUTE(); - v0 = vec_splat_u8(0); - v1 = vec_splat_u16(1); - v8 = vec_splat_u16(8); - - /* set the alpha to 255 on the destination surf */ - valphamask = VEC_ALPHA_MASK(); - - vsrcPermute = calc_swizzle32(srcfmt, NULL); - vdstPermute = calc_swizzle32(NULL, dstfmt); - vsdstPermute = calc_swizzle32(dstfmt, NULL); - - /* set a vector full of alpha and 255-alpha */ - ((unsigned char *)&valpha)[0] = alpha; - valpha = vec_splat(valpha, 0); - vbits = (vector unsigned char)vec_splat_s8(-1); - - ckey &= rgbmask; - ((unsigned int *)(char*)&vckey)[0] = ckey; - vckey = vec_splat(vckey, 0); - ((unsigned int *)(char*)&vrgbmask)[0] = rgbmask; - vrgbmask = vec_splat(vrgbmask, 0); - - while(height--) { - int width = info->d_width; -#define ONE_PIXEL_BLEND(condition, widthvar) \ - while (condition) { \ - Uint32 Pixel; \ - unsigned sR, sG, sB, dR, dG, dB; \ - RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, Pixel); \ - if(sA && Pixel != ckey) { \ - RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \ - DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ - ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ - ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ - } \ - dstp++; \ - srcp++; \ - widthvar--; \ - } - ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); - if (width > 0) { - int extrawidth = (width % 4); - vector unsigned char valigner = VEC_ALIGNER(srcp); - vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp); - width -= extrawidth; - while (width) { - vector unsigned char vsel; - vector unsigned char voverflow; - vector unsigned char vd; - vector unsigned char vd_orig; - - /* s = *srcp */ - voverflow = (vector unsigned char)vec_ld(15, srcp); - vs = vec_perm(vs, voverflow, valigner); - - /* vsel is set for items that match the key */ - vsel = (vector unsigned char)vec_and((vector unsigned int)vs, vrgbmask); - vsel = (vector unsigned char)vec_cmpeq((vector unsigned int)vsel, vckey); - - /* permute to source format */ - vs = vec_perm(vs, valpha, vsrcPermute); - - /* d = *dstp */ - vd = (vector unsigned char)vec_ld(0, dstp); - vd_orig = vd = vec_perm(vd, v0, vsdstPermute); - - VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); - - /* set the alpha channel to full on */ - vd = vec_or(vd, valphamask); - - /* mask out color key */ - vd = vec_sel(vd, vd_orig, vsel); - - /* permute to dest format */ - vd = vec_perm(vd, vbits, vdstPermute); - - /* *dstp = res */ - vec_st((vector unsigned int)vd, 0, dstp); - - srcp += 4; - dstp += 4; - width -= 4; - vs = voverflow; - } - ONE_PIXEL_BLEND((extrawidth), extrawidth); - } -#undef ONE_PIXEL_BLEND - - srcp += srcskip; - dstp += dstskip; - } -} - - -static void Blit32to32PixelAlphaAltivec(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - vector unsigned char mergePermute; - vector unsigned char valphaPermute; - vector unsigned char vsrcPermute; - vector unsigned char vdstPermute; - vector unsigned char vsdstPermute; - vector unsigned char valphamask; - vector unsigned char vpixelmask; - vector unsigned char v0; - vector unsigned short v1; - vector unsigned short v8; - - v0 = vec_splat_u8(0); - v1 = vec_splat_u16(1); - v8 = vec_splat_u16(8); - mergePermute = VEC_MERGE_PERMUTE(); - valphamask = VEC_ALPHA_MASK(); - valphaPermute = vec_and(vec_lvsl(0, (int *)NULL), vec_splat_u8(0xC)); - vpixelmask = vec_nor(valphamask, v0); - vsrcPermute = calc_swizzle32(srcfmt, NULL); - vdstPermute = calc_swizzle32(NULL, dstfmt); - vsdstPermute = calc_swizzle32(dstfmt, NULL); - - while ( height-- ) { - width = info->d_width; -#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ - Uint32 Pixel; \ - unsigned sR, sG, sB, dR, dG, dB, sA, dA; \ - DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, Pixel, sR, sG, sB, sA); \ - if(sA) { \ - DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, Pixel, dR, dG, dB, dA); \ - ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ - ASSEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, dR, dG, dB, dA); \ - } \ - ++srcp; \ - ++dstp; \ - widthvar--; \ - } - ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); - if (width > 0) { - /* vsrcPermute */ - /* vdstPermute */ - int extrawidth = (width % 4); - vector unsigned char valigner = VEC_ALIGNER(srcp); - vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp); - width -= extrawidth; - while (width) { - vector unsigned char voverflow; - vector unsigned char vd; - vector unsigned char valpha; - vector unsigned char vdstalpha; - /* s = *srcp */ - voverflow = (vector unsigned char)vec_ld(15, srcp); - vs = vec_perm(vs, voverflow, valigner); - vs = vec_perm(vs, v0, vsrcPermute); - - valpha = vec_perm(vs, v0, valphaPermute); - - /* d = *dstp */ - vd = (vector unsigned char)vec_ld(0, dstp); - vd = vec_perm(vd, v0, vsdstPermute); - vdstalpha = vec_and(vd, valphamask); - - VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); - - /* set the alpha to the dest alpha */ - vd = vec_and(vd, vpixelmask); - vd = vec_or(vd, vdstalpha); - vd = vec_perm(vd, v0, vdstPermute); - - /* *dstp = res */ - vec_st((vector unsigned int)vd, 0, dstp); - - srcp += 4; - dstp += 4; - width -= 4; - vs = voverflow; - - } - ONE_PIXEL_BLEND((extrawidth), extrawidth); - } - srcp += srcskip; - dstp += dstskip; -#undef ONE_PIXEL_BLEND - } -} - -/* fast ARGB888->(A)RGB888 blending with pixel alpha */ -static void BlitRGBtoRGBPixelAlphaAltivec(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - vector unsigned char mergePermute; - vector unsigned char valphaPermute; - vector unsigned char valphamask; - vector unsigned char vpixelmask; - vector unsigned char v0; - vector unsigned short v1; - vector unsigned short v8; - v0 = vec_splat_u8(0); - v1 = vec_splat_u16(1); - v8 = vec_splat_u16(8); - mergePermute = VEC_MERGE_PERMUTE(); - valphamask = VEC_ALPHA_MASK(); - valphaPermute = vec_and(vec_lvsl(0, (int *)NULL), vec_splat_u8(0xC)); - - - vpixelmask = vec_nor(valphamask, v0); - while(height--) { - width = info->d_width; -#define ONE_PIXEL_BLEND(condition, widthvar) \ - while ((condition)) { \ - Uint32 dalpha; \ - Uint32 d; \ - Uint32 s1; \ - Uint32 d1; \ - Uint32 s = *srcp; \ - Uint32 alpha = s >> 24; \ - if(alpha) { \ - if(alpha == SDL_ALPHA_OPAQUE) { \ - *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000); \ - } else { \ - d = *dstp; \ - dalpha = d & 0xff000000; \ - s1 = s & 0xff00ff; \ - d1 = d & 0xff00ff; \ - d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ - s &= 0xff00; \ - d &= 0xff00; \ - d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ - *dstp = d1 | d | dalpha; \ - } \ - } \ - ++srcp; \ - ++dstp; \ - widthvar--; \ - } - ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); - if (width > 0) { - int extrawidth = (width % 4); - vector unsigned char valigner = VEC_ALIGNER(srcp); - vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp); - width -= extrawidth; - while (width) { - vector unsigned char voverflow; - vector unsigned char vd; - vector unsigned char valpha; - vector unsigned char vdstalpha; - /* s = *srcp */ - voverflow = (vector unsigned char)vec_ld(15, srcp); - vs = vec_perm(vs, voverflow, valigner); - - valpha = vec_perm(vs, v0, valphaPermute); - - /* d = *dstp */ - vd = (vector unsigned char)vec_ld(0, dstp); - vdstalpha = vec_and(vd, valphamask); - - VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); - - /* set the alpha to the dest alpha */ - vd = vec_and(vd, vpixelmask); - vd = vec_or(vd, vdstalpha); - - /* *dstp = res */ - vec_st((vector unsigned int)vd, 0, dstp); - - srcp += 4; - dstp += 4; - width -= 4; - vs = voverflow; - } - ONE_PIXEL_BLEND((extrawidth), extrawidth); - } - srcp += srcskip; - dstp += dstskip; - } -#undef ONE_PIXEL_BLEND -} - -static void Blit32to32SurfaceAlphaAltivec(SDL_BlitInfo *info) -{ - /* XXX : 6 */ - unsigned alpha = info->src->alpha; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - unsigned sA = srcfmt->alpha; - unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; - vector unsigned char mergePermute; - vector unsigned char vsrcPermute; - vector unsigned char vdstPermute; - vector unsigned char vsdstPermute; - vector unsigned char valpha; - vector unsigned char valphamask; - vector unsigned char vbits; - vector unsigned short v1; - vector unsigned short v8; - - mergePermute = VEC_MERGE_PERMUTE(); - v1 = vec_splat_u16(1); - v8 = vec_splat_u16(8); - - /* set the alpha to 255 on the destination surf */ - valphamask = VEC_ALPHA_MASK(); - - vsrcPermute = calc_swizzle32(srcfmt, NULL); - vdstPermute = calc_swizzle32(NULL, dstfmt); - vsdstPermute = calc_swizzle32(dstfmt, NULL); - - /* set a vector full of alpha and 255-alpha */ - ((unsigned char *)&valpha)[0] = alpha; - valpha = vec_splat(valpha, 0); - vbits = (vector unsigned char)vec_splat_s8(-1); - - while(height--) { - int width = info->d_width; -#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ - Uint32 Pixel; \ - unsigned sR, sG, sB, dR, dG, dB; \ - DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, Pixel, sR, sG, sB); \ - DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ - ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ - ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ - ++srcp; \ - ++dstp; \ - widthvar--; \ - } - ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); - if (width > 0) { - int extrawidth = (width % 4); - vector unsigned char valigner = VEC_ALIGNER(srcp); - vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp); - width -= extrawidth; - while (width) { - vector unsigned char voverflow; - vector unsigned char vd; - - /* s = *srcp */ - voverflow = (vector unsigned char)vec_ld(15, srcp); - vs = vec_perm(vs, voverflow, valigner); - vs = vec_perm(vs, valpha, vsrcPermute); - - /* d = *dstp */ - vd = (vector unsigned char)vec_ld(0, dstp); - vd = vec_perm(vd, vd, vsdstPermute); - - VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); - - /* set the alpha channel to full on */ - vd = vec_or(vd, valphamask); - vd = vec_perm(vd, vbits, vdstPermute); - - /* *dstp = res */ - vec_st((vector unsigned int)vd, 0, dstp); - - srcp += 4; - dstp += 4; - width -= 4; - vs = voverflow; - } - ONE_PIXEL_BLEND((extrawidth), extrawidth); - } -#undef ONE_PIXEL_BLEND - - srcp += srcskip; - dstp += dstskip; - } - -} - - -/* fast RGB888->(A)RGB888 blending */ -static void BlitRGBtoRGBSurfaceAlphaAltivec(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - vector unsigned char mergePermute; - vector unsigned char valpha; - vector unsigned char valphamask; - vector unsigned short v1; - vector unsigned short v8; - - mergePermute = VEC_MERGE_PERMUTE(); - v1 = vec_splat_u16(1); - v8 = vec_splat_u16(8); - - /* set the alpha to 255 on the destination surf */ - valphamask = VEC_ALPHA_MASK(); - - /* set a vector full of alpha and 255-alpha */ - ((unsigned char *)&valpha)[0] = alpha; - valpha = vec_splat(valpha, 0); - - while(height--) { - int width = info->d_width; -#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ - Uint32 s = *srcp; \ - Uint32 d = *dstp; \ - Uint32 s1 = s & 0xff00ff; \ - Uint32 d1 = d & 0xff00ff; \ - d1 = (d1 + ((s1 - d1) * alpha >> 8)) \ - & 0xff00ff; \ - s &= 0xff00; \ - d &= 0xff00; \ - d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ - *dstp = d1 | d | 0xff000000; \ - ++srcp; \ - ++dstp; \ - widthvar--; \ - } - ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); - if (width > 0) { - int extrawidth = (width % 4); - vector unsigned char valigner = VEC_ALIGNER(srcp); - vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp); - width -= extrawidth; - while (width) { - vector unsigned char voverflow; - vector unsigned char vd; - - /* s = *srcp */ - voverflow = (vector unsigned char)vec_ld(15, srcp); - vs = vec_perm(vs, voverflow, valigner); - - /* d = *dstp */ - vd = (vector unsigned char)vec_ld(0, dstp); - - VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); - - /* set the alpha channel to full on */ - vd = vec_or(vd, valphamask); - - /* *dstp = res */ - vec_st((vector unsigned int)vd, 0, dstp); - - srcp += 4; - dstp += 4; - width -= 4; - vs = voverflow; - } - ONE_PIXEL_BLEND((extrawidth), extrawidth); - } -#undef ONE_PIXEL_BLEND - - srcp += srcskip; - dstp += dstskip; - } -} -#if __MWERKS__ -#pragma altivec_model off -#endif -#endif /* SDL_ALTIVEC_BLITTERS */ - -/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ -static void BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - - while(height--) { - DUFFS_LOOP4({ - Uint32 s = *srcp++; - Uint32 d = *dstp; - *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) - + (s & d & 0x00010101)) | 0xff000000; - }, width); - srcp += srcskip; - dstp += dstskip; - } -} - -/* fast RGB888->(A)RGB888 blending with surface alpha */ -static void BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; - if(alpha == 128) { - BlitRGBtoRGBSurfaceAlpha128(info); - } else { - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - Uint32 s; - Uint32 d; - Uint32 s1; - Uint32 d1; - - while(height--) { - DUFFS_LOOP_DOUBLE2({ - /* One Pixel Blend */ - s = *srcp; - d = *dstp; - s1 = s & 0xff00ff; - d1 = d & 0xff00ff; - d1 = (d1 + ((s1 - d1) * alpha >> 8)) - & 0xff00ff; - s &= 0xff00; - d &= 0xff00; - d = (d + ((s - d) * alpha >> 8)) & 0xff00; - *dstp = d1 | d | 0xff000000; - ++srcp; - ++dstp; - },{ - /* Two Pixels Blend */ - s = *srcp; - d = *dstp; - s1 = s & 0xff00ff; - d1 = d & 0xff00ff; - d1 += (s1 - d1) * alpha >> 8; - d1 &= 0xff00ff; - - s = ((s & 0xff00) >> 8) | - ((srcp[1] & 0xff00) << 8); - d = ((d & 0xff00) >> 8) | - ((dstp[1] & 0xff00) << 8); - d += (s - d) * alpha >> 8; - d &= 0x00ff00ff; - - *dstp++ = d1 | ((d << 8) & 0xff00) | 0xff000000; - ++srcp; - - s1 = *srcp; - d1 = *dstp; - s1 &= 0xff00ff; - d1 &= 0xff00ff; - d1 += (s1 - d1) * alpha >> 8; - d1 &= 0xff00ff; - - *dstp = d1 | ((d >> 8) & 0xff00) | 0xff000000; - ++srcp; - ++dstp; - }, width); - srcp += srcskip; - dstp += dstskip; - } - } -} - -/* fast ARGB888->(A)RGB888 blending with pixel alpha */ -static void BlitRGBtoRGBPixelAlpha(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - - while(height--) { - DUFFS_LOOP4({ - Uint32 dalpha; - Uint32 d; - Uint32 s1; - Uint32 d1; - Uint32 s = *srcp; - Uint32 alpha = s >> 24; - /* FIXME: Here we special-case opaque alpha since the - compositioning used (>>8 instead of /255) doesn't handle - it correctly. Also special-case alpha=0 for speed? - Benchmark this! */ - if(alpha) { - if(alpha == SDL_ALPHA_OPAQUE) { - *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000); - } else { - /* - * take out the middle component (green), and process - * the other two in parallel. One multiply less. - */ - d = *dstp; - dalpha = d & 0xff000000; - s1 = s & 0xff00ff; - d1 = d & 0xff00ff; - d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; - s &= 0xff00; - d &= 0xff00; - d = (d + ((s - d) * alpha >> 8)) & 0xff00; - *dstp = d1 | d | dalpha; - } - } - ++srcp; - ++dstp; - }, width); - srcp += srcskip; - dstp += dstskip; - } -} - -#if GCC_ASMBLIT -/* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */ -static void BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - SDL_PixelFormat* sf = info->src; - Uint32 amask = sf->Amask; - - __asm__ ( - /* make mm6 all zeros. */ - "pxor %%mm6, %%mm6\n" - - /* Make a mask to preserve the alpha. */ - "movd %0, %%mm7\n\t" /* 0000F000 -> mm7 */ - "punpcklbw %%mm7, %%mm7\n\t" /* FF000000 -> mm7 */ - "pcmpeqb %%mm4, %%mm4\n\t" /* FFFFFFFF -> mm4 */ - "movq %%mm4, %%mm3\n\t" /* FFFFFFFF -> mm3 (for later) */ - "pxor %%mm4, %%mm7\n\t" /* 00FFFFFF -> mm7 (mult mask) */ - - /* form channel masks */ - "movq %%mm7, %%mm4\n\t" /* 00FFFFFF -> mm4 */ - "packsswb %%mm6, %%mm4\n\t" /* 00000FFF -> mm4 (channel mask) */ - "packsswb %%mm6, %%mm3\n\t" /* 0000FFFF -> mm3 */ - "pxor %%mm4, %%mm3\n\t" /* 0000F000 -> mm3 (~channel mask) */ - - /* get alpha channel shift */ - "movd %1, %%mm5\n\t" /* Ashift -> mm5 */ - - : /* nothing */ : "rm" (amask), "rm" ((Uint32) sf->Ashift) ); - - while(height--) { - - DUFFS_LOOP4({ - Uint32 alpha; - - __asm__ ( - "prefetch 64(%0)\n" - "prefetch 64(%1)\n" - : : "r" (srcp), "r" (dstp) ); - - alpha = *srcp & amask; - /* FIXME: Here we special-case opaque alpha since the - compositioning used (>>8 instead of /255) doesn't handle - it correctly. Also special-case alpha=0 for speed? - Benchmark this! */ - if(alpha == 0) { - /* do nothing */ - } - else if(alpha == amask) { - /* opaque alpha -- copy RGB, keep dst alpha */ - /* using MMX here to free up regular registers for other things */ - __asm__ ( - "movd (%0), %%mm0\n\t" /* src(ARGB) -> mm0 (0000ARGB)*/ - "movd (%1), %%mm1\n\t" /* dst(ARGB) -> mm1 (0000ARGB)*/ - "pand %%mm4, %%mm0\n\t" /* src & chanmask -> mm0 */ - "pand %%mm3, %%mm1\n\t" /* dst & ~chanmask -> mm2 */ - "por %%mm0, %%mm1\n\t" /* src | dst -> mm1 */ - "movd %%mm1, (%1) \n\t" /* mm1 -> dst */ - - : : "r" (srcp), "r" (dstp) ); - } - - else { - __asm__ ( - /* load in the source, and dst. */ - "movd (%0), %%mm0\n" /* mm0(s) = 0 0 0 0 | As Rs Gs Bs */ - "movd (%1), %%mm1\n" /* mm1(d) = 0 0 0 0 | Ad Rd Gd Bd */ - - /* Move the src alpha into mm2 */ - - /* if supporting pshufw */ - /*"pshufw $0x55, %%mm0, %%mm2\n" */ /* mm2 = 0 As 0 As | 0 As 0 As */ - /*"psrlw $8, %%mm2\n" */ - - /* else: */ - "movd %2, %%mm2\n" - "psrld %%mm5, %%mm2\n" /* mm2 = 0 0 0 0 | 0 0 0 As */ - "punpcklwd %%mm2, %%mm2\n" /* mm2 = 0 0 0 0 | 0 As 0 As */ - "punpckldq %%mm2, %%mm2\n" /* mm2 = 0 As 0 As | 0 As 0 As */ - "pand %%mm7, %%mm2\n" /* to preserve dest alpha */ - - /* move the colors into words. */ - "punpcklbw %%mm6, %%mm0\n" /* mm0 = 0 As 0 Rs | 0 Gs 0 Bs */ - "punpcklbw %%mm6, %%mm1\n" /* mm0 = 0 Ad 0 Rd | 0 Gd 0 Bd */ - - /* src - dst */ - "psubw %%mm1, %%mm0\n" /* mm0 = As-Ad Rs-Rd | Gs-Gd Bs-Bd */ - - /* A * (src-dst) */ - "pmullw %%mm2, %%mm0\n" /* mm0 = 0*As-d As*Rs-d | As*Gs-d As*Bs-d */ - "psrlw $8, %%mm0\n" /* mm0 = 0>>8 Rc>>8 | Gc>>8 Bc>>8 */ - "paddb %%mm1, %%mm0\n" /* mm0 = 0+Ad Rc+Rd | Gc+Gd Bc+Bd */ - - "packuswb %%mm0, %%mm0\n" /* mm0 = | Ac Rc Gc Bc */ - - "movd %%mm0, (%1)\n" /* result in mm0 */ - - : : "r" (srcp), "r" (dstp), "r" (alpha) ); - - } - ++srcp; - ++dstp; - }, width); - srcp += srcskip; - dstp += dstskip; - } - - __asm__ ( - "emms\n" - : ); -} -/* End GCC_ASMBLIT*/ - -#elif MSVC_ASMBLIT -/* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */ -static void BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint32 *dstp = (Uint32 *)info->d_pixels; - int dstskip = info->d_skip >> 2; - SDL_PixelFormat* sf = info->src; - Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask; - Uint32 amask = sf->Amask; - Uint32 ashift = sf->Ashift; - Uint64 multmask; - - __m64 src1, dst1, mm_alpha, mm_zero, dmask; - - mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ - multmask = ~(0xFFFFi64 << (ashift * 2)); - dmask = *(__m64*) &multmask; /* dst alpha mask -> dmask */ - - while(height--) { - DUFFS_LOOP4({ - Uint32 alpha; - - _m_prefetch(srcp + 16); - _m_prefetch(dstp + 16); - - alpha = *srcp & amask; - if (alpha == 0) { - /* do nothing */ - } else if (alpha == amask) { - /* copy RGB, keep dst alpha */ - *dstp = (*srcp & chanmask) | (*dstp & ~chanmask); - } else { - src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ - src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ - - dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ - dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ - - mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ - mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ - mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ - mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ - mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */ - - /* blend */ - src1 = _mm_sub_pi16(src1, dst1);/* src - dst -> src1 */ - src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src - dst) * alpha -> src1 */ - src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */ - dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst) -> dst1(0A0R0G0B) */ - dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ - - *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ - } - ++srcp; - ++dstp; - }, width); - srcp += srcskip; - dstp += dstskip; - } - _mm_empty(); -} -/* End MSVC_ASMBLIT */ - -#endif /* GCC_ASMBLIT, MSVC_ASMBLIT */ - -/* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */ - -/* blend a single 16 bit pixel at 50% */ -#define BLEND16_50(d, s, mask) \ - ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff))) - -/* blend two 16 bit pixels at 50% */ -#define BLEND2x16_50(d, s, mask) \ - (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \ - + (s & d & (~(mask | mask << 16)))) - -static void Blit16to16SurfaceAlpha128(SDL_BlitInfo *info, Uint16 mask) -{ - int width = info->d_width; - int height = info->d_height; - Uint16 *srcp = (Uint16 *)info->s_pixels; - int srcskip = info->s_skip >> 1; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - - while(height--) { - if(((uintptr_t)srcp ^ (uintptr_t)dstp) & 2) { - /* - * Source and destination not aligned, pipeline it. - * This is mostly a win for big blits but no loss for - * small ones - */ - Uint32 prev_sw; - int w = width; - - /* handle odd destination */ - if((uintptr_t)dstp & 2) { - Uint16 d = *dstp, s = *srcp; - *dstp = BLEND16_50(d, s, mask); - dstp++; - srcp++; - w--; - } - srcp++; /* srcp is now 32-bit aligned */ - - /* bootstrap pipeline with first halfword */ - prev_sw = ((Uint32 *)srcp)[-1]; - - while(w > 1) { - Uint32 sw, dw, s; - sw = *(Uint32 *)srcp; - dw = *(Uint32 *)dstp; -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - s = (prev_sw << 16) + (sw >> 16); -#else - s = (prev_sw >> 16) + (sw << 16); -#endif - prev_sw = sw; - *(Uint32 *)dstp = BLEND2x16_50(dw, s, mask); - dstp += 2; - srcp += 2; - w -= 2; - } - - /* final pixel if any */ - if(w) { - Uint16 d = *dstp, s; -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - s = (Uint16)prev_sw; -#else - s = (Uint16)(prev_sw >> 16); -#endif - *dstp = BLEND16_50(d, s, mask); - srcp++; - dstp++; - } - srcp += srcskip - 1; - dstp += dstskip; - } else { - /* source and destination are aligned */ - int w = width; - - /* first odd pixel? */ - if((uintptr_t)srcp & 2) { - Uint16 d = *dstp, s = *srcp; - *dstp = BLEND16_50(d, s, mask); - srcp++; - dstp++; - w--; - } - /* srcp and dstp are now 32-bit aligned */ - - while(w > 1) { - Uint32 sw = *(Uint32 *)srcp; - Uint32 dw = *(Uint32 *)dstp; - *(Uint32 *)dstp = BLEND2x16_50(dw, sw, mask); - srcp += 2; - dstp += 2; - w -= 2; - } - - /* last odd pixel? */ - if(w) { - Uint16 d = *dstp, s = *srcp; - *dstp = BLEND16_50(d, s, mask); - srcp++; - dstp++; - } - srcp += srcskip; - dstp += dstskip; - } - } -} - -#if GCC_ASMBLIT -/* fast RGB565->RGB565 blending with surface alpha */ -static void Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */ - if(alpha == 128) { - Blit16to16SurfaceAlpha128(info, 0xf7de); - } else { - int width = info->d_width; - int height = info->d_height; - Uint16 *srcp = (Uint16 *)info->s_pixels; - int srcskip = info->s_skip >> 1; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - Uint32 s, d; - Uint8 load[8]; - - alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */ - *(Uint64 *)load = alpha; - alpha >>= 3; /* downscale alpha to 5 bits */ - - movq_m2r(*load, mm0); /* alpha(0000000A) -> mm0 */ - punpcklwd_r2r(mm0, mm0); /* 00000A0A -> mm0 */ - punpcklwd_r2r(mm0, mm0); /* 0A0A0A0A -> mm0 */ - /* position alpha to allow for mullo and mulhi on diff channels - to reduce the number of operations */ - psllq_i2r(3, mm0); - - /* Setup the 565 color channel masks */ - *(Uint64 *)load = 0x07E007E007E007E0ULL; - movq_m2r(*load, mm4); /* MASKGREEN -> mm4 */ - *(Uint64 *)load = 0x001F001F001F001FULL; - movq_m2r(*load, mm7); /* MASKBLUE -> mm7 */ - while(height--) { - DUFFS_LOOP_QUATRO2( - { - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x07e0f81f; - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp++ = d | d >> 16; - },{ - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x07e0f81f; - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp++ = d | d >> 16; - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x07e0f81f; - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp++ = d | d >> 16; - },{ - movq_m2r((*srcp), mm2);/* 4 src pixels -> mm2 */ - movq_m2r((*dstp), mm3);/* 4 dst pixels -> mm3 */ - - /* red -- does not need a mask since the right shift clears - the uninteresting bits */ - movq_r2r(mm2, mm5); /* src -> mm5 */ - movq_r2r(mm3, mm6); /* dst -> mm6 */ - psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 [000r 000r 000r 000r] */ - psrlw_i2r(11, mm6); /* mm6 >> 11 -> mm6 [000r 000r 000r 000r] */ - - /* blend */ - psubw_r2r(mm6, mm5);/* src - dst -> mm5 */ - pmullw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */ - /* alpha used is actually 11 bits - 11 + 5 = 16 bits, so the sign bits are lost */ - psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 */ - paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */ - psllw_i2r(11, mm6); /* mm6 << 11 -> mm6 */ - - movq_r2r(mm6, mm1); /* save new reds in dsts */ - - /* green -- process the bits in place */ - movq_r2r(mm2, mm5); /* src -> mm5 */ - movq_r2r(mm3, mm6); /* dst -> mm6 */ - pand_r2r(mm4, mm5); /* src & MASKGREEN -> mm5 */ - pand_r2r(mm4, mm6); /* dst & MASKGREEN -> mm6 */ - - /* blend */ - psubw_r2r(mm6, mm5);/* src - dst -> mm5 */ - pmulhw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */ - /* 11 + 11 - 16 = 6 bits, so all the lower uninteresting - bits are gone and the sign bits present */ - psllw_i2r(5, mm5); /* mm5 << 5 -> mm5 */ - paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */ - - por_r2r(mm6, mm1); /* save new greens in dsts */ - - /* blue */ - movq_r2r(mm2, mm5); /* src -> mm5 */ - movq_r2r(mm3, mm6); /* dst -> mm6 */ - pand_r2r(mm7, mm5); /* src & MASKBLUE -> mm5[000b 000b 000b 000b] */ - pand_r2r(mm7, mm6); /* dst & MASKBLUE -> mm6[000b 000b 000b 000b] */ - - /* blend */ - psubw_r2r(mm6, mm5);/* src - dst -> mm5 */ - pmullw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */ - /* 11 + 5 = 16 bits, so the sign bits are lost and - the interesting bits will need to be MASKed */ - psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 */ - paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */ - pand_r2r(mm7, mm6); /* mm6 & MASKBLUE -> mm6[000b 000b 000b 000b] */ - - por_r2r(mm6, mm1); /* save new blues in dsts */ - - movq_r2m(mm1, *dstp); /* mm1 -> 4 dst pixels */ - - srcp += 4; - dstp += 4; - }, width); - srcp += srcskip; - dstp += dstskip; - } - emms(); - } -} - -/* fast RGB555->RGB555 blending with surface alpha */ -static void Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */ - if(alpha == 128) { - Blit16to16SurfaceAlpha128(info, 0xfbde); - } else { - int width = info->d_width; - int height = info->d_height; - Uint16 *srcp = (Uint16 *)info->s_pixels; - int srcskip = info->s_skip >> 1; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - Uint32 s, d; - Uint8 load[8]; - - alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */ - *(Uint64 *)load = alpha; - alpha >>= 3; /* downscale alpha to 5 bits */ - - movq_m2r(*load, mm0); /* alpha(0000000A) -> mm0 */ - punpcklwd_r2r(mm0, mm0); /* 00000A0A -> mm0 */ - punpcklwd_r2r(mm0, mm0); /* 0A0A0A0A -> mm0 */ - /* position alpha to allow for mullo and mulhi on diff channels - to reduce the number of operations */ - psllq_i2r(3, mm0); - - /* Setup the 555 color channel masks */ - *(Uint64 *)load = 0x03E003E003E003E0ULL; - movq_m2r(*load, mm4); /* MASKGREEN -> mm4 */ - *(Uint64 *)load = 0x001F001F001F001FULL; - movq_m2r(*load, mm7); /* MASKBLUE -> mm7 */ - while(height--) { - DUFFS_LOOP_QUATRO2( - { - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x03e07c1f; - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp++ = d | d >> 16; - },{ - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x03e07c1f; - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp++ = d | d >> 16; - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x03e07c1f; - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp++ = d | d >> 16; - },{ - movq_m2r((*srcp), mm2);/* 4 src pixels -> mm2 */ - movq_m2r((*dstp), mm3);/* 4 dst pixels -> mm3 */ - - /* red -- process the bits in place */ - psllq_i2r(5, mm4); /* turn MASKGREEN into MASKRED */ - /* by reusing the GREEN mask we free up another mmx - register to accumulate the result */ - - movq_r2r(mm2, mm5); /* src -> mm5 */ - movq_r2r(mm3, mm6); /* dst -> mm6 */ - pand_r2r(mm4, mm5); /* src & MASKRED -> mm5 */ - pand_r2r(mm4, mm6); /* dst & MASKRED -> mm6 */ - - /* blend */ - psubw_r2r(mm6, mm5);/* src - dst -> mm5 */ - pmulhw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */ - /* 11 + 15 - 16 = 10 bits, uninteresting bits will be - cleared by a MASK below */ - psllw_i2r(5, mm5); /* mm5 << 5 -> mm5 */ - paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */ - pand_r2r(mm4, mm6); /* mm6 & MASKRED -> mm6 */ - - psrlq_i2r(5, mm4); /* turn MASKRED back into MASKGREEN */ - - movq_r2r(mm6, mm1); /* save new reds in dsts */ - - /* green -- process the bits in place */ - movq_r2r(mm2, mm5); /* src -> mm5 */ - movq_r2r(mm3, mm6); /* dst -> mm6 */ - pand_r2r(mm4, mm5); /* src & MASKGREEN -> mm5 */ - pand_r2r(mm4, mm6); /* dst & MASKGREEN -> mm6 */ - - /* blend */ - psubw_r2r(mm6, mm5);/* src - dst -> mm5 */ - pmulhw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */ - /* 11 + 10 - 16 = 5 bits, so all the lower uninteresting - bits are gone and the sign bits present */ - psllw_i2r(5, mm5); /* mm5 << 5 -> mm5 */ - paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */ - - por_r2r(mm6, mm1); /* save new greens in dsts */ - - /* blue */ - movq_r2r(mm2, mm5); /* src -> mm5 */ - movq_r2r(mm3, mm6); /* dst -> mm6 */ - pand_r2r(mm7, mm5); /* src & MASKBLUE -> mm5[000b 000b 000b 000b] */ - pand_r2r(mm7, mm6); /* dst & MASKBLUE -> mm6[000b 000b 000b 000b] */ - - /* blend */ - psubw_r2r(mm6, mm5);/* src - dst -> mm5 */ - pmullw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */ - /* 11 + 5 = 16 bits, so the sign bits are lost and - the interesting bits will need to be MASKed */ - psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 */ - paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */ - pand_r2r(mm7, mm6); /* mm6 & MASKBLUE -> mm6[000b 000b 000b 000b] */ - - por_r2r(mm6, mm1); /* save new blues in dsts */ - - movq_r2m(mm1, *dstp);/* mm1 -> 4 dst pixels */ - - srcp += 4; - dstp += 4; - }, width); - srcp += srcskip; - dstp += dstskip; - } - emms(); - } -} -/* End GCC_ASMBLIT */ - -#elif MSVC_ASMBLIT -/* fast RGB565->RGB565 blending with surface alpha */ -static void Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; - if(alpha == 128) { - Blit16to16SurfaceAlpha128(info, 0xf7de); - } else { - int width = info->d_width; - int height = info->d_height; - Uint16 *srcp = (Uint16 *)info->s_pixels; - int srcskip = info->s_skip >> 1; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - Uint32 s, d; - - __m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha; - - alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */ - mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ - alpha >>= 3; /* downscale alpha to 5 bits */ - - mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ - mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ - /* position alpha to allow for mullo and mulhi on diff channels - to reduce the number of operations */ - mm_alpha = _mm_slli_si64(mm_alpha, 3); - - /* Setup the 565 color channel masks */ - gmask = _mm_set_pi32(0x07E007E0, 0x07E007E0); /* MASKGREEN -> gmask */ - bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ - - while(height--) { - DUFFS_LOOP_QUATRO2( - { - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x07e0f81f; - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp++ = (Uint16)(d | d >> 16); - },{ - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x07e0f81f; - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp++ = (Uint16)(d | d >> 16); - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x07e0f81f; - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp++ = (Uint16)(d | d >> 16); - },{ - src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ - dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ - - /* red */ - src2 = src1; - src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */ - - dst2 = dst1; - dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */ - - /* blend */ - src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ - src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ - dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ - dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */ - - mm_res = dst2; /* RED -> mm_res */ - - /* green -- process the bits in place */ - src2 = src1; - src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ - - dst2 = dst1; - dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ - - /* blend */ - src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ - src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ - dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ - - mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ - - /* blue */ - src2 = src1; - src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ - - dst2 = dst1; - dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ - - /* blend */ - src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ - src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ - dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ - dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ - - mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ - - *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ - - srcp += 4; - dstp += 4; - }, width); - srcp += srcskip; - dstp += dstskip; - } - _mm_empty(); - } -} - -/* fast RGB555->RGB555 blending with surface alpha */ -static void Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; - if(alpha == 128) { - Blit16to16SurfaceAlpha128(info, 0xfbde); - } else { - int width = info->d_width; - int height = info->d_height; - Uint16 *srcp = (Uint16 *)info->s_pixels; - int srcskip = info->s_skip >> 1; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - Uint32 s, d; - - __m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha; - - alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */ - mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ - alpha >>= 3; /* downscale alpha to 5 bits */ - - mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ - mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ - /* position alpha to allow for mullo and mulhi on diff channels - to reduce the number of operations */ - mm_alpha = _mm_slli_si64(mm_alpha, 3); - - /* Setup the 555 color channel masks */ - rmask = _mm_set_pi32(0x7C007C00, 0x7C007C00); /* MASKRED -> rmask */ - gmask = _mm_set_pi32(0x03E003E0, 0x03E003E0); /* MASKGREEN -> gmask */ - bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ - - while(height--) { - DUFFS_LOOP_QUATRO2( - { - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x03e07c1f; - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp++ = (Uint16)(d | d >> 16); - },{ - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x03e07c1f; - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp++ = (Uint16)(d | d >> 16); - s = *srcp++; - d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x03e07c1f; - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp++ = (Uint16)(d | d >> 16); - },{ - src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ - dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ - - /* red -- process the bits in place */ - src2 = src1; - src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */ - - dst2 = dst1; - dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */ - - /* blend */ - src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ - src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ - dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ - dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */ - - mm_res = dst2; /* RED -> mm_res */ - - /* green -- process the bits in place */ - src2 = src1; - src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ - - dst2 = dst1; - dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ - - /* blend */ - src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ - src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ - dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ - - mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ - - /* blue */ - src2 = src1; /* src -> src2 */ - src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ - - dst2 = dst1; /* dst -> dst2 */ - dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ - - /* blend */ - src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ - src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ - src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ - dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ - dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ - - mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ - - *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ - - srcp += 4; - dstp += 4; - }, width); - srcp += srcskip; - dstp += dstskip; - } - _mm_empty(); - } -} -#endif /* GCC_ASMBLIT, MSVC_ASMBLIT */ - -/* fast RGB565->RGB565 blending with surface alpha */ -static void Blit565to565SurfaceAlpha(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; - if(alpha == 128) { - Blit16to16SurfaceAlpha128(info, 0xf7de); - } else { - int width = info->d_width; - int height = info->d_height; - Uint16 *srcp = (Uint16 *)info->s_pixels; - int srcskip = info->s_skip >> 1; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - alpha >>= 3; /* downscale alpha to 5 bits */ - - while(height--) { - DUFFS_LOOP4({ - Uint32 s = *srcp++; - Uint32 d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x07e0f81f; - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp++ = (Uint16)(d | d >> 16); - }, width); - srcp += srcskip; - dstp += dstskip; - } - } -} - -/* fast RGB555->RGB555 blending with surface alpha */ -static void Blit555to555SurfaceAlpha(SDL_BlitInfo *info) -{ - unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */ - if(alpha == 128) { - Blit16to16SurfaceAlpha128(info, 0xfbde); - } else { - int width = info->d_width; - int height = info->d_height; - Uint16 *srcp = (Uint16 *)info->s_pixels; - int srcskip = info->s_skip >> 1; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - alpha >>= 3; /* downscale alpha to 5 bits */ - - while(height--) { - DUFFS_LOOP4({ - Uint32 s = *srcp++; - Uint32 d = *dstp; - /* - * shift out the middle component (green) to - * the high 16 bits, and process all three RGB - * components at the same time. - */ - s = (s | s << 16) & 0x03e07c1f; - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp++ = (Uint16)(d | d >> 16); - }, width); - srcp += srcskip; - dstp += dstskip; - } - } -} - -/* fast ARGB8888->RGB565 blending with pixel alpha */ -static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - - while(height--) { - DUFFS_LOOP4({ - Uint32 s = *srcp; - unsigned alpha = s >> 27; /* downscale alpha to 5 bits */ - /* FIXME: Here we special-case opaque alpha since the - compositioning used (>>8 instead of /255) doesn't handle - it correctly. Also special-case alpha=0 for speed? - Benchmark this! */ - if(alpha) { - if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { - *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f)); - } else { - Uint32 d = *dstp; - /* - * convert source and destination to G0RAB65565 - * and blend all components at the same time - */ - s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800) - + (s >> 3 & 0x1f); - d = (d | d << 16) & 0x07e0f81f; - d += (s - d) * alpha >> 5; - d &= 0x07e0f81f; - *dstp = (Uint16)(d | d >> 16); - } - } - srcp++; - dstp++; - }, width); - srcp += srcskip; - dstp += dstskip; - } -} - -/* fast ARGB8888->RGB555 blending with pixel alpha */ -static void BlitARGBto555PixelAlpha(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint32 *srcp = (Uint32 *)info->s_pixels; - int srcskip = info->s_skip >> 2; - Uint16 *dstp = (Uint16 *)info->d_pixels; - int dstskip = info->d_skip >> 1; - - while(height--) { - DUFFS_LOOP4({ - unsigned alpha; - Uint32 s = *srcp; - alpha = s >> 27; /* downscale alpha to 5 bits */ - /* FIXME: Here we special-case opaque alpha since the - compositioning used (>>8 instead of /255) doesn't handle - it correctly. Also special-case alpha=0 for speed? - Benchmark this! */ - if(alpha) { - if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { - *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f)); - } else { - Uint32 d = *dstp; - /* - * convert source and destination to G0RAB65565 - * and blend all components at the same time - */ - s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00) - + (s >> 3 & 0x1f); - d = (d | d << 16) & 0x03e07c1f; - d += (s - d) * alpha >> 5; - d &= 0x03e07c1f; - *dstp = (Uint16)(d | d >> 16); - } - } - srcp++; - dstp++; - }, width); - srcp += srcskip; - dstp += dstskip; - } -} - -/* General (slow) N->N blending with per-surface alpha */ -static void BlitNtoNSurfaceAlpha(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - int srcbpp = srcfmt->BytesPerPixel; - int dstbpp = dstfmt->BytesPerPixel; - unsigned sA = srcfmt->alpha; - unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; - - if(sA) { - while ( height-- ) { - DUFFS_LOOP4( - { - Uint32 Pixel; - unsigned sR; - unsigned sG; - unsigned sB; - unsigned dR; - unsigned dG; - unsigned dB; - DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); - DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); - ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); - ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); - src += srcbpp; - dst += dstbpp; - }, - width); - src += srcskip; - dst += dstskip; - } - } -} - -/* General (slow) colorkeyed N->N blending with per-surface alpha */ -static void BlitNtoNSurfaceAlphaKey(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - Uint32 ckey = srcfmt->colorkey; - int srcbpp = srcfmt->BytesPerPixel; - int dstbpp = dstfmt->BytesPerPixel; - unsigned sA = srcfmt->alpha; - unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; - - while ( height-- ) { - DUFFS_LOOP4( - { - Uint32 Pixel; - unsigned sR; - unsigned sG; - unsigned sB; - unsigned dR; - unsigned dG; - unsigned dB; - RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel); - if(sA && Pixel != ckey) { - RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); - DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); - ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); - ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); - } - src += srcbpp; - dst += dstbpp; - }, - width); - src += srcskip; - dst += dstskip; - } -} - -/* General (slow) N->N blending with pixel alpha */ -static void BlitNtoNPixelAlpha(SDL_BlitInfo *info) -{ - int width = info->d_width; - int height = info->d_height; - Uint8 *src = info->s_pixels; - int srcskip = info->s_skip; - Uint8 *dst = info->d_pixels; - int dstskip = info->d_skip; - SDL_PixelFormat *srcfmt = info->src; - SDL_PixelFormat *dstfmt = info->dst; - - int srcbpp; - int dstbpp; - - /* Set up some basic variables */ - srcbpp = srcfmt->BytesPerPixel; - dstbpp = dstfmt->BytesPerPixel; - - /* FIXME: for 8bpp source alpha, this doesn't get opaque values - quite right. for <8bpp source alpha, it gets them very wrong - (check all macros!) - It is unclear whether there is a good general solution that doesn't - need a branch (or a divide). */ - while ( height-- ) { - DUFFS_LOOP4( - { - Uint32 Pixel; - unsigned sR; - unsigned sG; - unsigned sB; - unsigned dR; - unsigned dG; - unsigned dB; - unsigned sA; - unsigned dA; - DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA); - if(sA) { - DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA); - ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); - ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); - } - src += srcbpp; - dst += dstbpp; - }, - width); - src += srcskip; - dst += dstskip; - } -} - - -SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int blit_index) -{ - SDL_PixelFormat *sf = surface->format; - SDL_PixelFormat *df = surface->map->dst->format; - - if(sf->Amask == 0) { - if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { - if(df->BytesPerPixel == 1) - return BlitNto1SurfaceAlphaKey; - else -#if SDL_ALTIVEC_BLITTERS - if (sf->BytesPerPixel == 4 && df->BytesPerPixel == 4 && - !(surface->map->dst->flags & SDL_HWSURFACE) && SDL_HasAltiVec()) - return Blit32to32SurfaceAlphaKeyAltivec; - else -#endif - return BlitNtoNSurfaceAlphaKey; - } else { - /* Per-surface alpha blits */ - switch(df->BytesPerPixel) { - case 1: - return BlitNto1SurfaceAlpha; - - case 2: - if(surface->map->identity) { - if(df->Gmask == 0x7e0) - { -#if MMX_ASMBLIT - if(SDL_HasMMX()) - return Blit565to565SurfaceAlphaMMX; - else -#endif - return Blit565to565SurfaceAlpha; - } - else if(df->Gmask == 0x3e0) - { -#if MMX_ASMBLIT - if(SDL_HasMMX()) - return Blit555to555SurfaceAlphaMMX; - else -#endif - return Blit555to555SurfaceAlpha; - } - } - return BlitNtoNSurfaceAlpha; - - case 4: - if(sf->Rmask == df->Rmask - && sf->Gmask == df->Gmask - && sf->Bmask == df->Bmask - && sf->BytesPerPixel == 4) - { -#if MMX_ASMBLIT - if(sf->Rshift % 8 == 0 - && sf->Gshift % 8 == 0 - && sf->Bshift % 8 == 0 - && SDL_HasMMX()) - return BlitRGBtoRGBSurfaceAlphaMMX; -#endif - if((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) - { -#if SDL_ALTIVEC_BLITTERS - if(!(surface->map->dst->flags & SDL_HWSURFACE) - && SDL_HasAltiVec()) - return BlitRGBtoRGBSurfaceAlphaAltivec; -#endif - return BlitRGBtoRGBSurfaceAlpha; - } - } -#if SDL_ALTIVEC_BLITTERS - if((sf->BytesPerPixel == 4) && - !(surface->map->dst->flags & SDL_HWSURFACE) && SDL_HasAltiVec()) - return Blit32to32SurfaceAlphaAltivec; - else -#endif - return BlitNtoNSurfaceAlpha; - - case 3: - default: - return BlitNtoNSurfaceAlpha; - } - } - } else { - /* Per-pixel alpha blits */ - switch(df->BytesPerPixel) { - case 1: - return BlitNto1PixelAlpha; - - case 2: -#if SDL_ALTIVEC_BLITTERS - if(sf->BytesPerPixel == 4 && !(surface->map->dst->flags & SDL_HWSURFACE) && - df->Gmask == 0x7e0 && - df->Bmask == 0x1f && SDL_HasAltiVec()) - return Blit32to565PixelAlphaAltivec; - else -#endif - if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 - && sf->Gmask == 0xff00 - && ((sf->Rmask == 0xff && df->Rmask == 0x1f) - || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { - if(df->Gmask == 0x7e0) - return BlitARGBto565PixelAlpha; - else if(df->Gmask == 0x3e0) - return BlitARGBto555PixelAlpha; - } - return BlitNtoNPixelAlpha; - - case 4: - if(sf->Rmask == df->Rmask - && sf->Gmask == df->Gmask - && sf->Bmask == df->Bmask - && sf->BytesPerPixel == 4) - { -#if MMX_ASMBLIT - if(sf->Rshift % 8 == 0 - && sf->Gshift % 8 == 0 - && sf->Bshift % 8 == 0 - && sf->Ashift % 8 == 0 - && sf->Aloss == 0) - { - if(SDL_Has3DNow()) - return BlitRGBtoRGBPixelAlphaMMX3DNOW; - if(SDL_HasMMX()) - return BlitRGBtoRGBPixelAlphaMMX; - } -#endif - if(sf->Amask == 0xff000000) - { -#if SDL_ALTIVEC_BLITTERS - if(!(surface->map->dst->flags & SDL_HWSURFACE) - && SDL_HasAltiVec()) - return BlitRGBtoRGBPixelAlphaAltivec; -#endif - return BlitRGBtoRGBPixelAlpha; - } - } -#if SDL_ALTIVEC_BLITTERS - if (sf->Amask && sf->BytesPerPixel == 4 && - !(surface->map->dst->flags & SDL_HWSURFACE) && SDL_HasAltiVec()) - return Blit32to32PixelAlphaAltivec; - else -#endif - return BlitNtoNPixelAlpha; - - case 3: - default: - return BlitNtoNPixelAlpha; - } - } -} - -- cgit v1.1