From d8239786b306ffda6d5d73753d01f0ad3358e1a0 Mon Sep 17 00:00:00 2001 From: Jesse Hall Date: Tue, 17 Jul 2012 16:58:55 -0700 Subject: Delete sdl-1.2.12 Change-Id: Ia96f80df04035ae84be3af468c945f2cec14f99c --- distrib/sdl-1.2.12/src/video/ggi/SDL_ggivideo.c | 378 ------------------------ 1 file changed, 378 deletions(-) delete mode 100644 distrib/sdl-1.2.12/src/video/ggi/SDL_ggivideo.c (limited to 'distrib/sdl-1.2.12/src/video/ggi/SDL_ggivideo.c') diff --git a/distrib/sdl-1.2.12/src/video/ggi/SDL_ggivideo.c b/distrib/sdl-1.2.12/src/video/ggi/SDL_ggivideo.c deleted file mode 100644 index a55154a..0000000 --- a/distrib/sdl-1.2.12/src/video/ggi/SDL_ggivideo.c +++ /dev/null @@ -1,378 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* GGI-based SDL video driver implementation. -*/ - -#include -#include -#include - -#include -#include - -#include "SDL_video.h" -#include "SDL_mouse.h" -#include "../SDL_sysvideo.h" -#include "../SDL_pixels_c.h" -#include "../../events/SDL_events_c.h" -#include "SDL_ggivideo.h" -#include "SDL_ggimouse_c.h" -#include "SDL_ggievents_c.h" - - -struct private_hwdata -{ - ggi_visual_t vis; -}; - -ggi_visual_t VIS; - -/* Initialization/Query functions */ -static int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat); -static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); -static SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); -static int GGI_SetColors(_THIS, int firstcolor, int ncolors, - SDL_Color *colors); -static void GGI_VideoQuit(_THIS); - -/* Hardware surface functions */ -static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface); -static int GGI_LockHWSurface(_THIS, SDL_Surface *surface); -static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface); -static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface); - -/* GGI driver bootstrap functions */ - -static int GGI_Available(void) -{ - ggi_visual_t *vis; - - vis = NULL; - if (ggiInit() == 0) { - vis = ggiOpen(NULL); - if (vis != NULL) { - ggiClose(vis); - } - } - return (vis != NULL); -} - -static void GGI_DeleteDevice(SDL_VideoDevice *device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_VideoDevice *GGI_CreateDevice(int devindex) -{ - SDL_VideoDevice *device; - - /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); - if ( device ) { - SDL_memset(device, 0, (sizeof *device)); - device->hidden = (struct SDL_PrivateVideoData *) - SDL_malloc((sizeof *device->hidden)); - } - if ( (device == NULL) || (device->hidden == NULL) ) { - SDL_OutOfMemory(); - if ( device ) { - SDL_free(device); - } - return(0); - } - SDL_memset(device->hidden, 0, (sizeof *device->hidden)); - - /* Set the function pointers */ - device->VideoInit = GGI_VideoInit; - device->ListModes = GGI_ListModes; - device->SetVideoMode = GGI_SetVideoMode; - device->SetColors = GGI_SetColors; - device->UpdateRects = NULL; - device->VideoQuit = GGI_VideoQuit; - device->AllocHWSurface = GGI_AllocHWSurface; - device->CheckHWBlit = NULL; - device->FillHWRect = NULL; - device->SetHWColorKey = NULL; - device->SetHWAlpha = NULL; - device->LockHWSurface = GGI_LockHWSurface; - device->UnlockHWSurface = GGI_UnlockHWSurface; - device->FlipHWSurface = NULL; - device->FreeHWSurface = GGI_FreeHWSurface; - device->SetCaption = NULL; - device->SetIcon = NULL; - device->IconifyWindow = NULL; - device->GrabInput = NULL; - device->GetWMInfo = NULL; - device->InitOSKeymap = GGI_InitOSKeymap; - device->PumpEvents = GGI_PumpEvents; - - device->free = GGI_DeleteDevice; - - return device; -} - -VideoBootStrap GGI_bootstrap = { - "ggi", "General Graphics Interface (GGI)", - GGI_Available, GGI_CreateDevice -}; - - -static SDL_Rect video_mode; -static SDL_Rect *SDL_modelist[4] = { NULL, NULL, NULL, NULL }; - -int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat) -{ - ggi_mode mode = - { - 1, - { GGI_AUTO, GGI_AUTO }, - { GGI_AUTO, GGI_AUTO }, - { 0, 0 }, - GT_AUTO, - { GGI_AUTO, GGI_AUTO } - }; - struct private_hwdata *priv; - ggi_color pal[256], map[256]; - const ggi_directbuffer *db; - int err, num_bufs; - ggi_pixel white, black; - - priv = SDL_malloc(sizeof(struct private_hwdata)); - if (priv == NULL) - { - SDL_SetError("Unhandled GGI mode type!\n"); - GGI_VideoQuit(NULL); - } - - if (ggiInit() != 0) - { - SDL_SetError("Unable to initialize GGI!\n"); - GGI_VideoQuit(NULL); - } - - VIS = ggiOpen(NULL); - if (VIS == NULL) - { - SDL_SetError("Unable to open default GGI visual!\n"); - ggiExit(); - GGI_VideoQuit(NULL); - } - - ggiSetFlags(VIS, GGIFLAG_ASYNC); - - /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ - ggiCheckMode(VIS, &mode); - - /* At this point we should have a valid mode - try to set it */ - err = ggiSetMode(VIS, &mode); - - /* If we couldn't set _any_ modes, something is very wrong */ - if (err) - { - SDL_SetError("Can't set a mode!\n"); - ggiClose(VIS); - ggiExit(); - GGI_VideoQuit(NULL); - } - - /* Determine the current screen size */ - this->info.current_w = mode.virt.x; - this->info.current_h = mode.virt.y; - - /* Set a palette for palletized modes */ - if (GT_SCHEME(mode.graphtype) == GT_PALETTE) - { - ggiSetColorfulPalette(VIS); - ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal); - } - - /* Now we try to get the DirectBuffer info, which determines whether - * SDL can access hardware surfaces directly. */ - - num_bufs = ggiDBGetNumBuffers(VIS); - - if (num_bufs > 0) - { - db = ggiDBGetBuffer(VIS, 0); /* Only handle one DB for now */ - - vformat->BitsPerPixel = db->buffer.plb.pixelformat->depth; - - vformat->Rmask = db->buffer.plb.pixelformat->red_mask; - vformat->Gmask = db->buffer.plb.pixelformat->green_mask; - vformat->Bmask = db->buffer.plb.pixelformat->blue_mask; - - /* Fill in our hardware acceleration capabilities */ - - this->info.wm_available = 0; - this->info.hw_available = 1; - this->info.video_mem = db->buffer.plb.stride * mode.virt.y; - } - - video_mode.x = 0; - video_mode.y = 0; - video_mode.w = mode.virt.x; - video_mode.h = mode.virt.y; - SDL_modelist[((vformat->BitsPerPixel + 7) / 8) - 1] = &video_mode; - - /* We're done! */ - return(0); -} - -static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) -{ - return(&SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); -} - -/* Various screen update functions available */ -static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); - -SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) -{ - ggi_mode mode = - { - 1, - { GGI_AUTO, GGI_AUTO }, - { GGI_AUTO, GGI_AUTO }, - { 0, 0 }, - GT_AUTO, - { GGI_AUTO, GGI_AUTO } - }; - const ggi_directbuffer *db; - ggi_color pal[256]; - int err; - - fprintf(stderr, "GGI_SetVideoMode()\n"); - - mode.visible.x = mode.virt.x = width; - mode.visible.y = mode.virt.y = height; - - /* Translate requested SDL bit depth into a GGI mode */ - switch (bpp) - { - case 1: mode.graphtype = GT_1BIT; break; - case 2: mode.graphtype = GT_2BIT; break; - case 4: mode.graphtype = GT_4BIT; break; - case 8: mode.graphtype = GT_8BIT; break; - case 15: mode.graphtype = GT_15BIT; break; - case 16: mode.graphtype = GT_16BIT; break; - case 24: mode.graphtype = GT_24BIT; break; - case 32: mode.graphtype = GT_32BIT; break; - default: - SDL_SetError("Unknown SDL bit depth, using GT_AUTO....\n"); - mode.graphtype = GT_AUTO; - } - - /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ - ggiCheckMode(VIS, &mode); - - /* At this point we should have a valid mode - try to set it */ - err = ggiSetMode(VIS, &mode); - - /* If we couldn't set _any_ modes, something is very wrong */ - if (err) - { - SDL_SetError("Can't set a mode!\n"); - ggiClose(VIS); - ggiExit(); - GGI_VideoQuit(NULL); - } - - /* Set a palette for palletized modes */ - if (GT_SCHEME(mode.graphtype) == GT_PALETTE) - { - ggiSetColorfulPalette(VIS); - ggiGetPalette(VIS, 0, 1 << bpp, pal); - } - - db = ggiDBGetBuffer(VIS, 0); - - /* Set up the new mode framebuffer */ - current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); - current->w = mode.virt.x; - current->h = mode.virt.y; - current->pitch = db->buffer.plb.stride; - current->pixels = db->read; - - /* Set the blit function */ - this->UpdateRects = GGI_DirectUpdate; - - /* We're done */ - return(current); -} - -static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface) -{ - return(-1); -} -static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface) -{ - return; -} -static int GGI_LockHWSurface(_THIS, SDL_Surface *surface) -{ - return(0); -} -static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface) -{ - return; -} - -static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) -{ - int i; - -/* ggiFlush(VIS); */ - - for (i = 0; i < numrects; i++) - { - ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h); - } - return; -} - -int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) -{ - int i; - ggi_color pal[256]; - - /* Set up the colormap */ - for (i = 0; i < ncolors; i++) - { - pal[i].r = (colors[i].r << 8) | colors[i].r; - pal[i].g = (colors[i].g << 8) | colors[i].g; - pal[i].b = (colors[i].b << 8) | colors[i].b; - } - - ggiSetPalette(VIS, firstcolor, ncolors, pal); - - return 1; -} - -void GGI_VideoQuit(_THIS) -{ -} -void GGI_FinalQuit(void) -{ -} -- cgit v1.1