From d8239786b306ffda6d5d73753d01f0ad3358e1a0 Mon Sep 17 00:00:00 2001 From: Jesse Hall Date: Tue, 17 Jul 2012 16:58:55 -0700 Subject: Delete sdl-1.2.12 Change-Id: Ia96f80df04035ae84be3af468c945f2cec14f99c --- .../sdl-1.2.12/src/video/picogui/SDL_pgevents.c | 117 --------------------- 1 file changed, 117 deletions(-) delete mode 100644 distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c (limited to 'distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c') diff --git a/distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c b/distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c deleted file mode 100644 index 0d6b530..0000000 --- a/distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c +++ /dev/null @@ -1,117 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org - - Micah Dowty - micahjd@users.sourceforge.net -*/ -#include "SDL_config.h" - -#include "SDL.h" -#include "../../events/SDL_sysevents.h" -#include "../../events/SDL_events_c.h" -#include "SDL_pgvideo.h" -#include "SDL_pgevents_c.h" - -int PG_HandleClose(struct pgEvent *evt) -{ - SDL_PrivateQuit(); - return 1; /* Intercept the event's normal quit handling */ -} - -int PG_HandleResize(struct pgEvent *evt) -{ - SDL_PrivateResize(evt->e.size.w, evt->e.size.h); - return 0; -} - -int PG_HandleKey(struct pgEvent *evt) -{ - SDL_keysym sym; - SDL_memset(&sym,0,sizeof(sym)); - sym.sym = evt->e.kbd.key; - sym.mod = evt->e.kbd.mods; - SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym); - return 0; -} - -int PG_HandleChar(struct pgEvent *evt) -{ - SDL_keysym sym; - SDL_memset(&sym,0,sizeof(sym)); - sym.unicode = evt->e.kbd.key; - sym.mod = evt->e.kbd.mods; - SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym); - return 0; -} - -int PG_HandleMouseButton(struct pgEvent *evt) -{ - /* We need to focus the canvas when it's clicked */ - if (evt->extra) { - SDL_VideoDevice *this = (SDL_VideoDevice *) evt->extra; - pgFocus(this->hidden->wCanvas); - } - SDL_PrivateMouseButton(evt->type == PG_WE_PNTR_DOWN, evt->e.pntr.chbtn, - evt->e.pntr.x, evt->e.pntr.y); - return 0; -} - -int PG_HandleMouseMotion(struct pgEvent *evt) -{ - SDL_PrivateMouseMotion(evt->e.pntr.btn,0,evt->e.pntr.x, evt->e.pntr.y); - return 0; -} - -void PG_PumpEvents(_THIS) -{ - /* Process all pending events */ - pgEventPoll(); -} - -void PG_InitOSKeymap(_THIS) -{ - /* We need no keymap */ -} - -void PG_InitEvents(_THIS) -{ - /* Turn on all the mouse and keyboard triggers for our canvas, normally less important - * events like mouse movement are ignored to save bandwidth. */ - pgSetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK, - pgGetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK) | - PG_TRIGGER_UP | PG_TRIGGER_DOWN | PG_TRIGGER_MOVE | - PG_TRIGGER_KEYUP | PG_TRIGGER_KEYDOWN | PG_TRIGGER_CHAR,0); - - /* Start our canvas out focused, so we get keyboard input */ - pgFocus(this->hidden->wCanvas); - - /* Set up bindings for all the above event handlers */ - pgBind(this->hidden->wApp, PG_WE_CLOSE, &PG_HandleClose, NULL); - pgBind(this->hidden->wCanvas, PG_WE_BUILD, &PG_HandleResize, NULL); - pgBind(this->hidden->wCanvas, PG_WE_KBD_CHAR, &PG_HandleChar, NULL); - pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYUP, &PG_HandleKey, NULL); - pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYDOWN, &PG_HandleKey, NULL); - pgBind(this->hidden->wCanvas, PG_WE_PNTR_MOVE, &PG_HandleMouseMotion, NULL); - pgBind(this->hidden->wCanvas, PG_WE_PNTR_UP, &PG_HandleMouseButton, NULL); - pgBind(this->hidden->wCanvas, PG_WE_PNTR_DOWN, &PG_HandleMouseButton, this); -} - -/* end of SDL_pgevents.c ... */ -- cgit v1.1