From 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f Mon Sep 17 00:00:00 2001 From: Jesse Hall Date: Mon, 9 Jul 2012 11:27:07 -0700 Subject: Import SDL release-1.2.15 Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf --- .../sdl-1.2.15/docs/html/sdljoystickgetbutton.html | 231 +++++++++++++++++++++ 1 file changed, 231 insertions(+) create mode 100644 distrib/sdl-1.2.15/docs/html/sdljoystickgetbutton.html (limited to 'distrib/sdl-1.2.15/docs/html/sdljoystickgetbutton.html') diff --git a/distrib/sdl-1.2.15/docs/html/sdljoystickgetbutton.html b/distrib/sdl-1.2.15/docs/html/sdljoystickgetbutton.html new file mode 100644 index 0000000..680e356 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/html/sdljoystickgetbutton.html @@ -0,0 +1,231 @@ +SDL_JoystickGetButton
SDL Library Documentation
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SDL_JoystickGetButton

Name

SDL_JoystickGetButton -- Get the current state of a given button on a given joystick

Synopsis

#include "SDL.h"

Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);

Description

SDL_JoystickGetButton returns the current state of the given button on the given joystick.

Return Value

1 if the button is pressed. Otherwise, 0.

See Also

SDL_JoystickNumButtons


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