From 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f Mon Sep 17 00:00:00 2001 From: Jesse Hall Date: Mon, 9 Jul 2012 11:27:07 -0700 Subject: Import SDL release-1.2.15 Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf --- distrib/sdl-1.2.15/src/video/ps3/SDL_ps3yuv_c.h | 44 +++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 distrib/sdl-1.2.15/src/video/ps3/SDL_ps3yuv_c.h (limited to 'distrib/sdl-1.2.15/src/video/ps3/SDL_ps3yuv_c.h') diff --git a/distrib/sdl-1.2.15/src/video/ps3/SDL_ps3yuv_c.h b/distrib/sdl-1.2.15/src/video/ps3/SDL_ps3yuv_c.h new file mode 100644 index 0000000..49f9d70 --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/ps3/SDL_ps3yuv_c.h @@ -0,0 +1,44 @@ +/* + * SDL - Simple DirectMedia Layer + * CELL BE Support for PS3 Framebuffer + * Copyright (C) 2008, 2009 International Business Machines Corporation + * + * This library is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published + * by the Free Software Foundation; either version 2.1 of the License, or + * (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 + * USA + * + * Martin Lowinski + * Dirk Herrendoerfer + * SPE code based on research by: + * Rene Becker + * Thimo Emmerich + */ + +#include "SDL_config.h" + +#ifndef _SDL_ps3yuv_h +#define _SDL_ps3yuv_h + +/* This is the PS3 implementation of YUV video overlays */ + +#include "SDL_video.h" + +extern SDL_Overlay *PS3_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); +extern int PS3_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); +extern int PS3_LockYUVOverlay(_THIS, SDL_Overlay *overlay); +extern void PS3_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); +extern void PS3_FreeYUVOverlay(_THIS, SDL_Overlay *overlay); + +#endif /* _SDL_ps3yuv_h */ + -- cgit v1.1