From c60b11434975c424e937fad75275840ef5ec3e81 Mon Sep 17 00:00:00 2001 From: Jesse Hall Date: Tue, 17 Jul 2012 17:01:04 -0700 Subject: Switch to sdl 1.2.15 and build from source on osx Change-Id: I036eefd9789bfe346e9ee5acc15c1d9ffe995c94 --- distrib/README | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'distrib') diff --git a/distrib/README b/distrib/README index 8a2cf52..22d276f 100644 --- a/distrib/README +++ b/distrib/README @@ -39,12 +39,4 @@ it is based on QEMU 0.8.2 with many changes used to support the following featur "dynamic ticks" that make this mode un-necessary for Android. -it also uses a patched version of LibSDL-1.2.12 which implements the following: - - - prevent a fatal bug in Quartz Extreme's QuickDraw emulation to crash the program - whenever SDL_WINDOW_POS is set in the environment before starting the program. - the patch implements a simple workaround to this system-level problem. - - - new APIs: SDL_WM_GetPos() and SDL_WM_SetPos() are used to retrieve and set the emulator - window position. this allows us to implement a simple-yet-useful feature: the emulator remembers - its position among restarts. +it also uses a patched version of LibSDL-1.2.15. -- cgit v1.1