# When building this project, we actually generate several components which # are the following: # # - the emulator-ui program (which is target-agnostic) # - the target-specific qemu-android-$ARCH programs (headless emulation engines) # - the "standalone" emulator programs (embed both UI and engine in a single # binary and process), i.e. "emulator" for ARM and "emulator-x86" for x86. # # This file defines static host libraries that will be used by at least two # of these components. # ############################################################################## ############################################################################## ### ### emulator-common: LIBRARY OF COMMON FUNCTIONS ### ### THESE ARE POTENTIALLY USED BY ALL COMPONENTS ### $(call start-emulator-library, emulator-common) EMULATOR_COMMON_CFLAGS := # Needed by everything about the host EMULATOR_COMMON_CFLAGS += \ -I$(LOCAL_PATH)/android/config/$(QEMU_HOST_TAG) # add the build ID to the default macro definitions ifeq ($(BUILD_STANDALONE_EMULATOR),) EMULATOR_COMMON_CFLAGS += -DANDROID_BUILD_ID="$(strip $(BUILD_ID))-$(strip $(BUILD_NUMBER))" endif # For non-standalone builds, extract the major version number from the Android SDK # tools revision number. ifneq ($(BUILD_STANDALONE_EMULATOR),true) ANDROID_SDK_TOOLS_REVISION := $(shell awk -F= '/Pkg.Revision/ { print $$2; }' sdk/files/tools_source.properties) endif ANDROID_SDK_TOOLS_REVISION := $(strip $(ANDROID_SDK_TOOLS_REVISION)) ifdef ANDROID_SDK_TOOLS_REVISION EMULATOR_COMMON_CFLAGS += -DANDROID_SDK_TOOLS_REVISION=$(ANDROID_SDK_TOOLS_REVISION) endif # Enable large-file support (i.e. make off_t a 64-bit value) ifeq ($(HOST_OS),linux) EMULATOR_COMMON_CFLAGS += -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE endif ########################################################### # Zlib sources # ZLIB_DIR := distrib/zlib-1.2.3 include $(LOCAL_PATH)/$(ZLIB_DIR)/sources.make EMULATOR_COMMON_CFLAGS += -I$(LOCAL_PATH)/$(ZLIB_DIR) LOCAL_SRC_FILES += $(ZLIB_SOURCES) ########################################################### # Android utility functions # LOCAL_SRC_FILES += \ sockets.c \ iolooper-select.c \ android/async-console.c \ android/async-utils.c \ android/charmap.c \ android/framebuffer.c \ android/keycode-array.c \ android/avd/hw-config.c \ android/avd/info.c \ android/avd/util.c \ android/sync-utils.c \ android/utils/assert.c \ android/utils/bufprint.c \ android/utils/debug.c \ android/utils/dirscanner.c \ android/utils/filelock.c \ android/utils/ini.c \ android/utils/intmap.c \ android/utils/lineinput.c \ android/utils/mapfile.c \ android/utils/misc.c \ android/utils/panic.c \ android/utils/path.c \ android/utils/reflist.c \ android/utils/refset.c \ android/utils/stralloc.c \ android/utils/system.c \ android/utils/tempfile.c \ android/utils/vector.c \ LOCAL_CFLAGS += $(EMULATOR_COMMON_CFLAGS) $(call end-emulator-library) ############################################################################## ############################################################################## ### ### emulator-libui: LIBRARY OF UI-RELATED FUNCTIONS ### ### THESE ARE USED BY 'emulator-ui' AND THE STANDALONE PROGRAMS ### $(call start-emulator-library, emulator-libui) EMULATOR_LIBUI_CFLAGS := LOCAL_CFLAGS += $(EMULATOR_COMMON_CFLAGS) ########################################################### # Libpng configuration # LIBPNG_DIR := distrib/libpng-1.2.19 include $(LOCAL_PATH)/$(LIBPNG_DIR)/sources.make EMULATOR_LIBUI_CFLAGS += \ $(LIBPNG_CFLAGS) \ -I$(LOCAL_PATH)/$(LIBPNG_DIR) LOCAL_SRC_FILES += $(LIBPNG_SOURCES) loadpng.c ############################################################################## # SDL-related definitions # # Build SDL from sources except in certain cases where we use # prebuilt libraries instead. # BUILD_SDL_FROM_SOURCES := true # On linux-x86, using the prebuilts avoid installing all the X11 # development packages on our build servers. # ifeq ($(QEMU_HOST_TAG),linux-x86) BUILD_SDL_FROM_SOURCES := false endif # On darwin-x86, a bug in the Android build system prevents the compilation # of Objective-C sources. Fixed recently in AOSP, but we still use the # prebuilts for the benefit of older platform branches. # ifeq ($(QEMU_HOST_TAG),darwin-x86) BUILD_SDL_FROM_SOURCES := false endif # If we're building with android-configure.sh && make, always build from # sources to catch regressions as soon as they happen. # ifeq ($(BUILD_STANDALONE_EMULATOR),true) BUILD_SDL_FROM_SOURCES := true endif # Except if we used android-configure.sh --sdl-config=