/* Copyright (C) 2006-2010 The Android Open Source Project ** ** This software is licensed under the terms of the GNU General Public ** License version 2, as published by the Free Software Foundation, and ** may be copied, distributed, and modified under those terms. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. */ #include "android/hw-control.h" #include "android/utils/debug.h" #include "android/utils/bufprint.h" #include "android/globals.h" #include "android/qemulator.h" #define D(...) do { if (VERBOSE_CHECK(init)) dprint(__VA_ARGS__); } while (0) static double get_default_scale( AndroidOptions* opts ); /* QEmulator structure instance. */ static QEmulator qemulator[1]; static void qemulator_light_brightness( void* opaque, const char* light, int value ) { QEmulator* emulator = opaque; VERBOSE_PRINT(hw_control,"%s: light='%s' value=%d window=%p", __FUNCTION__, light, value, emulator->window); if ( !strcmp(light, "lcd_backlight") ) { emulator->lcd_brightness = value; if (emulator->window) skin_window_set_lcd_brightness( emulator->window, value ); return; } } static void qemulator_setup( QEmulator* emulator ) { AndroidOptions* opts = emulator->opts; if ( !emulator->window && !opts->no_window ) { SkinLayout* layout = emulator->layout; double scale = get_default_scale(emulator->opts); emulator->window = skin_window_create( layout, emulator->win_x, emulator->win_y, scale, 0); if (emulator->window == NULL) return; { SkinTrackBall* ball; SkinTrackBallParameters params; params.diameter = 30; params.ring = 2; params.ball_color = 0xffe0e0e0; params.dot_color = 0xff202020; params.ring_color = 0xff000000; ball = skin_trackball_create( ¶ms ); emulator->trackball = ball; skin_window_set_trackball( emulator->window, ball ); emulator->lcd_brightness = 128; /* 50% */ skin_window_set_lcd_brightness( emulator->window, emulator->lcd_brightness ); } if ( emulator->onion != NULL ) skin_window_set_onion( emulator->window, emulator->onion, emulator->onion_rotation, emulator->onion_alpha ); qemulator_set_title(emulator); skin_window_enable_touch ( emulator->window, android_hw->hw_touchScreen != 0 ); skin_window_enable_dpad ( emulator->window, android_hw->hw_dPad != 0 ); skin_window_enable_qwerty( emulator->window, android_hw->hw_keyboard != 0 ); skin_window_enable_trackball( emulator->window, android_hw->hw_trackBall != 0 ); } /* initialize hardware control support */ { AndroidHwControlFuncs funcs; funcs.light_brightness = qemulator_light_brightness; android_hw_control_init( emulator, &funcs ); } } static void qemulator_fb_update( void* _emulator, int x, int y, int w, int h ) { QEmulator* emulator = _emulator; if (emulator->window) skin_window_update_display( emulator->window, x, y, w, h ); } static void qemulator_fb_rotate( void* _emulator, int rotation ) { QEmulator* emulator = _emulator; qemulator_setup( emulator ); } QEmulator* qemulator_get(void) { return qemulator; } int qemulator_init( QEmulator* emulator, AConfig* aconfig, const char* basepath, int x, int y, AndroidOptions* opts ) { emulator->aconfig = aconfig; emulator->layout_file = skin_file_create_from_aconfig(aconfig, basepath); emulator->layout = emulator->layout_file->layouts; // If we have a custom charmap use it to initialize keyboard. // Otherwise initialize keyboard from configuration settings. // Another way to configure keyboard to use a custom charmap would // be saving a custom charmap name into AConfig's keyboard->charmap // property, and calling single skin_keyboard_create_from_aconfig // routine to initialize keyboard. if (NULL != opts->charmap) { emulator->keyboard = skin_keyboard_create_from_kcm(opts->charmap, opts->raw_keys); } else { emulator->keyboard = skin_keyboard_create_from_aconfig(aconfig, opts->raw_keys); } emulator->window = NULL; emulator->win_x = x; emulator->win_y = y; emulator->opts[0] = opts[0]; /* register as a framebuffer clients for all displays defined in the skin file */ SKIN_FILE_LOOP_PARTS( emulator->layout_file, part ) SkinDisplay* disp = part->display; if (disp->valid) { qframebuffer_add_client( disp->qfbuff, emulator, qemulator_fb_update, qemulator_fb_rotate, NULL ); } SKIN_FILE_LOOP_END_PARTS return 0; } void qemulator_done(QEmulator* emulator) { if (emulator->window) { skin_window_free(emulator->window); emulator->window = NULL; } if (emulator->trackball) { skin_trackball_destroy(emulator->trackball); emulator->trackball = NULL; } if (emulator->keyboard) { skin_keyboard_free(emulator->keyboard); emulator->keyboard = NULL; } emulator->layout = NULL; if (emulator->layout_file) { skin_file_free(emulator->layout_file); emulator->layout_file = NULL; } } SkinLayout* qemulator_get_layout(QEmulator* emulator) { return emulator->layout; } void qemulator_set_title(QEmulator* emulator) { char temp[128], *p=temp, *end=p+sizeof temp;; if (emulator->window == NULL) return; if (emulator->show_trackball) { SkinKeyBinding bindings[ SKIN_KEY_COMMAND_MAX_BINDINGS ]; int count; count = skin_keyset_get_bindings( android_keyset, SKIN_KEY_COMMAND_TOGGLE_TRACKBALL, bindings ); if (count > 0) { int nn; p = bufprint( p, end, "Press " ); for (nn = 0; nn < count; nn++) { if (nn > 0) { if (nn < count-1) p = bufprint(p, end, ", "); else p = bufprint(p, end, " or "); } p = bufprint(p, end, "%s", skin_key_symmod_to_str( bindings[nn].sym, bindings[nn].mod ) ); } p = bufprint(p, end, " to leave trackball mode. "); } } p = bufprint(p, end, "%d:%s", android_base_port, avdInfo_getName( android_avdInfo )); skin_window_set_title( emulator->window, temp ); } /* * Helper routines */ int get_device_dpi( AndroidOptions* opts ) { int dpi_device = android_hw->hw_lcd_density; if (opts->dpi_device != NULL) { char* end; dpi_device = strtol( opts->dpi_device, &end, 0 ); if (end == NULL || *end != 0 || dpi_device <= 0) { fprintf(stderr, "argument for -dpi-device must be a positive integer. Aborting\n" ); exit(1); } } return dpi_device; } static double get_default_scale( AndroidOptions* opts ) { int dpi_device = get_device_dpi( opts ); int dpi_monitor = -1; double scale = 0.0; /* possible values for the 'scale' option are * 'auto' : try to determine the scale automatically * 'dpi' : indicates the host monitor dpi, compute scale accordingly * '' : use direct scale coefficient */ if (opts->scale) { if (!strcmp(opts->scale, "auto")) { /* we need to get the host dpi resolution ? */ int xdpi, ydpi; if ( SDL_WM_GetMonitorDPI( &xdpi, &ydpi ) < 0 ) { fprintf(stderr, "could not get monitor DPI resolution from system. please use -dpi-monitor to specify one\n" ); exit(1); } D( "system reported monitor resolutions: xdpi=%d ydpi=%d\n", xdpi, ydpi); dpi_monitor = (xdpi + ydpi+1)/2; } else { char* end; scale = strtod( opts->scale, &end ); if (end && end[0] == 'd' && end[1] == 'p' && end[2] == 'i' && end[3] == 0) { if ( scale < 20 || scale > 1000 ) { fprintf(stderr, "emulator: ignoring bad -scale argument '%s': %s\n", opts->scale, "host dpi number must be between 20 and 1000" ); exit(1); } dpi_monitor = scale; scale = 0.0; } else if (end == NULL || *end != 0) { fprintf(stderr, "emulator: ignoring bad -scale argument '%s': %s\n", opts->scale, "not a number or the 'auto' keyword" ); exit(1); } else if ( scale < 0.1 || scale > 3. ) { fprintf(stderr, "emulator: ignoring bad -window-scale argument '%s': %s\n", opts->scale, "must be between 0.1 and 3.0" ); exit(1); } } } if (scale == 0.0 && dpi_monitor > 0) scale = dpi_monitor*1.0/dpi_device; if (scale == 0.0) scale = 1.0; return scale; } /* * android/console.c helper routines. */ SkinKeyboard* android_emulator_get_keyboard(void) { return qemulator->keyboard; } void android_emulator_set_window_scale( double scale, int is_dpi ) { QEmulator* emulator = qemulator; if (is_dpi) scale /= get_device_dpi( emulator->opts ); if (emulator->window) skin_window_set_scale( emulator->window, scale ); }