/* Copyright (C) 2007-2008 The Android Open Source Project ** ** This software is licensed under the terms of the GNU General Public ** License version 2, as published by the Free Software Foundation, and ** may be copied, distributed, and modified under those terms. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. */ #ifndef _ANDROID_SKIN_FILE_H #define _ANDROID_SKIN_FILE_H #include "android/skin/image.h" #include "android/config.h" #include "android/framebuffer.h" /** Layout **/ typedef struct SkinBackground { SkinImage* image; SkinRect rect; char valid; } SkinBackground; typedef struct SkinDisplay { SkinRect rect; /* display rectangle */ SkinRotation rotation; /* framebuffer rotation */ int bpp; /* bits per pixel, 32 or 16 */ char valid; QFrameBuffer qfbuff[1]; } SkinDisplay; typedef struct SkinButton { struct SkinButton* next; const char* name; SkinImage* image; SkinRect rect; unsigned keycode; } SkinButton; typedef struct SkinPart { struct SkinPart* next; const char* name; SkinBackground background[1]; SkinDisplay display[1]; SkinButton* buttons; SkinRect rect; /* bounding box of all parts */ } SkinPart; #define SKIN_PART_LOOP_BUTTONS(part,button) \ do { \ SkinButton* __button = (part)->buttons; \ while (__button != NULL) { \ SkinButton* __button_next = __button->next; \ SkinButton* button = __button; #define SKIN_PART_LOOP_END \ __button = __button_next; \ } \ } while (0); typedef struct SkinLocation { SkinPart* part; SkinPos anchor; SkinRotation rotation; struct SkinLocation* next; } SkinLocation; typedef struct SkinLayout { struct SkinLayout* next; const char* name; unsigned color; int event_type; int event_code; int event_value; char has_dpad_rotation; SkinRotation dpad_rotation; SkinSize size; SkinLocation* locations; } SkinLayout; #define SKIN_LAYOUT_LOOP_LOCS(layout,loc) \ do { \ SkinLocation* __loc = (layout)->locations; \ while (__loc != NULL) { \ SkinLocation* __loc_next = (__loc)->next; \ SkinLocation* loc = __loc; #define SKIN_LAYOUT_LOOP_END \ __loc = __loc_next; \ } \ } while (0); extern SkinDisplay* skin_layout_get_display( SkinLayout* layout ); extern SkinRotation skin_layout_get_dpad_rotation( SkinLayout* layout ); typedef struct SkinFile { int version; /* 1, 2 or 3 */ SkinPart* parts; SkinLayout* layouts; int num_parts; int num_layouts; } SkinFile; #define SKIN_FILE_LOOP_LAYOUTS(file,layout) \ do { \ SkinLayout* __layout = (file)->layouts; \ while (__layout != NULL) { \ SkinLayout* __layout_next = __layout->next; \ SkinLayout* layout = __layout; #define SKIN_FILE_LOOP_END_LAYOUTS \ __layout = __layout_next; \ } \ } while (0); #define SKIN_FILE_LOOP_PARTS(file,part) \ do { \ SkinPart* __part = (file)->parts; \ while (__part != NULL) { \ SkinPart* __part_next = __part->next; \ SkinPart* part = __part; #define SKIN_FILE_LOOP_END_PARTS \ __part = __part_next; \ } \ } while (0); extern SkinFile* skin_file_create_from_aconfig( AConfig* aconfig, const char* basepath ); extern void skin_file_free( SkinFile* file ); #endif /* _ANDROID_SKIN_FILE_H */