/* Copyright (C) 2007-2008 The Android Open Source Project ** ** This software is licensed under the terms of the GNU General Public ** License version 2, as published by the Free Software Foundation, and ** may be copied, distributed, and modified under those terms. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. */ #ifndef _ANDROID_SKIN_SURFACE_H #define _ANDROID_SKIN_SURFACE_H #include "android/skin/region.h" #include /* a SkinSurface models a 32-bit ARGB pixel image that can be blitted to or from */ typedef struct SkinSurface SkinSurface; /* increment surface's reference count */ extern SkinSurface* skin_surface_ref( SkinSurface* surface ); /* decrement a surface's reference count. takes the surface's address as parameter. it will be set to NULL on exit */ extern void skin_surface_unrefp( SkinSurface* *psurface ); /* sets a callback that will be called when the surface is destroyed. * used NULL for done_func to disable it */ typedef void (*SkinSurfaceDoneFunc)( void* user ); extern void skin_surface_set_done( SkinSurface* s, SkinSurfaceDoneFunc done_func, void* done_user ); /* there are two kinds of surfaces: - fast surfaces, whose content can be placed in video memory or RLE-compressed for faster blitting and blending. the pixel format used internally might be something very different from ARGB32. - slow surfaces, whose content (pixel buffer) can be accessed and modified with _lock()/_unlock() but may be blitted far slower since they reside in system memory. */ /* create a 'fast' surface that contains a copy of an input ARGB32 pixmap */ extern SkinSurface* skin_surface_create_fast( int w, int h ); /* create an empty 'slow' surface containing an ARGB32 pixmap */ extern SkinSurface* skin_surface_create_slow( int w, int h ); /* create a 'slow' surface from a given pixel buffer. if 'do_copy' is TRUE, then * the content of 'pixels' is copied into a heap-allocated buffer. otherwise * the data will be used directly. */ extern SkinSurface* skin_surface_create_argb32_from( int w, int h, int pitch, uint32_t* pixels, int do_copy ); /* surface pixels information for slow surfaces */ typedef struct { int w; int h; int pitch; uint32_t* pixels; } SkinSurfacePixels; /* lock a slow surface, and returns its pixel information. returns 0 in case of success, -1 otherwise */ extern int skin_surface_lock ( SkinSurface* s, SkinSurfacePixels *pix ); /* unlock a slow surface that was previously locked */ extern void skin_surface_unlock( SkinSurface* s ); /* list of composition operators for the blit routine */ typedef enum { SKIN_BLIT_COPY = 0, SKIN_BLIT_SRCOVER, SKIN_BLIT_DSTOVER, } SkinBlitOp; /* blit a surface into another one */ extern void skin_surface_blit( SkinSurface* dst, SkinPos* dst_pos, SkinSurface* src, SkinRect* src_rect, SkinBlitOp blitop ); /* blit a colored rectangle into a destination surface */ extern void skin_surface_fill( SkinSurface* dst, SkinRect* rect, uint32_t argb_premul, SkinBlitOp blitop ); #endif /* _ANDROID_SKIN_SURFACE_H */