# this file is included by various Makefiles and defines the set of sources used by our version of LibPng # LIBJPEG_SOURCES := jcapimin.c jcapistd.c jccoefct.c jccolor.c jcdctmgr.c jchuff.c \ jcinit.c jcmainct.c jcmarker.c jcmaster.c jcomapi.c jcparam.c \ jcphuff.c jcprepct.c jcsample.c jctrans.c jdapimin.c jdapistd.c \ jdatadst.c jdatasrc.c jdcoefct.c jdcolor.c jddctmgr.c jdhuff.c \ jdinput.c jdmainct.c jdmarker.c jdmaster.c jdmerge.c jdphuff.c \ jdpostct.c jdsample.c jdtrans.c jerror.c jfdctflt.c jfdctfst.c \ jfdctint.c jidctflt.c jidctfst.c jidctint.c jidctred.c jquant1.c \ jquant2.c jutils.c jmemmgr.c jidctintelsse.c # jmem-ashmem.c doesn't compile for Windows. #LIBJPEG_CFLAGS += -DUSE_ANDROID_ASHMEM #LIBJPEG_SOURCES += jmem-ashmem.c # the original android memory manager. # use sdcard as libjpeg decoder's backing store LIBJPEG_SOURCES += jmem-android.c LIBJPEG_CFLAGS += -DAVOID_TABLES LIBJPEG_CFLAGS += -O3 -fstrict-aliasing LIBJPEG_CFLAGS += -DANDROID_INTELSSE2_IDCT -msse2 #LIBJPEG_CFLAGS += -march=armv6j # enable tile based decode LIBJPEG_CFLAGS += -DANDROID_TILE_BASED_DECODE LIBJPEG_SOURCES := $(LIBJPEG_SOURCES:%=$(LIBJPEG_DIR)/%)