# This is included from the main Android emulator build script # to declare the SDL-related sources, compiler flags and libraries # SDL_CFLAGS := SDL_LDLIBS := SDL_STATIC_LIBRARIES := SDL_SOURCES := ifeq ($(HOST_OS),linux) SDL_CONFIG_LOADSO_DLOPEN := yes SDL_CONFIG_THREAD_PTHREAD := yes SDL_CONFIG_THREAD_PTHREAD_RECURSIVE_MUTEX_NP := yes SDL_CONFIG_TIMER_UNIX := yes SDL_CONFIG_VIDEO_X11 := yes SDL_CONFIG_VIDEO_X11_DPMS := yes SDL_CONFIG_VIDEO_X11_XINERAMA := yes SDL_CONFIG_VIDEO_X11_XME := yes SDL_CONFIG_MAIN_DUMMY := yes SDL_CFLAGS += -D_GNU_SOURCE=1 -D_REENTRANT SDL_LDLIBS += -lm -ldl -lpthread -lrt endif ifeq ($(HOST_OS),freebsd) SDL_CONFIG_LOADSO_DLOPEN := yes SDL_CONFIG_THREAD_PTHREAD := yes SDL_CONFIG_THREAD_PTHREAD_RECURSIVE_MUTEX := yes SDL_CONFIG_TIMER_UNIX := yes SDL_CONFIG_VIDEO_X11 := yes SDL_CONFIG_VIDEO_X11_DPMS := yes SDL_CONFIG_VIDEO_X11_XINERAMA := yes SDL_CONFIG_VIDEO_X11_XME := yes SDL_CONFIG_MAIN_DUMMY := yes SDL_CFLAGS += -D_GNU_SOURCE=1 -D_REENTRANT SDL_LDLIBS += -lm -ldl -lpthread endif ifeq ($(HOST_OS),darwin) SDL_CONFIG_LOADSO_DLCOMPAT := yes SDL_CONFIG_THREAD_PTHREAD := yes SDL_CONFIG_THREAD_PTHREAD_RECURSIVE_MUTEX := yes SDL_CONFIG_TIMER_UNIX := yes SDL_CONFIG_VIDEO_QUARTZ := yes SDL_CONFIG_MAIN_MACOSX := yes SDL_CFLAGS += -D_GNU_SOURCE=1 -DTHREAD_SAFE FRAMEWORKS := OpenGL Cocoa QuickTime ApplicationServices Carbon IOKit SDL_LDLIBS += $(FRAMEWORKS:%=-Wl,-framework,%) endif ifeq ($(HOST_OS),windows) SDL_CONFIG_LOADSO_WIN32 := yes SDL_CONFIG_THREAD_WIN32 := yes SDL_CONFIG_TIMER_WIN32 := yes SDL_CONFIG_VIDEO_WINDIB := yes SDL_CONFIG_MAIN_WIN32 := yes SDL_CFLAGS += -D_GNU_SOURCE=1 -Dmain=SDL_main -DNO_STDIO_REDIRECT=1 SDL_LDLIBS += -luser32 -lgdi32 -lwinmm endif # the main src/ sources # SRCS := SDL.c \ SDL_error.c \ SDL_fatal.c \ SRCS += events/SDL_active.c \ events/SDL_events.c \ events/SDL_expose.c \ events/SDL_keyboard.c \ events/SDL_mouse.c \ events/SDL_quit.c \ events/SDL_resize.c \ SRCS += file/SDL_rwops.c SRCS += stdlib/SDL_getenv.c \ stdlib/SDL_iconv.c \ stdlib/SDL_malloc.c \ stdlib/SDL_qsort.c \ stdlib/SDL_stdlib.c \ stdlib/SDL_string.c SRCS += cpuinfo/SDL_cpuinfo.c SDL_SOURCES += $(SRCS:%=$(SDL_DIR)/src/%) # the LoadSO sources # SRCS := ifeq ($(SDL_CONFIG_LOADSO_DLOPEN),yes) SRCS += dlopen/SDL_sysloadso.c SDL_LDLIBS += -ldl endif ifeq ($(SDL_CONFIG_LOADSO_DLCOMPAT),yes) SRCS += macosx/SDL_dlcompat.c endif ifeq ($(SDL_CONFIG_LOADSO_WIN32),yes) SRCS += win32/SDL_sysloadso.c endif SDL_SOURCES += $(SRCS:%=$(SDL_DIR)/src/loadso/%) # the Thread sources # SRCS := SDL_thread.c ifeq ($(SDL_CONFIG_THREAD_PTHREAD),yes) SRCS += pthread/SDL_syscond.c \ pthread/SDL_sysmutex.c \ pthread/SDL_syssem.c \ pthread/SDL_systhread.c endif ifeq ($(SDL_CONFIG_THREAD_WIN32),yes) SRCS += win32/SDL_sysmutex.c \ win32/SDL_syssem.c \ win32/SDL_systhread.c endif SDL_SOURCES += $(SRCS:%=$(SDL_DIR)/src/thread/%) # the Timer sources # SRCS := SDL_timer.c ifeq ($(SDL_CONFIG_TIMER_UNIX),yes) SRCS += unix/SDL_systimer.c endif ifeq ($(SDL_CONFIG_TIMER_WIN32),yes) SRCS += win32/SDL_systimer.c endif SDL_SOURCES += $(SRCS:%=$(SDL_DIR)/src/timer/%) # the Video sources # SRCS := SDL_RLEaccel.c \ SDL_blit.c \ SDL_blit_0.c \ SDL_blit_1.c \ SDL_blit_A.c \ SDL_blit_N.c \ SDL_bmp.c \ SDL_cursor.c \ SDL_gamma.c \ SDL_pixels.c \ SDL_stretch.c \ SDL_surface.c \ SDL_video.c \ SDL_yuv.c \ SDL_yuv_mmx.c \ SDL_yuv_sw.c \ SRCS += dummy/SDL_nullevents.c \ dummy/SDL_nullmouse.c \ dummy/SDL_nullvideo.c ifeq ($(SDL_CONFIG_VIDEO_WINDIB),yes) SRCS += windib/SDL_dibevents.c \ windib/SDL_dibvideo.c \ wincommon/SDL_sysevents.c \ wincommon/SDL_sysmouse.c \ wincommon/SDL_syswm.c \ wincommon/SDL_wingl.c endif ifeq ($(SDL_CONFIG_VIDEO_QUARTZ),yes) SRCS += quartz/SDL_QuartzGL.m \ quartz/SDL_QuartzVideo.m \ quartz/SDL_QuartzWM.m \ quartz/SDL_QuartzWindow.m \ quartz/SDL_QuartzYUV.m \ quartz/SDL_QuartzEvents.m \ maccommon/SDL_macevents.c \ maccommon/SDL_macgl.c \ maccommon/SDL_macmouse.c \ maccommon/SDL_macwm.c endif ifeq ($(SDL_CONFIG_VIDEO_X11),yes) SRCS += x11/SDL_x11dyn.c \ x11/SDL_x11dga.c \ x11/SDL_x11events.c \ x11/SDL_x11gamma.c \ x11/SDL_x11gl.c \ x11/SDL_x11image.c \ x11/SDL_x11modes.c \ x11/SDL_x11mouse.c \ x11/SDL_x11video.c \ x11/SDL_x11wm.c \ x11/SDL_x11yuv.c endif ifeq ($(SDL_CONFIG_VIDEO_X11_DGAMOUSE),yes) SRCS += x11/SDL_x11dga.c endif ifeq ($(SDL_CONFIG_VIDEO_X11_XME),yes) SRCS += Xext/XME/xme.c endif ifeq ($(SDL_CONFIG_VIDEO_X11_XINERAMA),yes) SRCS += Xext/Xinerama/Xinerama.c endif ifeq ($(SDL_CONFIG_VIDEO_X11_XV),yes) SRCS += Xext/Xv/Xv.c endif SDL_SOURCES += $(SRCS:%=$(SDL_DIR)/src/video/%) ## Build libSDLmain ## SRCS := ifeq ($(SDL_CONFIG_MAIN_DUMMY),yes) SRCS += dummy/SDL_dummy_main.c endif ifeq ($(SDL_CONFIG_MAIN_MACOSX),yes) SRCS += macosx/SDLMain.m endif ifeq ($(SDL_CONFIG_MAIN_WIN32),yes) SRCS += win32/SDL_win32_main.c endif SDLMAIN_SOURCES := $(SRCS:%=$(SDL_DIR)/src/main/%)