/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __CDPlayer__H__ #define __CDPlayer__H__ 1 #include #include #include #include #include "SDL.h" #include "SDL_thread.h" #include "SDL_mutex.h" #ifdef __cplusplus extern "C" { #endif typedef void (*CDPlayerCompletionProc)(SDL_CD *cdrom) ; void Lock (); void Unlock(); int LoadFile (const FSRef *ref, int startFrame, int endFrame); /* pass -1 to do nothing */ int ReleaseFile (); int PlayFile (); int PauseFile (); void SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom); int ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD); int ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks); int DetectAudioCDVolumes (FSVolumeRefNum *volumes, int numVolumes); int GetCurrentFrame (); #ifdef __cplusplus }; #endif #endif /* __CD_Player__H__ */