/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_UNIX #include #include #include #include #include #include #include "SDL_timer.h" #include "../SDL_timer_c.h" /* The clock_gettime provides monotonous time, so we should use it if it's available. The clock_gettime function is behind ifdef for __USE_POSIX199309 Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005 */ #if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME #include #endif #if SDL_THREAD_PTH #include #endif #if SDL_THREADS_DISABLED #define USE_ITIMER #endif /* The first ticks value of the application */ #ifdef HAVE_CLOCK_GETTIME static struct timespec start; #else static struct timeval start; #endif /* HAVE_CLOCK_GETTIME */ void SDL_StartTicks(void) { /* Set first ticks value */ #if HAVE_CLOCK_GETTIME clock_gettime(CLOCK_MONOTONIC,&start); #else gettimeofday(&start, NULL); #endif } Uint32 SDL_GetTicks (void) { #if HAVE_CLOCK_GETTIME Uint32 ticks; struct timespec now; clock_gettime(CLOCK_MONOTONIC,&now); ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_nsec-start.tv_nsec)/1000000; return(ticks); #else Uint32 ticks; struct timeval now; gettimeofday(&now, NULL); ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000; return(ticks); #endif } void SDL_Delay (Uint32 ms) { #if SDL_THREAD_PTH pth_time_t tv; tv.tv_sec = ms/1000; tv.tv_usec = (ms%1000)*1000; pth_nap(tv); #else int was_error; #if HAVE_NANOSLEEP struct timespec elapsed, tv; #else struct timeval tv; Uint32 then, now, elapsed; #endif /* Set the timeout interval */ #if HAVE_NANOSLEEP elapsed.tv_sec = ms/1000; elapsed.tv_nsec = (ms%1000)*1000000; #else then = SDL_GetTicks(); #endif do { errno = 0; #if HAVE_NANOSLEEP tv.tv_sec = elapsed.tv_sec; tv.tv_nsec = elapsed.tv_nsec; was_error = nanosleep(&tv, &elapsed); #else /* Calculate the time interval left (in case of interrupt) */ now = SDL_GetTicks(); elapsed = (now-then); then = now; if ( elapsed >= ms ) { break; } ms -= elapsed; tv.tv_sec = ms/1000; tv.tv_usec = (ms%1000)*1000; was_error = select(0, NULL, NULL, NULL, &tv); #endif /* HAVE_NANOSLEEP */ } while ( was_error && (errno == EINTR) ); #endif /* SDL_THREAD_PTH */ } #ifdef USE_ITIMER static void HandleAlarm(int sig) { Uint32 ms; if ( SDL_alarm_callback ) { ms = (*SDL_alarm_callback)(SDL_alarm_interval); if ( ms != SDL_alarm_interval ) { SDL_SetTimer(ms, SDL_alarm_callback); } } } int SDL_SYS_TimerInit(void) { struct sigaction action; /* Set the alarm handler (Linux specific) */ SDL_memset(&action, 0, sizeof(action)); action.sa_handler = HandleAlarm; action.sa_flags = SA_RESTART; sigemptyset(&action.sa_mask); sigaction(SIGALRM, &action, NULL); return(0); } void SDL_SYS_TimerQuit(void) { SDL_SetTimer(0, NULL); } int SDL_SYS_StartTimer(void) { struct itimerval timer; timer.it_value.tv_sec = (SDL_alarm_interval/1000); timer.it_value.tv_usec = (SDL_alarm_interval%1000)*1000; timer.it_interval.tv_sec = (SDL_alarm_interval/1000); timer.it_interval.tv_usec = (SDL_alarm_interval%1000)*1000; setitimer(ITIMER_REAL, &timer, NULL); return(0); } void SDL_SYS_StopTimer(void) { struct itimerval timer; SDL_memset(&timer, 0, (sizeof timer)); setitimer(ITIMER_REAL, &timer, NULL); } #else /* USE_ITIMER */ #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer(void *unused) { while ( timer_alive ) { if ( SDL_timer_running ) { SDL_ThreadedTimerCheck(); } SDL_Delay(1); } return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { timer_alive = 1; timer = SDL_CreateThread(RunTimer, NULL); if ( timer == NULL ) return(-1); return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if ( timer ) { SDL_WaitThread(timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: Linux uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* USE_ITIMER */ #endif /* SDL_TIMER_UNIX */