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/*
* Copyright (c) 1995 Danny Gasparovski.
*
* Please read the file COPYRIGHT for the
* terms and conditions of the copyright.
*/
/* MINE */
#ifndef _SLIRP_SOCKET_H_
#define _SLIRP_SOCKET_H_
#define SO_EXPIRE 240000
#define SO_EXPIREFAST 10000
/*
* Our socket structure
*/
struct socket {
struct socket *so_next,*so_prev; /* For a linked list of sockets */
int s; /* The actual socket */
/* XXX union these with not-yet-used sbuf params */
struct mbuf *so_m; /* Pointer to the original SYN packet,
* for non-blocking connect()'s, and
* PING reply's */
struct tcpiphdr *so_ti; /* Pointer to the original ti within
* so_mconn, for non-blocking connections */
int so_urgc;
uint32_t so_faddr_ip;
uint32_t so_laddr_ip;
uint16_t so_faddr_port;
uint16_t so_laddr_port;
uint16_t so_haddr_port;
u_int8_t so_iptos; /* Type of service */
u_int8_t so_emu; /* Is the socket emulated? */
u_char so_type; /* Type of socket, UDP or TCP */
int so_state; /* internal state flags SS_*, below */
struct tcpcb *so_tcpcb; /* pointer to TCP protocol control block */
u_int so_expire; /* When the socket will expire */
int so_queued; /* Number of packets queued from this socket */
int so_nqueued; /* Number of packets queued in a row
* Used to determine when to "downgrade" a session
* from fastq to batchq */
struct sbuf so_rcv; /* Receive buffer */
struct sbuf so_snd; /* Send buffer */
void * extra; /* Extra pointer */
};
/*
* Socket state bits. (peer means the host on the Internet,
* local host means the host on the other end of the modem)
*/
#define SS_NOFDREF 0x001 /* No fd reference */
#define SS_ISFCONNECTING 0x002 /* Socket is connecting to peer (non-blocking connect()'s) */
#define SS_ISFCONNECTED 0x004 /* Socket is connected to peer */
#define SS_FCANTRCVMORE 0x008 /* Socket can't receive more from peer (for half-closes) */
#define SS_FCANTSENDMORE 0x010 /* Socket can't send more to peer (for half-closes) */
/* #define SS_ISFDISCONNECTED 0x020*/ /* Socket has disconnected from peer, in 2MSL state */
#define SS_FWDRAIN 0x040 /* We received a FIN, drain data and set SS_FCANTSENDMORE */
#define SS_CTL 0x080
#define SS_FACCEPTCONN 0x100 /* Socket is accepting connections from a host on the internet */
#define SS_FACCEPTONCE 0x200 /* If set, the SS_FACCEPTCONN socket will die after one accept */
#define SS_PROXIFIED 0x400 /* Socket is trying to connect through a proxy, only makes sense
when SS_ISFCONNECTING is also set */
extern struct socket tcb;
void so_init _P((void));
struct socket * solookup _P((struct socket *, uint32_t, u_int, uint32_t, u_int));
struct socket * socreate _P((void));
void sofree _P((struct socket *));
int soread _P((struct socket *));
void sorecvoob _P((struct socket *));
int sosendoob _P((struct socket *));
int sowrite _P((struct socket *));
void sorecvfrom _P((struct socket *));
int sosendto _P((struct socket *, struct mbuf *));
struct socket * solisten _P((u_int, u_int32_t, u_int, int));
int sounlisten _P((u_int port));
void soisfconnecting _P((register struct socket *));
void soisfconnected _P((register struct socket *));
void soisfdisconnected _P((struct socket *));
void sofwdrain _P((struct socket *));
struct iovec; /* For win32 */
size_t sopreprbuf(struct socket *so, struct iovec *iov, int *np);
int soreadbuf(struct socket *so, const char *buf, int size);
#endif /* _SOCKET_H_ */
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