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authorTeng-Hui Zhu <ztenghui@google.com>2011-11-30 16:48:46 -0800
committerTeng-Hui Zhu <ztenghui@google.com>2011-11-30 16:54:07 -0800
commit0210444cf0178cbd7af38d724a1dae86ace2fb4e (patch)
tree8ff68e851b0f0fc4242416e33ee7f00b65a9603c
parented03bc998bd1c1a64a99ee631f3bc31466590bf1 (diff)
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Increase the transfer queue size a little to improve the performance
bug:5666757 Change-Id: Ib9589254c656731eaf35be60f9dccf45d4cea21b
-rw-r--r--Source/WebCore/platform/graphics/android/TransferQueue.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
index bfe92e9..fb32cd6 100644
--- a/Source/WebCore/platform/graphics/android/TransferQueue.cpp
+++ b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
@@ -50,7 +50,7 @@
#endif // DEBUG
-#define ST_BUFFER_NUMBER 4
+#define ST_BUFFER_NUMBER 6
// Set this to 1 if we would like to take the new GpuUpload approach which
// relied on the glCopyTexSubImage2D instead of a glDraw call