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author | Chris Craik <ccraik@google.com> | 2012-01-03 17:06:05 -0800 |
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committer | Chris Craik <ccraik@google.com> | 2012-01-03 17:29:02 -0800 |
commit | 41aebb2b842adadd00ec4d6682160e05d4e24f63 (patch) | |
tree | 85fa7ea18284ea4f7d619bc7fb9a9491366bca13 | |
parent | 599c05f3080acd1c99f4d925c333d8a2711c9bdf (diff) | |
download | external_webkit-41aebb2b842adadd00ec4d6682160e05d4e24f63.zip external_webkit-41aebb2b842adadd00ec4d6682160e05d4e24f63.tar.gz external_webkit-41aebb2b842adadd00ec4d6682160e05d4e24f63.tar.bz2 |
Return the tile generation thread to default priority.
With this partial revert of ececd484e5832707be4a73b70da37f862eb14c35 , single core devices can't have tile generation starved by javascript/plugins.
bug:5746432
Change-Id: I42b5799f4ba136e1c6f9812219824d21390bace2
-rw-r--r-- | Source/WebCore/platform/graphics/android/TilesManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/TilesManager.cpp b/Source/WebCore/platform/graphics/android/TilesManager.cpp index 30bd8d0..62324d7 100644 --- a/Source/WebCore/platform/graphics/android/TilesManager.cpp +++ b/Source/WebCore/platform/graphics/android/TilesManager.cpp @@ -113,7 +113,7 @@ TilesManager::TilesManager() m_tilesTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION); m_availableTilesTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION); m_pixmapsGenerationThread = new TexturesGenerator(); - m_pixmapsGenerationThread->run("TexturesGenerator", android::PRIORITY_BACKGROUND); + m_pixmapsGenerationThread->run("TexturesGenerator"); } void TilesManager::allocateTiles() |