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author | Chris Craik <ccraik@google.com> | 2012-08-07 17:14:38 -0700 |
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committer | Chris Craik <ccraik@google.com> | 2012-08-07 17:14:38 -0700 |
commit | ba9571c9e16df15462aebaa6b0479aadc930b814 (patch) | |
tree | d4ee4cdb3eb8abe03c7bb0ddd306588e16065944 | |
parent | 74d16a7661fcde10787bc62b4c62e202c9cc2495 (diff) | |
download | external_webkit-ba9571c9e16df15462aebaa6b0479aadc930b814.zip external_webkit-ba9571c9e16df15462aebaa6b0479aadc930b814.tar.gz external_webkit-ba9571c9e16df15462aebaa6b0479aadc930b814.tar.bz2 |
Reset cached opacity on shader swap
bug:6947623
Multiple shaders share the opacity variable, so reset the cache when swapping
programs.
Change-Id: I752575d6089077aa8034c171c5c016e5e4e80606
-rw-r--r-- | Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp b/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp index 9e13ca1..b59b6e2 100644 --- a/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp +++ b/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp @@ -728,6 +728,7 @@ void ShaderProgram::drawQuadInternal(ShaderType type, const GLfloat* matrix, glVertexAttribPointer(m_handleArray[type].positionHandle, 2, GL_FLOAT, GL_FALSE, 0, 0); m_cachedProgramType = type; + m_cachedOpacity = -1; // reset cache for variable shared by multiple programs } glUniformMatrix4fv(m_handleArray[type].projMtxHandle, 1, GL_FALSE, matrix); |