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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/chromium/PlatformThemeChromiumGtk.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/chromium/PlatformThemeChromiumGtk.cpp')
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+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "PlatformThemeChromiumGtk.h"
+
+namespace WebCore {
+
+unsigned PlatformThemeChromiumGtk::s_thumbInactiveColor = 0xeaeaea;
+unsigned PlatformThemeChromiumGtk::s_thumbActiveColor = 0xf4f4f4;
+unsigned PlatformThemeChromiumGtk::s_trackColor = 0xd3d3d3;
+
+void PlatformThemeChromiumGtk::setScrollbarColors(
+ SkColor inactiveColor, SkColor activeColor, SkColor trackColor)
+{
+ s_thumbInactiveColor = inactiveColor;
+ s_thumbActiveColor = activeColor;
+ s_trackColor = trackColor;
+}
+
+static SkScalar clamp(SkScalar value, SkScalar min, SkScalar max)
+{
+ return std::min(std::max(value, min), max);
+}
+
+SkColor PlatformThemeChromiumGtk::saturateAndBrighten(const SkScalar hsv[3], SkScalar saturateAmount, SkScalar brightenAmount)
+{
+ SkScalar color[3];
+ color[0] = hsv[0];
+ color[1] = clamp(hsv[1] + saturateAmount, 0.0, 1.0);
+ color[2] = clamp(hsv[2] + brightenAmount, 0.0, 1.0);
+ return SkHSVToColor(color);
+}
+
+SkColor PlatformThemeChromiumGtk::outlineColor(const SkScalar hsv1[3], const SkScalar hsv2[3])
+{
+ // GTK Theme engines have way too much control over the layout of
+ // the scrollbar. We might be able to more closely approximate its
+ // look-and-feel, if we sent whole images instead of just colors
+ // from the browser to the renderer. But even then, some themes
+ // would just break.
+ //
+ // So, instead, we don't even try to 100% replicate the look of
+ // the native scrollbar. We render our own version, but we make
+ // sure to pick colors that blend in nicely with the system GTK
+ // theme. In most cases, we can just sample a couple of pixels
+ // from the system scrollbar and use those colors to draw our
+ // scrollbar.
+ //
+ // This works fine for the track color and the overall thumb
+ // color. But it fails spectacularly for the outline color used
+ // around the thumb piece. Not all themes have a clearly defined
+ // outline. For some of them it is partially transparent, and for
+ // others the thickness is very unpredictable.
+ //
+ // So, instead of trying to approximate the system theme, we
+ // instead try to compute a reasonable looking choice based on the
+ // known color of the track and the thumb piece. This is difficult
+ // when trying to deal both with high- and low-contrast themes,
+ // and both with positive and inverted themes.
+ //
+ // The following code has been tested to look OK with all of the
+ // default GTK themes.
+ SkScalar minDiff = clamp((hsv1[1] + hsv2[1]) * 1.2, 0.28, 0.5);
+ SkScalar diff = clamp(fabs(hsv1[2] - hsv2[2]) / 2, minDiff, 0.5);
+
+ if (hsv1[2] + hsv2[2] > 1.0)
+ diff = -diff;
+
+ return saturateAndBrighten(hsv2, -0.2, diff);
+}
+
+void PlatformThemeChromiumGtk::paintArrowButton(GraphicsContext* gc, const IntRect& rect, ArrowDirection direction, ControlStates states)
+{
+ SkCanvas* const canvas = gc->platformContext()->canvas();
+ int widthMiddle, lengthMiddle;
+ SkPaint paint;
+ if (direction == North || direction == South) {
+ widthMiddle = rect.width() / 2 + 1;
+ lengthMiddle = rect.height() / 2 + 1;
+ } else {
+ lengthMiddle = rect.width() / 2 + 1;
+ widthMiddle = rect.height() / 2 + 1;
+ }
+
+ // Calculate button color.
+ SkScalar trackHSV[3];
+ SkColorToHSV(trackColor(), trackHSV);
+ SkColor buttonColor = saturateAndBrighten(trackHSV, 0, 0.2);
+ SkColor backgroundColor = buttonColor;
+ if (states & PressedState) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = saturateAndBrighten(buttonHSV, 0, -0.1);
+ } else if (states & HoverState) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = saturateAndBrighten(buttonHSV, 0, 0.05);
+ }
+
+ SkIRect skrect;
+ skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), rect.y() + rect.height());
+ // Paint the background (the area visible behind the rounded corners).
+ paint.setColor(backgroundColor);
+ canvas->drawIRect(skrect, paint);
+
+ // Paint the button's outline and fill the middle
+ SkPath outline;
+ switch (direction) {
+ case North:
+ outline.moveTo(rect.x() + 0.5, rect.y() + rect.height() + 0.5);
+ outline.rLineTo(0, -(rect.height() - 2));
+ outline.rLineTo(2, -2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 2);
+ break;
+ case South:
+ outline.moveTo(rect.x() + 0.5, rect.y() - 0.5);
+ outline.rLineTo(0, rect.height() - 2);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, -2);
+ outline.rLineTo(0, -(rect.height() - 2));
+ break;
+ case East:
+ outline.moveTo(rect.x() - 0.5, rect.y() + 0.5);
+ outline.rLineTo(rect.width() - 2, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ break;
+ case West:
+ outline.moveTo(rect.x() + rect.width() + 0.5, rect.y() + 0.5);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 2, 0);
+ break;
+ }
+ outline.close();
+
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setColor(buttonColor);
+ canvas->drawPath(outline, paint);
+
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kStroke_Style);
+ SkScalar thumbHSV[3];
+ SkColorToHSV(thumbInactiveColor(), thumbHSV);
+ paint.setColor(outlineColor(trackHSV, thumbHSV));
+ canvas->drawPath(outline, paint);
+
+ // If the button is disabled or read-only, the arrow is drawn with the outline color.
+ if (states & EnabledState && !(states & ReadOnlyState))
+ paint.setColor(SK_ColorBLACK);
+
+ paint.setAntiAlias(false);
+ paint.setStyle(SkPaint::kFill_Style);
+
+ SkPath path;
+ // The constants in this block of code are hand-tailored to produce good
+ // looking arrows without anti-aliasing.
+ switch (direction) {
+ case North:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle + 2);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, -4);
+ break;
+ case South:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle - 3);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, 4);
+ break;
+ case East:
+ path.moveTo(rect.x() + lengthMiddle - 3, rect.y() + widthMiddle - 4);
+ path.rLineTo(0, 7);
+ path.rLineTo(4, -4);
+ break;
+ case West:
+ path.moveTo(rect.x() + lengthMiddle + 1, rect.y() + widthMiddle - 5);
+ path.rLineTo(0, 9);
+ path.rLineTo(-4, -4);
+ break;
+ }
+ path.close();
+
+ canvas->drawPath(path, paint);
+}
+
+} // namespace WebCore
+