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author | Ben Murdoch <benm@google.com> | 2011-05-16 16:25:10 +0100 |
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committer | Ben Murdoch <benm@google.com> | 2011-05-23 18:54:14 +0100 |
commit | ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb (patch) | |
tree | db769fadd053248f85db67434a5b275224defef7 /Source/WebCore/platform/graphics/GraphicsLayer.h | |
parent | 52e2557aeb8477967e97fd24f20f8f407a10fa15 (diff) | |
download | external_webkit-ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb.zip external_webkit-ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb.tar.gz external_webkit-ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb.tar.bz2 |
Merge WebKit at r76408: Initial merge by git.
Change-Id: I5b91decbd693ccbf5c1b8354b37cd68cc9a1ea53
Diffstat (limited to 'Source/WebCore/platform/graphics/GraphicsLayer.h')
-rw-r--r-- | Source/WebCore/platform/graphics/GraphicsLayer.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/Source/WebCore/platform/graphics/GraphicsLayer.h b/Source/WebCore/platform/graphics/GraphicsLayer.h index 8943f6c..e3a62b6 100644 --- a/Source/WebCore/platform/graphics/GraphicsLayer.h +++ b/Source/WebCore/platform/graphics/GraphicsLayer.h @@ -100,7 +100,8 @@ class TimingFunction; // Base class for animation values (also used for transitions). Here to // represent values for properties being animated via the GraphicsLayer, // without pulling in style-related data from outside of the platform directory. -class AnimationValue : public Noncopyable { +class AnimationValue { + WTF_MAKE_NONCOPYABLE(AnimationValue); WTF_MAKE_FAST_ALLOCATED; public: AnimationValue(float keyTime, PassRefPtr<TimingFunction> timingFunction = 0) : m_keyTime(keyTime) @@ -152,7 +153,8 @@ private: // Used to store a series of values in a keyframe list. Values will all be of the same type, // which can be inferred from the property. -class KeyframeValueList : public Noncopyable { +class KeyframeValueList { + WTF_MAKE_NONCOPYABLE(KeyframeValueList); WTF_MAKE_FAST_ALLOCATED; public: KeyframeValueList(AnimatedPropertyID property) @@ -184,8 +186,8 @@ protected: // which may have associated transformation and animations. class GraphicsLayer { + WTF_MAKE_NONCOPYABLE(GraphicsLayer); WTF_MAKE_FAST_ALLOCATED; public: - static PassOwnPtr<GraphicsLayer> create(GraphicsLayerClient*); virtual ~GraphicsLayer(); |