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authorNicolas Roard <nicolasroard@google.com>2012-01-31 18:06:15 -0800
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-01-31 18:06:15 -0800
commit862a02dd939461195b9994e829ef1207801f0ea3 (patch)
tree819d1b549d4c08bf3e1263351d360ed84d3fc399 /Source/WebCore/platform/graphics/android
parent82921a8052f869822cbd9fb6d54750c480ac9054 (diff)
parentc048426c23be795d3bf870e47429167b4157a2d6 (diff)
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Merge "Partial repaint implementation"
Diffstat (limited to 'Source/WebCore/platform/graphics/android')
-rw-r--r--Source/WebCore/platform/graphics/android/BaseRenderer.cpp20
-rw-r--r--Source/WebCore/platform/graphics/android/BaseTile.cpp89
-rw-r--r--Source/WebCore/platform/graphics/android/BaseTileTexture.h1
-rw-r--r--Source/WebCore/platform/graphics/android/GLUtils.cpp38
-rw-r--r--Source/WebCore/platform/graphics/android/GLUtils.h4
-rw-r--r--Source/WebCore/platform/graphics/android/RasterRenderer.cpp10
-rw-r--r--Source/WebCore/platform/graphics/android/TransferQueue.cpp70
-rw-r--r--Source/WebCore/platform/graphics/android/TransferQueue.h5
8 files changed, 165 insertions, 72 deletions
diff --git a/Source/WebCore/platform/graphics/android/BaseRenderer.cpp b/Source/WebCore/platform/graphics/android/BaseRenderer.cpp
index 57baee8..b708ad1 100644
--- a/Source/WebCore/platform/graphics/android/BaseRenderer.cpp
+++ b/Source/WebCore/platform/graphics/android/BaseRenderer.cpp
@@ -141,7 +141,13 @@ int BaseRenderer::renderTiledContent(const TileRenderInfo& renderInfo)
// only color the invalidated area
SkPaint invalPaint;
invalPaint.setARGB(color, 0, 255, 0);
- canvas.drawIRect(*renderInfo.invalRect, invalPaint);
+ if (renderInfo.invalRect)
+ canvas.drawIRect(*renderInfo.invalRect, invalPaint);
+ else {
+ SkIRect rect;
+ rect.set(0, 0, tileSize.width(), tileSize.height());
+ canvas.drawIRect(rect, invalPaint);
+ }
// paint the tile boundaries
SkPaint paint;
@@ -154,6 +160,18 @@ int BaseRenderer::renderTiledContent(const TileRenderInfo& renderInfo)
canvas.drawLine(0, 0, tileSize.width(), 0, paint);
canvas.drawLine(tileSize.width(), 0, tileSize.width(), tileSize.height(), paint);
+ if (renderInfo.invalRect) {
+ // if partial inval...
+ int x = renderInfo.invalRect->fLeft;
+ int y = renderInfo.invalRect->fTop;
+ int w = renderInfo.invalRect->width();
+ int h = renderInfo.invalRect->height();
+
+ paint.setARGB(128, 255, 255, 0);
+ canvas.drawLine(x, y, x + w, y + h, paint);
+ canvas.drawLine(x, y + h, x + w, y, paint);
+ }
+
if (renderInfo.measurePerf)
drawTileInfo(&canvas, renderInfo, pictureCount);
}
diff --git a/Source/WebCore/platform/graphics/android/BaseTile.cpp b/Source/WebCore/platform/graphics/android/BaseTile.cpp
index 76ee1e7..42d02a5 100644
--- a/Source/WebCore/platform/graphics/android/BaseTile.cpp
+++ b/Source/WebCore/platform/graphics/android/BaseTile.cpp
@@ -54,6 +54,13 @@
#endif // DEBUG
+// If the dirty portion of a tile exceeds this ratio, fully repaint.
+// Lower values give fewer partial repaints, thus fewer front-to-back
+// texture copies (cost will vary by device). It's a tradeoff between
+// the rasterization cost and the FBO texture recopy cost when using
+// GPU for the transfer queue.
+#define MAX_INVAL_AREA 0.6
+
namespace WebCore {
BaseTile::BaseTile(bool isLayerTile)
@@ -369,55 +376,65 @@ void BaseTile::paintBitmap()
fullRepaint = true;
}
- // With SurfaceTexture, just repaint the entire tile if we intersect.
- // TODO: Implement the partial invalidate in Surface Texture Mode.
- // Such that the code of partial invalidation below is preserved.
+ // For now, only do full repaint
fullRepaint = true;
- while (!fullRepaint && !cliperator.done()) {
- SkRect realTileRect;
- SkRect dirtyRect;
- dirtyRect.set(cliperator.rect());
- bool intersect = intersectWithRect(x, y, tileWidth, tileHeight,
- scale, dirtyRect, realTileRect);
-
- if (intersect) {
- // initialize finalRealRect to the rounded values of realTileRect
- SkIRect finalRealRect;
- realTileRect.roundOut(&finalRealRect);
-
- // stash the int values of the current width and height
- const int iWidth = finalRealRect.width();
- const int iHeight = finalRealRect.height();
-
- if (iWidth == tileWidth || iHeight == tileHeight) {
- fullRepaint = true;
- break;
+ if (!fullRepaint) {
+ // compute the partial inval area
+ SkIRect totalRect;
+ totalRect.set(0, 0, 0, 0);
+ float tileSurface = tileWidth * tileHeight;
+ float tileSurfaceCap = MAX_INVAL_AREA * tileSurface;
+
+ // We join all the invals in the same tile for now
+ while (!fullRepaint && !cliperator.done()) {
+ SkRect realTileRect;
+ SkRect dirtyRect;
+ dirtyRect.set(cliperator.rect());
+ bool intersect = intersectWithRect(x, y, tileWidth, tileHeight,
+ scale, dirtyRect, realTileRect);
+ if (intersect) {
+ // initialize finalRealRect to the rounded values of realTileRect
+ SkIRect finalRealRect;
+ realTileRect.roundOut(&finalRealRect);
+
+ // stash the int values of the current width and height
+ const int iWidth = finalRealRect.width();
+ const int iHeight = finalRealRect.height();
+
+ if (iWidth == tileWidth || iHeight == tileHeight) {
+ fullRepaint = true;
+ break;
+ }
+
+ // translate the rect into tile space coordinates
+ finalRealRect.fLeft = finalRealRect.fLeft % static_cast<int>(tileWidth);
+ finalRealRect.fTop = finalRealRect.fTop % static_cast<int>(tileHeight);
+ finalRealRect.fRight = finalRealRect.fLeft + iWidth;
+ finalRealRect.fBottom = finalRealRect.fTop + iHeight;
+ totalRect.join(finalRealRect);
+ float repaintSurface = totalRect.width() * totalRect.height();
+
+ if (repaintSurface > tileSurfaceCap) {
+ fullRepaint = true;
+ break;
+ }
}
- // translate the rect into tile space coordinates
- finalRealRect.fLeft = finalRealRect.fLeft % static_cast<int>(tileWidth);
- finalRealRect.fTop = finalRealRect.fTop % static_cast<int>(tileHeight);
- finalRealRect.fRight = finalRealRect.fLeft + iWidth;
- finalRealRect.fBottom = finalRealRect.fTop + iHeight;
+ cliperator.next();
+ }
- renderInfo.invalRect = &finalRealRect;
+ if (!fullRepaint) {
+ renderInfo.invalRect = &totalRect;
renderInfo.measurePerf = false;
-
pictureCount = m_renderer->renderTiledContent(renderInfo);
}
-
- cliperator.next();
}
// Do a full repaint if needed
if (fullRepaint) {
- SkIRect rect;
- rect.set(0, 0, tileWidth, tileHeight);
-
- renderInfo.invalRect = &rect;
+ renderInfo.invalRect = 0;
renderInfo.measurePerf = TilesManager::instance()->getShowVisualIndicator();
-
pictureCount = m_renderer->renderTiledContent(renderInfo);
}
diff --git a/Source/WebCore/platform/graphics/android/BaseTileTexture.h b/Source/WebCore/platform/graphics/android/BaseTileTexture.h
index 55314c7..67eeeb9 100644
--- a/Source/WebCore/platform/graphics/android/BaseTileTexture.h
+++ b/Source/WebCore/platform/graphics/android/BaseTileTexture.h
@@ -60,6 +60,7 @@ public:
TilePainter* m_painter;
unsigned int m_picture;
bool m_inverted;
+ IntRect m_inval;
};
class BaseTileTexture {
diff --git a/Source/WebCore/platform/graphics/android/GLUtils.cpp b/Source/WebCore/platform/graphics/android/GLUtils.cpp
index efd611b..39d8755 100644
--- a/Source/WebCore/platform/graphics/android/GLUtils.cpp
+++ b/Source/WebCore/platform/graphics/android/GLUtils.cpp
@@ -36,12 +36,14 @@
#include <wtf/CurrentTime.h>
#include <wtf/text/CString.h>
-
-#ifdef DEBUG
-
#include <cutils/log.h>
#include <wtf/text/CString.h>
+#undef XLOGC
+#define XLOGC(...) android_printLog(ANDROID_LOG_DEBUG, "GLUtils", __VA_ARGS__)
+
+#ifdef DEBUG
+
#undef XLOG
#define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GLUtils", __VA_ARGS__)
@@ -425,6 +427,10 @@ bool GLUtils::skipTransferForPureColor(const TileRenderInfo* renderInfo,
bool skipTransfer = false;
BaseTile* tilePtr = renderInfo->baseTile;
+ // TODO: use pure color for partial invals as well
+ if (renderInfo->invalRect)
+ return false;
+
if (tilePtr) {
BaseTileTexture* tileTexture = tilePtr->backTexture();
// Check the bitmap, and make everything ready here.
@@ -450,8 +456,6 @@ void GLUtils::paintTextureWithBitmap(const TileRenderInfo* renderInfo,
{
if (!renderInfo)
return;
- const int x = renderInfo->invalRect->fLeft;
- const int y = renderInfo->invalRect->fTop;
const SkSize& requiredSize = renderInfo->tileSize;
TextureInfo* textureInfo = renderInfo->textureInfo;
@@ -459,14 +463,14 @@ void GLUtils::paintTextureWithBitmap(const TileRenderInfo* renderInfo,
return;
if (requiredSize.equals(textureInfo->m_width, textureInfo->m_height))
- GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, x, y, bitmap);
+ GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, bitmap);
else {
if (!requiredSize.equals(bitmap.width(), bitmap.height())) {
XLOG("The bitmap size (%d,%d) does not equal the texture size (%d,%d)",
bitmap.width(), bitmap.height(),
requiredSize.width(), requiredSize.height());
}
- GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, 0, 0, bitmap);
+ GLUtils::updateSharedSurfaceTextureWithBitmap(renderInfo, bitmap);
textureInfo->m_width = bitmap.width();
textureInfo->m_height = bitmap.height();
@@ -474,14 +478,14 @@ void GLUtils::paintTextureWithBitmap(const TileRenderInfo* renderInfo,
}
}
-void GLUtils::updateSharedSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, int x, int y, const SkBitmap& bitmap)
+void GLUtils::updateSharedSurfaceTextureWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap)
{
if (!renderInfo
|| !renderInfo->textureInfo
|| !renderInfo->baseTile)
return;
- TilesManager::instance()->transferQueue()->updateQueueWithBitmap(renderInfo, x, y, bitmap);
+ TilesManager::instance()->transferQueue()->updateQueueWithBitmap(renderInfo, bitmap);
}
void GLUtils::createTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, GLint filter)
@@ -515,7 +519,8 @@ void GLUtils::createTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, GL
glDeleteFramebuffers(1, &fboID);
}
-void GLUtils::updateTextureWithBitmap(GLuint texture, int x, int y, const SkBitmap& bitmap, GLint filter)
+void GLUtils::updateTextureWithBitmap(GLuint texture, const SkBitmap& bitmap,
+ const IntRect& inval, GLint filter)
{
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glBindTexture(GL_TEXTURE_2D, texture);
@@ -524,13 +529,18 @@ void GLUtils::updateTextureWithBitmap(GLuint texture, int x, int y, const SkBitm
int internalformat = getInternalFormat(config);
int type = getType(config);
bitmap.lockPixels();
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, bitmap.width(), bitmap.height(),
- internalformat, type, bitmap.getPixels());
+ if (inval.isEmpty()) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(),
+ internalformat, type, bitmap.getPixels());
+ } else {
+ glTexSubImage2D(GL_TEXTURE_2D, 0, inval.x(), inval.y(), inval.width(), inval.height(),
+ internalformat, type, bitmap.getPixels());
+ }
bitmap.unlockPixels();
if (GLUtils::checkGlError("glTexSubImage2D")) {
XLOG("GL ERROR: glTexSubImage2D parameters are : bitmap.width() %d, bitmap.height() %d,"
- " x %d, y %d, internalformat 0x%x, type 0x%x, bitmap.getPixels() %p",
- bitmap.width(), bitmap.height(), x, y, internalformat, type, bitmap.getPixels());
+ " internalformat 0x%x, type 0x%x, bitmap.getPixels() %p",
+ bitmap.width(), bitmap.height(), internalformat, type, bitmap.getPixels());
}
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
diff --git a/Source/WebCore/platform/graphics/android/GLUtils.h b/Source/WebCore/platform/graphics/android/GLUtils.h
index 3475760..b198d35 100644
--- a/Source/WebCore/platform/graphics/android/GLUtils.h
+++ b/Source/WebCore/platform/graphics/android/GLUtils.h
@@ -74,12 +74,12 @@ public:
static GLuint createBaseTileGLTexture(int width, int height);
static void createTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, GLint filter = GL_LINEAR);
- static void updateTextureWithBitmap(GLuint texture, int x, int y, const SkBitmap& bitmap, GLint filter = GL_LINEAR);
+ static void updateTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, const IntRect&, GLint filter = GL_LINEAR);
static void createEGLImageFromTexture(GLuint texture, EGLImageKHR* image);
static void createTextureFromEGLImage(GLuint texture, EGLImageKHR image, GLint filter = GL_LINEAR);
static void paintTextureWithBitmap(const TileRenderInfo* renderInfo, const SkBitmap& bitmap);
- static void updateSharedSurfaceTextureWithBitmap(const TileRenderInfo* , int x, int y, const SkBitmap& bitmap);
+ static void updateSharedSurfaceTextureWithBitmap(const TileRenderInfo* , const SkBitmap& bitmap);
static void convertToTransformationMatrix(const float* matrix, TransformationMatrix& transformMatrix);
static bool isPureColorBitmap(const SkBitmap& bitmap, Color& pureColor);
diff --git a/Source/WebCore/platform/graphics/android/RasterRenderer.cpp b/Source/WebCore/platform/graphics/android/RasterRenderer.cpp
index 0c92de4..4b6d2de 100644
--- a/Source/WebCore/platform/graphics/android/RasterRenderer.cpp
+++ b/Source/WebCore/platform/graphics/android/RasterRenderer.cpp
@@ -112,8 +112,14 @@ void RasterRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* can
device->unref();
- // ensure the canvas origin is translated to the coordinates of our inval rect
- canvas->translate(-renderInfo.invalRect->fLeft, -renderInfo.invalRect->fTop);
+ // If we have a partially painted bitmap
+ if (renderInfo.invalRect) {
+ SkRect clipRect = SkRect::MakeWH(renderInfo.invalRect->width(),
+ renderInfo.invalRect->height());
+ // ensure the canvas origin is translated to the coordinates of our inval rect
+ canvas->clipRect(clipRect);
+ canvas->translate(-renderInfo.invalRect->fLeft, -renderInfo.invalRect->fTop);
+ }
}
void RasterRenderer::renderingComplete(const TileRenderInfo& renderInfo, SkCanvas* canvas)
diff --git a/Source/WebCore/platform/graphics/android/TransferQueue.cpp b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
index 56d79a1..e97e1a1 100644
--- a/Source/WebCore/platform/graphics/android/TransferQueue.cpp
+++ b/Source/WebCore/platform/graphics/android/TransferQueue.cpp
@@ -162,20 +162,46 @@ bool TransferQueue::checkObsolete(const TileTransferData* data)
}
void TransferQueue::blitTileFromQueue(GLuint fboID, BaseTileTexture* destTex,
+ BaseTileTexture* frontTex,
GLuint srcTexId, GLenum srcTexTarget,
int index)
{
#if GPU_UPLOAD_WITHOUT_DRAW
glBindFramebuffer(GL_FRAMEBUFFER, fboID);
+ glBindTexture(GL_TEXTURE_2D, destTex->m_ownTextureId);
+
+ int textureWidth = destTex->getSize().width();
+ int textureHeight = destTex->getSize().height();
+
+ IntRect inval = m_transferQueue[index].tileInfo.m_inval;
+ bool partialInval = !inval.isEmpty();
+
+ if (partialInval && frontTex) {
+ // recopy the previous texture to the new one, as
+ // the partial update will not cover the entire texture
+ glFramebufferTexture2D(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ frontTex->m_ownTextureId,
+ 0);
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0,
+ textureWidth, textureHeight);
+ }
+
glFramebufferTexture2D(GL_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D,
srcTexId,
0);
- glBindTexture(GL_TEXTURE_2D, destTex->m_ownTextureId);
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0,
- destTex->getSize().width(),
- destTex->getSize().height());
+
+ if (!partialInval) {
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0,
+ textureWidth, textureHeight);
+ } else {
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, inval.x(), inval.y(), 0, 0,
+ inval.width(), inval.height());
+ }
+
#else
// Then set up the FBO and copy the SurfTex content in.
glBindFramebuffer(GL_FRAMEBUFFER, fboID);
@@ -356,8 +382,14 @@ void TransferQueue::updateDirtyBaseTiles()
// Save the needed info, update the Surf Tex, clean up the item in
// the queue. Then either move on to next item or copy the content.
BaseTileTexture* destTexture = 0;
- if (!obsoleteBaseTile)
+ BaseTileTexture* frontTexture = 0;
+ if (!obsoleteBaseTile) {
destTexture = m_transferQueue[index].savedBaseTilePtr->backTexture();
+ // while destTexture is guaranteed to not be null, frontTexture
+ // might be (first transfer)
+ frontTexture = m_transferQueue[index].savedBaseTilePtr->frontTexture();
+ }
+
if (m_transferQueue[index].uploadType == GpuUpload) {
status_t result = m_sharedSurfaceTexture->updateTexImage();
if (result != OK)
@@ -376,14 +408,15 @@ void TransferQueue::updateDirtyBaseTiles()
if (m_transferQueue[index].uploadType == CpuUpload) {
// Here we just need to upload the bitmap content to the GL Texture
- GLUtils::updateTextureWithBitmap(destTexture->m_ownTextureId, 0, 0,
- *m_transferQueue[index].bitmap);
+ GLUtils::updateTextureWithBitmap(destTexture->m_ownTextureId,
+ *m_transferQueue[index].bitmap,
+ m_transferQueue[index].tileInfo.m_inval);
} else {
if (!usedFboForUpload) {
saveGLState();
usedFboForUpload = true;
}
- blitTileFromQueue(m_fboID, destTexture,
+ blitTileFromQueue(m_fboID, destTexture, frontTexture,
m_sharedSurfaceTextureId,
m_sharedSurfaceTexture->getCurrentTextureTarget(),
index);
@@ -420,9 +453,9 @@ void TransferQueue::updateDirtyBaseTiles()
}
void TransferQueue::updateQueueWithBitmap(const TileRenderInfo* renderInfo,
- int x, int y, const SkBitmap& bitmap)
+ const SkBitmap& bitmap)
{
- if (!tryUpdateQueueWithBitmap(renderInfo, x, y, bitmap)) {
+ if (!tryUpdateQueueWithBitmap(renderInfo, bitmap)) {
// failed placing bitmap in queue, discard tile's texture so it will be
// re-enqueued (and repainted)
BaseTile* tile = renderInfo->baseTile;
@@ -432,7 +465,7 @@ void TransferQueue::updateQueueWithBitmap(const TileRenderInfo* renderInfo,
}
bool TransferQueue::tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo,
- int x, int y, const SkBitmap& bitmap)
+ const SkBitmap& bitmap)
{
// This lock need to cover the full update since it is possible that queue
// will be cleaned up in the middle of this update without the lock.
@@ -462,9 +495,10 @@ bool TransferQueue::tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo,
int bpp = 4; // Now we only deal with RGBA8888 format.
int width = TilesManager::instance()->tileWidth();
int height = TilesManager::instance()->tileHeight();
- if (!x && !y && bitmap.width() == width && bitmap.height() == height) {
+ if (bitmap.width() == width && bitmap.height() == height) {
bitmap.lockPixels();
uint8_t* bitmapOrigin = static_cast<uint8_t*>(bitmap.getPixels());
+
if (buffer.stride != bitmap.width())
// Copied line by line since we need to handle the offsets and stride.
for (row = 0 ; row < bitmap.height(); row ++) {
@@ -476,9 +510,6 @@ bool TransferQueue::tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo,
memcpy(img, bitmapOrigin, bpp * bitmap.width() * bitmap.height());
bitmap.unlockPixels();
- } else {
- // TODO: implement the partial invalidate here!
- XLOG("ERROR: don't expect to get here yet before we support partial inval");
}
ANativeWindow_unlockAndPost(m_ANW.get());
@@ -517,6 +548,15 @@ void TransferQueue::addItemCommon(const TileRenderInfo* renderInfo,
// Now fill the tileInfo.
TextureTileInfo* textureInfo = &(data->tileInfo);
+ IntRect inval(0, 0, 0, 0);
+ if (renderInfo->invalRect) {
+ inval.setX(renderInfo->invalRect->fLeft);
+ inval.setY(renderInfo->invalRect->fTop);
+ inval.setWidth(renderInfo->invalRect->width());
+ inval.setHeight(renderInfo->invalRect->height());
+ }
+ textureInfo->m_inval = inval;
+
textureInfo->m_x = renderInfo->x;
textureInfo->m_y = renderInfo->y;
textureInfo->m_scale = renderInfo->scale;
diff --git a/Source/WebCore/platform/graphics/android/TransferQueue.h b/Source/WebCore/platform/graphics/android/TransferQueue.h
index a18d448..ec3e5e2 100644
--- a/Source/WebCore/platform/graphics/android/TransferQueue.h
+++ b/Source/WebCore/platform/graphics/android/TransferQueue.h
@@ -119,7 +119,7 @@ public:
void initGLResources(int width, int height);
// insert the bitmap into the queue, mark the tile dirty if failing
- void updateQueueWithBitmap(const TileRenderInfo* renderInfo, int x, int y,
+ void updateQueueWithBitmap(const TileRenderInfo* renderInfo,
const SkBitmap& bitmap);
void addItemInTransferQueue(const TileRenderInfo* info,
@@ -151,7 +151,7 @@ public:
private:
// return true if successfully inserted into queue
- bool tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo, int x, int y,
+ bool tryUpdateQueueWithBitmap(const TileRenderInfo* renderInfo,
const SkBitmap& bitmap);
bool getHasGLContext();
void setHasGLContext(bool hasContext);
@@ -172,6 +172,7 @@ private:
void cleanupPendingDiscard();
void blitTileFromQueue(GLuint fboID, BaseTileTexture* destTex,
+ BaseTileTexture* frontTex,
GLuint srcTexId, GLenum srcTexTarget,
int index);