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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/graphics/win/UniscribeController.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
downloadexternal_webkit-cad810f21b803229eb11403f9209855525a25d57.zip
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/graphics/win/UniscribeController.cpp')
-rw-r--r--Source/WebCore/platform/graphics/win/UniscribeController.cpp465
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diff --git a/Source/WebCore/platform/graphics/win/UniscribeController.cpp b/Source/WebCore/platform/graphics/win/UniscribeController.cpp
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+/*
+ * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "UniscribeController.h"
+#include "Font.h"
+#include "SimpleFontData.h"
+#include <wtf/MathExtras.h>
+
+using namespace std;
+
+namespace WebCore {
+
+// FIXME: Rearchitect this to be more like WidthIterator in Font.cpp. Have an advance() method
+// that does stuff in that method instead of doing everything in the constructor. Have advance()
+// take the GlyphBuffer as an arg so that we don't have to populate the glyph buffer when
+// measuring.
+UniscribeController::UniscribeController(const Font* font, const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts)
+ : m_font(*font)
+ , m_run(run)
+ , m_fallbackFonts(fallbackFonts)
+ , m_minGlyphBoundingBoxX(numeric_limits<float>::max())
+ , m_maxGlyphBoundingBoxX(numeric_limits<float>::min())
+ , m_minGlyphBoundingBoxY(numeric_limits<float>::max())
+ , m_maxGlyphBoundingBoxY(numeric_limits<float>::min())
+ , m_end(run.length())
+ , m_currentCharacter(0)
+ , m_runWidthSoFar(0)
+ , m_padding(run.padding())
+ , m_computingOffsetPosition(false)
+ , m_includePartialGlyphs(false)
+ , m_offsetX(0)
+ , m_offsetPosition(0)
+{
+ if (!m_padding)
+ m_padPerSpace = 0;
+ else {
+ float numSpaces = 0;
+ for (int s = 0; s < m_run.length(); s++) {
+ if (Font::treatAsSpace(m_run[s]))
+ numSpaces++;
+ }
+
+ if (numSpaces == 0)
+ m_padPerSpace = 0;
+ else
+ m_padPerSpace = m_padding / numSpaces;
+ }
+
+ // Null out our uniscribe structs
+ resetControlAndState();
+}
+
+int UniscribeController::offsetForPosition(int x, bool includePartialGlyphs)
+{
+ m_computingOffsetPosition = true;
+ m_includePartialGlyphs = includePartialGlyphs;
+ m_offsetX = x;
+ m_offsetPosition = 0;
+ advance(m_run.length());
+ if (m_computingOffsetPosition) {
+ // The point is to the left or to the right of the entire run.
+ if (m_offsetX >= m_runWidthSoFar && m_run.ltr() || m_offsetX < 0 && m_run.rtl())
+ m_offsetPosition = m_end;
+ }
+ m_computingOffsetPosition = false;
+ return m_offsetPosition;
+}
+
+void UniscribeController::advance(unsigned offset, GlyphBuffer* glyphBuffer)
+{
+ // FIXME: We really want to be using a newer version of Uniscribe that supports the new OpenType
+ // functions. Those functions would allow us to turn off kerning and ligatures. Without being able
+ // to do that, we will have buggy line breaking and metrics when simple and complex text are close
+ // together (the complex code path will narrow the text because of kerning and ligatures and then
+ // when bidi processing splits into multiple runs, the simple portions will get wider and cause us to
+ // spill off the edge of a line).
+ if (static_cast<int>(offset) > m_end)
+ offset = m_end;
+
+ // Itemize the string.
+ const UChar* cp = m_run.data(m_currentCharacter);
+ int length = offset - m_currentCharacter;
+ if (length <= 0)
+ return;
+
+ unsigned baseCharacter = m_currentCharacter;
+
+ // We break up itemization of the string by fontData and (if needed) the use of small caps.
+
+ // FIXME: It's inconsistent that we use logical order when itemizing, since this
+ // does not match normal RTL.
+
+ // FIXME: This function should decode surrogate pairs. Currently it makes little difference that
+ // it does not because the font cache on Windows does not support non-BMP characters.
+ Vector<UChar, 256> smallCapsBuffer;
+ if (m_font.isSmallCaps())
+ smallCapsBuffer.resize(length);
+
+ unsigned indexOfFontTransition = m_run.rtl() ? length - 1 : 0;
+ const UChar* curr = m_run.rtl() ? cp + length - 1 : cp;
+ const UChar* end = m_run.rtl() ? cp - 1 : cp + length;
+
+ const SimpleFontData* fontData;
+ const SimpleFontData* nextFontData = m_font.glyphDataForCharacter(*curr, false).fontData;
+
+ UChar newC = 0;
+
+ bool isSmallCaps;
+ bool nextIsSmallCaps = m_font.isSmallCaps() && !(U_GET_GC_MASK(*curr) & U_GC_M_MASK) && (newC = u_toupper(*curr)) != *curr;
+
+ if (nextIsSmallCaps)
+ smallCapsBuffer[curr - cp] = newC;
+
+ while (true) {
+ curr = m_run.rtl() ? curr - 1 : curr + 1;
+ if (curr == end)
+ break;
+
+ fontData = nextFontData;
+ isSmallCaps = nextIsSmallCaps;
+ int index = curr - cp;
+ UChar c = *curr;
+
+ bool forceSmallCaps = isSmallCaps && (U_GET_GC_MASK(c) & U_GC_M_MASK);
+ nextFontData = m_font.glyphDataForCharacter(*curr, false, forceSmallCaps ? SmallCapsVariant : AutoVariant).fontData;
+ if (m_font.isSmallCaps()) {
+ nextIsSmallCaps = forceSmallCaps || (newC = u_toupper(c)) != c;
+ if (nextIsSmallCaps)
+ smallCapsBuffer[index] = forceSmallCaps ? c : newC;
+ }
+
+ if (m_fallbackFonts && nextFontData != fontData && fontData != m_font.primaryFont())
+ m_fallbackFonts->add(fontData);
+
+ if (nextFontData != fontData || nextIsSmallCaps != isSmallCaps) {
+ int itemStart = m_run.rtl() ? index + 1 : indexOfFontTransition;
+ int itemLength = m_run.rtl() ? indexOfFontTransition - index : index - indexOfFontTransition;
+ m_currentCharacter = baseCharacter + itemStart;
+ itemizeShapeAndPlace((isSmallCaps ? smallCapsBuffer.data() : cp) + itemStart, itemLength, fontData, glyphBuffer);
+ indexOfFontTransition = index;
+ }
+ }
+
+ int itemLength = m_run.rtl() ? indexOfFontTransition + 1 : length - indexOfFontTransition;
+ if (itemLength) {
+ if (m_fallbackFonts && nextFontData != m_font.primaryFont())
+ m_fallbackFonts->add(nextFontData);
+
+ int itemStart = m_run.rtl() ? 0 : indexOfFontTransition;
+ m_currentCharacter = baseCharacter + itemStart;
+ itemizeShapeAndPlace((nextIsSmallCaps ? smallCapsBuffer.data() : cp) + itemStart, itemLength, nextFontData, glyphBuffer);
+ }
+
+ m_currentCharacter = baseCharacter + length;
+}
+
+void UniscribeController::itemizeShapeAndPlace(const UChar* cp, unsigned length, const SimpleFontData* fontData, GlyphBuffer* glyphBuffer)
+{
+ // ScriptItemize (in Windows XP versions prior to SP2) can overflow by 1. This is why there is an extra empty item
+ // hanging out at the end of the array
+ m_items.resize(6);
+ int numItems = 0;
+ while (ScriptItemize(cp, length, m_items.size() - 1, &m_control, &m_state, m_items.data(), &numItems) == E_OUTOFMEMORY) {
+ m_items.resize(m_items.size() * 2);
+ resetControlAndState();
+ }
+ m_items.resize(numItems + 1);
+
+ if (m_run.rtl()) {
+ for (int i = m_items.size() - 2; i >= 0; i--) {
+ if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer))
+ return;
+ }
+ } else {
+ for (unsigned i = 0; i < m_items.size() - 1; i++) {
+ if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer))
+ return;
+ }
+ }
+}
+
+void UniscribeController::resetControlAndState()
+{
+ memset(&m_control, 0, sizeof(SCRIPT_CONTROL));
+ memset(&m_state, 0, sizeof(SCRIPT_STATE));
+
+ // Set up the correct direction for the run.
+ m_state.uBidiLevel = m_run.rtl();
+
+ // Lock the correct directional override.
+ m_state.fOverrideDirection = m_run.directionalOverride();
+}
+
+bool UniscribeController::shapeAndPlaceItem(const UChar* cp, unsigned i, const SimpleFontData* fontData, GlyphBuffer* glyphBuffer)
+{
+ // Determine the string for this item.
+ const UChar* str = cp + m_items[i].iCharPos;
+ int len = m_items[i+1].iCharPos - m_items[i].iCharPos;
+ SCRIPT_ITEM item = m_items[i];
+
+ // Set up buffers to hold the results of shaping the item.
+ Vector<WORD> glyphs;
+ Vector<WORD> clusters;
+ Vector<SCRIPT_VISATTR> visualAttributes;
+ clusters.resize(len);
+
+ // Shape the item.
+ // The recommended size for the glyph buffer is 1.5 * the character length + 16 in the uniscribe docs.
+ // Apparently this is a good size to avoid having to make repeated calls to ScriptShape.
+ glyphs.resize(1.5 * len + 16);
+ visualAttributes.resize(glyphs.size());
+
+ if (!shape(str, len, item, fontData, glyphs, clusters, visualAttributes))
+ return true;
+
+ // We now have a collection of glyphs.
+ Vector<GOFFSET> offsets;
+ Vector<int> advances;
+ offsets.resize(glyphs.size());
+ advances.resize(glyphs.size());
+ int glyphCount = 0;
+ HRESULT placeResult = ScriptPlace(0, fontData->scriptCache(), glyphs.data(), glyphs.size(), visualAttributes.data(),
+ &item.a, advances.data(), offsets.data(), 0);
+ if (placeResult == E_PENDING) {
+ // The script cache isn't primed with enough info yet. We need to select our HFONT into
+ // a DC and pass the DC in to ScriptPlace.
+ HDC hdc = GetDC(0);
+ HFONT hfont = fontData->platformData().hfont();
+ HFONT oldFont = (HFONT)SelectObject(hdc, hfont);
+ placeResult = ScriptPlace(hdc, fontData->scriptCache(), glyphs.data(), glyphs.size(), visualAttributes.data(),
+ &item.a, advances.data(), offsets.data(), 0);
+ SelectObject(hdc, oldFont);
+ ReleaseDC(0, hdc);
+ }
+
+ if (FAILED(placeResult) || glyphs.isEmpty())
+ return true;
+
+ // Convert all chars that should be treated as spaces to use the space glyph.
+ // We also create a map that allows us to quickly go from space glyphs or rounding
+ // hack glyphs back to their corresponding characters.
+ Vector<int> spaceCharacters(glyphs.size());
+ spaceCharacters.fill(-1);
+ Vector<int> roundingHackCharacters(glyphs.size());
+ roundingHackCharacters.fill(-1);
+ Vector<int> roundingHackWordBoundaries(glyphs.size());
+ roundingHackWordBoundaries.fill(-1);
+
+ const float cLogicalScale = fontData->platformData().useGDI() ? 1.0f : 32.0f;
+ unsigned logicalSpaceWidth = fontData->spaceWidth() * cLogicalScale;
+ float roundedSpaceWidth = roundf(fontData->spaceWidth());
+
+ for (int k = 0; k < len; k++) {
+ UChar ch = *(str + k);
+ bool treatAsSpace = Font::treatAsSpace(ch);
+ bool treatAsZeroWidthSpace = ch == zeroWidthSpace || Font::treatAsZeroWidthSpace(ch);
+ if (treatAsSpace || treatAsZeroWidthSpace) {
+ // Substitute in the space glyph at the appropriate place in the glyphs
+ // array.
+ glyphs[clusters[k]] = fontData->spaceGlyph();
+ advances[clusters[k]] = treatAsSpace ? logicalSpaceWidth : 0;
+ if (treatAsSpace)
+ spaceCharacters[clusters[k]] = m_currentCharacter + k + item.iCharPos;
+ }
+
+ if (Font::isRoundingHackCharacter(ch))
+ roundingHackCharacters[clusters[k]] = m_currentCharacter + k + item.iCharPos;
+
+ int boundary = k + m_currentCharacter + item.iCharPos;
+ if (boundary < m_run.length()) {
+ // When at the last character in the str, don't look one past the end for a rounding hack character.
+ // Instead look ahead to the first character of next item, if there is a next one.
+ if (k + 1 == len) {
+ if (i + 2 < m_items.size() // Check for at least 2 items remaining. The last item is a terminating item containing no characters.
+ && Font::isRoundingHackCharacter(*(cp + m_items[i + 1].iCharPos)))
+ roundingHackWordBoundaries[clusters[k]] = boundary;
+ } else if (Font::isRoundingHackCharacter(*(str + k + 1)))
+ roundingHackWordBoundaries[clusters[k]] = boundary;
+ }
+ }
+
+ // Populate our glyph buffer with this information.
+ bool hasExtraSpacing = m_font.letterSpacing() || m_font.wordSpacing() || m_padding;
+
+ float leftEdge = m_runWidthSoFar;
+
+ for (unsigned k = 0; k < glyphs.size(); k++) {
+ Glyph glyph = glyphs[k];
+ float advance = advances[k] / cLogicalScale;
+ float offsetX = offsets[k].du / cLogicalScale;
+ float offsetY = offsets[k].dv / cLogicalScale;
+
+ // Match AppKit's rules for the integer vs. non-integer rendering modes.
+ float roundedAdvance = roundf(advance);
+ if (!m_font.isPrinterFont() && !fontData->isSystemFont()) {
+ advance = roundedAdvance;
+ offsetX = roundf(offsetX);
+ offsetY = roundf(offsetY);
+ }
+
+ advance += fontData->syntheticBoldOffset();
+
+ // We special case spaces in two ways when applying word rounding.
+ // First, we round spaces to an adjusted width in all fonts.
+ // Second, in fixed-pitch fonts we ensure that all glyphs that
+ // match the width of the space glyph have the same width as the space glyph.
+ if (roundedAdvance == roundedSpaceWidth && (fontData->pitch() == FixedPitch || glyph == fontData->spaceGlyph()) &&
+ m_run.applyWordRounding())
+ advance = fontData->adjustedSpaceWidth();
+
+ if (hasExtraSpacing) {
+ // If we're a glyph with an advance, go ahead and add in letter-spacing.
+ // That way we weed out zero width lurkers. This behavior matches the fast text code path.
+ if (advance && m_font.letterSpacing())
+ advance += m_font.letterSpacing();
+
+ // Handle justification and word-spacing.
+ int characterIndex = spaceCharacters[k];
+ // characterIndex is left at the initial value of -1 for glyphs that do not map back to treated-as-space characters.
+ if (characterIndex != -1) {
+ // Account for padding. WebCore uses space padding to justify text.
+ // We distribute the specified padding over the available spaces in the run.
+ if (m_padding) {
+ // Use leftover padding if not evenly divisible by number of spaces.
+ if (m_padding < m_padPerSpace) {
+ advance += m_padding;
+ m_padding = 0;
+ } else {
+ float previousPadding = m_padding;
+ m_padding -= m_padPerSpace;
+ advance += roundf(previousPadding) - roundf(m_padding);
+ }
+ }
+
+ // Account for word-spacing.
+ if (characterIndex > 0 && !Font::treatAsSpace(*m_run.data(characterIndex - 1)) && m_font.wordSpacing())
+ advance += m_font.wordSpacing();
+ }
+ }
+
+ // Deal with the float/integer impedance mismatch between CG and WebCore. "Words" (characters
+ // followed by a character defined by isRoundingHackCharacter()) are always an integer width.
+ // We adjust the width of the last character of a "word" to ensure an integer width.
+ // Force characters that are used to determine word boundaries for the rounding hack
+ // to be integer width, so the following words will start on an integer boundary.
+ int roundingHackIndex = roundingHackCharacters[k];
+ if (m_run.applyWordRounding() && roundingHackIndex != -1)
+ advance = ceilf(advance);
+
+ // Check to see if the next character is a "rounding hack character", if so, adjust the
+ // width so that the total run width will be on an integer boundary.
+ int position = m_currentCharacter + len;
+ bool lastGlyph = (k == glyphs.size() - 1) && (m_run.rtl() ? i == 0 : i == m_items.size() - 2) && (position >= m_end);
+ if ((m_run.applyWordRounding() && roundingHackWordBoundaries[k] != -1) ||
+ (m_run.applyRunRounding() && lastGlyph)) {
+ float totalWidth = m_runWidthSoFar + advance;
+ advance += ceilf(totalWidth) - totalWidth;
+ }
+
+ m_runWidthSoFar += advance;
+
+ // FIXME: We need to take the GOFFSETS for combining glyphs and store them in the glyph buffer
+ // as well, so that when the time comes to draw those glyphs, we can apply the appropriate
+ // translation.
+ if (glyphBuffer) {
+ FloatSize size(offsetX, -offsetY);
+ glyphBuffer->add(glyph, fontData, advance, &size);
+ }
+
+ FloatRect glyphBounds = fontData->boundsForGlyph(glyph);
+ glyphBounds.move(m_glyphOrigin.x(), m_glyphOrigin.y());
+ m_minGlyphBoundingBoxX = min(m_minGlyphBoundingBoxX, glyphBounds.x());
+ m_maxGlyphBoundingBoxX = max(m_maxGlyphBoundingBoxX, glyphBounds.right());
+ m_minGlyphBoundingBoxY = min(m_minGlyphBoundingBoxY, glyphBounds.y());
+ m_maxGlyphBoundingBoxY = max(m_maxGlyphBoundingBoxY, glyphBounds.bottom());
+ m_glyphOrigin.move(advance + offsetX, -offsetY);
+
+ // Mutate the glyph array to contain our altered advances.
+ if (m_computingOffsetPosition)
+ advances[k] = advance;
+ }
+
+ while (m_computingOffsetPosition && m_offsetX >= leftEdge && m_offsetX < m_runWidthSoFar) {
+ // The position is somewhere inside this run.
+ int trailing = 0;
+ ScriptXtoCP(m_offsetX - leftEdge, clusters.size(), glyphs.size(), clusters.data(), visualAttributes.data(),
+ advances.data(), &item.a, &m_offsetPosition, &trailing);
+ if (trailing && m_includePartialGlyphs && m_offsetPosition < len - 1) {
+ m_offsetPosition += m_currentCharacter + m_items[i].iCharPos;
+ m_offsetX += m_run.rtl() ? -trailing : trailing;
+ } else {
+ m_computingOffsetPosition = false;
+ m_offsetPosition += m_currentCharacter + m_items[i].iCharPos;
+ if (trailing && m_includePartialGlyphs)
+ m_offsetPosition++;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool UniscribeController::shape(const UChar* str, int len, SCRIPT_ITEM item, const SimpleFontData* fontData,
+ Vector<WORD>& glyphs, Vector<WORD>& clusters,
+ Vector<SCRIPT_VISATTR>& visualAttributes)
+{
+ HDC hdc = 0;
+ HFONT oldFont = 0;
+ HRESULT shapeResult = E_PENDING;
+ int glyphCount = 0;
+ do {
+ shapeResult = ScriptShape(hdc, fontData->scriptCache(), str, len, glyphs.size(), &item.a,
+ glyphs.data(), clusters.data(), visualAttributes.data(), &glyphCount);
+ if (shapeResult == E_PENDING) {
+ // The script cache isn't primed with enough info yet. We need to select our HFONT into
+ // a DC and pass the DC in to ScriptShape.
+ ASSERT(!hdc);
+ hdc = GetDC(0);
+ HFONT hfont = fontData->platformData().hfont();
+ oldFont = (HFONT)SelectObject(hdc, hfont);
+ } else if (shapeResult == E_OUTOFMEMORY) {
+ // Need to resize our buffers.
+ glyphs.resize(glyphs.size() * 2);
+ visualAttributes.resize(glyphs.size());
+ }
+ } while (shapeResult == E_PENDING || shapeResult == E_OUTOFMEMORY);
+
+ if (hdc) {
+ SelectObject(hdc, oldFont);
+ ReleaseDC(0, hdc);
+ }
+
+ if (FAILED(shapeResult))
+ return false;
+
+ glyphs.shrink(glyphCount);
+ visualAttributes.shrink(glyphCount);
+
+ return true;
+}
+
+}