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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/graphics/win/UniscribeController.cpp | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/graphics/win/UniscribeController.cpp')
-rw-r--r-- | Source/WebCore/platform/graphics/win/UniscribeController.cpp | 465 |
1 files changed, 465 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/win/UniscribeController.cpp b/Source/WebCore/platform/graphics/win/UniscribeController.cpp new file mode 100644 index 0000000..ab32150 --- /dev/null +++ b/Source/WebCore/platform/graphics/win/UniscribeController.cpp @@ -0,0 +1,465 @@ +/* + * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, + * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF + * THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "UniscribeController.h" +#include "Font.h" +#include "SimpleFontData.h" +#include <wtf/MathExtras.h> + +using namespace std; + +namespace WebCore { + +// FIXME: Rearchitect this to be more like WidthIterator in Font.cpp. Have an advance() method +// that does stuff in that method instead of doing everything in the constructor. Have advance() +// take the GlyphBuffer as an arg so that we don't have to populate the glyph buffer when +// measuring. +UniscribeController::UniscribeController(const Font* font, const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts) + : m_font(*font) + , m_run(run) + , m_fallbackFonts(fallbackFonts) + , m_minGlyphBoundingBoxX(numeric_limits<float>::max()) + , m_maxGlyphBoundingBoxX(numeric_limits<float>::min()) + , m_minGlyphBoundingBoxY(numeric_limits<float>::max()) + , m_maxGlyphBoundingBoxY(numeric_limits<float>::min()) + , m_end(run.length()) + , m_currentCharacter(0) + , m_runWidthSoFar(0) + , m_padding(run.padding()) + , m_computingOffsetPosition(false) + , m_includePartialGlyphs(false) + , m_offsetX(0) + , m_offsetPosition(0) +{ + if (!m_padding) + m_padPerSpace = 0; + else { + float numSpaces = 0; + for (int s = 0; s < m_run.length(); s++) { + if (Font::treatAsSpace(m_run[s])) + numSpaces++; + } + + if (numSpaces == 0) + m_padPerSpace = 0; + else + m_padPerSpace = m_padding / numSpaces; + } + + // Null out our uniscribe structs + resetControlAndState(); +} + +int UniscribeController::offsetForPosition(int x, bool includePartialGlyphs) +{ + m_computingOffsetPosition = true; + m_includePartialGlyphs = includePartialGlyphs; + m_offsetX = x; + m_offsetPosition = 0; + advance(m_run.length()); + if (m_computingOffsetPosition) { + // The point is to the left or to the right of the entire run. + if (m_offsetX >= m_runWidthSoFar && m_run.ltr() || m_offsetX < 0 && m_run.rtl()) + m_offsetPosition = m_end; + } + m_computingOffsetPosition = false; + return m_offsetPosition; +} + +void UniscribeController::advance(unsigned offset, GlyphBuffer* glyphBuffer) +{ + // FIXME: We really want to be using a newer version of Uniscribe that supports the new OpenType + // functions. Those functions would allow us to turn off kerning and ligatures. Without being able + // to do that, we will have buggy line breaking and metrics when simple and complex text are close + // together (the complex code path will narrow the text because of kerning and ligatures and then + // when bidi processing splits into multiple runs, the simple portions will get wider and cause us to + // spill off the edge of a line). + if (static_cast<int>(offset) > m_end) + offset = m_end; + + // Itemize the string. + const UChar* cp = m_run.data(m_currentCharacter); + int length = offset - m_currentCharacter; + if (length <= 0) + return; + + unsigned baseCharacter = m_currentCharacter; + + // We break up itemization of the string by fontData and (if needed) the use of small caps. + + // FIXME: It's inconsistent that we use logical order when itemizing, since this + // does not match normal RTL. + + // FIXME: This function should decode surrogate pairs. Currently it makes little difference that + // it does not because the font cache on Windows does not support non-BMP characters. + Vector<UChar, 256> smallCapsBuffer; + if (m_font.isSmallCaps()) + smallCapsBuffer.resize(length); + + unsigned indexOfFontTransition = m_run.rtl() ? length - 1 : 0; + const UChar* curr = m_run.rtl() ? cp + length - 1 : cp; + const UChar* end = m_run.rtl() ? cp - 1 : cp + length; + + const SimpleFontData* fontData; + const SimpleFontData* nextFontData = m_font.glyphDataForCharacter(*curr, false).fontData; + + UChar newC = 0; + + bool isSmallCaps; + bool nextIsSmallCaps = m_font.isSmallCaps() && !(U_GET_GC_MASK(*curr) & U_GC_M_MASK) && (newC = u_toupper(*curr)) != *curr; + + if (nextIsSmallCaps) + smallCapsBuffer[curr - cp] = newC; + + while (true) { + curr = m_run.rtl() ? curr - 1 : curr + 1; + if (curr == end) + break; + + fontData = nextFontData; + isSmallCaps = nextIsSmallCaps; + int index = curr - cp; + UChar c = *curr; + + bool forceSmallCaps = isSmallCaps && (U_GET_GC_MASK(c) & U_GC_M_MASK); + nextFontData = m_font.glyphDataForCharacter(*curr, false, forceSmallCaps ? SmallCapsVariant : AutoVariant).fontData; + if (m_font.isSmallCaps()) { + nextIsSmallCaps = forceSmallCaps || (newC = u_toupper(c)) != c; + if (nextIsSmallCaps) + smallCapsBuffer[index] = forceSmallCaps ? c : newC; + } + + if (m_fallbackFonts && nextFontData != fontData && fontData != m_font.primaryFont()) + m_fallbackFonts->add(fontData); + + if (nextFontData != fontData || nextIsSmallCaps != isSmallCaps) { + int itemStart = m_run.rtl() ? index + 1 : indexOfFontTransition; + int itemLength = m_run.rtl() ? indexOfFontTransition - index : index - indexOfFontTransition; + m_currentCharacter = baseCharacter + itemStart; + itemizeShapeAndPlace((isSmallCaps ? smallCapsBuffer.data() : cp) + itemStart, itemLength, fontData, glyphBuffer); + indexOfFontTransition = index; + } + } + + int itemLength = m_run.rtl() ? indexOfFontTransition + 1 : length - indexOfFontTransition; + if (itemLength) { + if (m_fallbackFonts && nextFontData != m_font.primaryFont()) + m_fallbackFonts->add(nextFontData); + + int itemStart = m_run.rtl() ? 0 : indexOfFontTransition; + m_currentCharacter = baseCharacter + itemStart; + itemizeShapeAndPlace((nextIsSmallCaps ? smallCapsBuffer.data() : cp) + itemStart, itemLength, nextFontData, glyphBuffer); + } + + m_currentCharacter = baseCharacter + length; +} + +void UniscribeController::itemizeShapeAndPlace(const UChar* cp, unsigned length, const SimpleFontData* fontData, GlyphBuffer* glyphBuffer) +{ + // ScriptItemize (in Windows XP versions prior to SP2) can overflow by 1. This is why there is an extra empty item + // hanging out at the end of the array + m_items.resize(6); + int numItems = 0; + while (ScriptItemize(cp, length, m_items.size() - 1, &m_control, &m_state, m_items.data(), &numItems) == E_OUTOFMEMORY) { + m_items.resize(m_items.size() * 2); + resetControlAndState(); + } + m_items.resize(numItems + 1); + + if (m_run.rtl()) { + for (int i = m_items.size() - 2; i >= 0; i--) { + if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer)) + return; + } + } else { + for (unsigned i = 0; i < m_items.size() - 1; i++) { + if (!shapeAndPlaceItem(cp, i, fontData, glyphBuffer)) + return; + } + } +} + +void UniscribeController::resetControlAndState() +{ + memset(&m_control, 0, sizeof(SCRIPT_CONTROL)); + memset(&m_state, 0, sizeof(SCRIPT_STATE)); + + // Set up the correct direction for the run. + m_state.uBidiLevel = m_run.rtl(); + + // Lock the correct directional override. + m_state.fOverrideDirection = m_run.directionalOverride(); +} + +bool UniscribeController::shapeAndPlaceItem(const UChar* cp, unsigned i, const SimpleFontData* fontData, GlyphBuffer* glyphBuffer) +{ + // Determine the string for this item. + const UChar* str = cp + m_items[i].iCharPos; + int len = m_items[i+1].iCharPos - m_items[i].iCharPos; + SCRIPT_ITEM item = m_items[i]; + + // Set up buffers to hold the results of shaping the item. + Vector<WORD> glyphs; + Vector<WORD> clusters; + Vector<SCRIPT_VISATTR> visualAttributes; + clusters.resize(len); + + // Shape the item. + // The recommended size for the glyph buffer is 1.5 * the character length + 16 in the uniscribe docs. + // Apparently this is a good size to avoid having to make repeated calls to ScriptShape. + glyphs.resize(1.5 * len + 16); + visualAttributes.resize(glyphs.size()); + + if (!shape(str, len, item, fontData, glyphs, clusters, visualAttributes)) + return true; + + // We now have a collection of glyphs. + Vector<GOFFSET> offsets; + Vector<int> advances; + offsets.resize(glyphs.size()); + advances.resize(glyphs.size()); + int glyphCount = 0; + HRESULT placeResult = ScriptPlace(0, fontData->scriptCache(), glyphs.data(), glyphs.size(), visualAttributes.data(), + &item.a, advances.data(), offsets.data(), 0); + if (placeResult == E_PENDING) { + // The script cache isn't primed with enough info yet. We need to select our HFONT into + // a DC and pass the DC in to ScriptPlace. + HDC hdc = GetDC(0); + HFONT hfont = fontData->platformData().hfont(); + HFONT oldFont = (HFONT)SelectObject(hdc, hfont); + placeResult = ScriptPlace(hdc, fontData->scriptCache(), glyphs.data(), glyphs.size(), visualAttributes.data(), + &item.a, advances.data(), offsets.data(), 0); + SelectObject(hdc, oldFont); + ReleaseDC(0, hdc); + } + + if (FAILED(placeResult) || glyphs.isEmpty()) + return true; + + // Convert all chars that should be treated as spaces to use the space glyph. + // We also create a map that allows us to quickly go from space glyphs or rounding + // hack glyphs back to their corresponding characters. + Vector<int> spaceCharacters(glyphs.size()); + spaceCharacters.fill(-1); + Vector<int> roundingHackCharacters(glyphs.size()); + roundingHackCharacters.fill(-1); + Vector<int> roundingHackWordBoundaries(glyphs.size()); + roundingHackWordBoundaries.fill(-1); + + const float cLogicalScale = fontData->platformData().useGDI() ? 1.0f : 32.0f; + unsigned logicalSpaceWidth = fontData->spaceWidth() * cLogicalScale; + float roundedSpaceWidth = roundf(fontData->spaceWidth()); + + for (int k = 0; k < len; k++) { + UChar ch = *(str + k); + bool treatAsSpace = Font::treatAsSpace(ch); + bool treatAsZeroWidthSpace = ch == zeroWidthSpace || Font::treatAsZeroWidthSpace(ch); + if (treatAsSpace || treatAsZeroWidthSpace) { + // Substitute in the space glyph at the appropriate place in the glyphs + // array. + glyphs[clusters[k]] = fontData->spaceGlyph(); + advances[clusters[k]] = treatAsSpace ? logicalSpaceWidth : 0; + if (treatAsSpace) + spaceCharacters[clusters[k]] = m_currentCharacter + k + item.iCharPos; + } + + if (Font::isRoundingHackCharacter(ch)) + roundingHackCharacters[clusters[k]] = m_currentCharacter + k + item.iCharPos; + + int boundary = k + m_currentCharacter + item.iCharPos; + if (boundary < m_run.length()) { + // When at the last character in the str, don't look one past the end for a rounding hack character. + // Instead look ahead to the first character of next item, if there is a next one. + if (k + 1 == len) { + if (i + 2 < m_items.size() // Check for at least 2 items remaining. The last item is a terminating item containing no characters. + && Font::isRoundingHackCharacter(*(cp + m_items[i + 1].iCharPos))) + roundingHackWordBoundaries[clusters[k]] = boundary; + } else if (Font::isRoundingHackCharacter(*(str + k + 1))) + roundingHackWordBoundaries[clusters[k]] = boundary; + } + } + + // Populate our glyph buffer with this information. + bool hasExtraSpacing = m_font.letterSpacing() || m_font.wordSpacing() || m_padding; + + float leftEdge = m_runWidthSoFar; + + for (unsigned k = 0; k < glyphs.size(); k++) { + Glyph glyph = glyphs[k]; + float advance = advances[k] / cLogicalScale; + float offsetX = offsets[k].du / cLogicalScale; + float offsetY = offsets[k].dv / cLogicalScale; + + // Match AppKit's rules for the integer vs. non-integer rendering modes. + float roundedAdvance = roundf(advance); + if (!m_font.isPrinterFont() && !fontData->isSystemFont()) { + advance = roundedAdvance; + offsetX = roundf(offsetX); + offsetY = roundf(offsetY); + } + + advance += fontData->syntheticBoldOffset(); + + // We special case spaces in two ways when applying word rounding. + // First, we round spaces to an adjusted width in all fonts. + // Second, in fixed-pitch fonts we ensure that all glyphs that + // match the width of the space glyph have the same width as the space glyph. + if (roundedAdvance == roundedSpaceWidth && (fontData->pitch() == FixedPitch || glyph == fontData->spaceGlyph()) && + m_run.applyWordRounding()) + advance = fontData->adjustedSpaceWidth(); + + if (hasExtraSpacing) { + // If we're a glyph with an advance, go ahead and add in letter-spacing. + // That way we weed out zero width lurkers. This behavior matches the fast text code path. + if (advance && m_font.letterSpacing()) + advance += m_font.letterSpacing(); + + // Handle justification and word-spacing. + int characterIndex = spaceCharacters[k]; + // characterIndex is left at the initial value of -1 for glyphs that do not map back to treated-as-space characters. + if (characterIndex != -1) { + // Account for padding. WebCore uses space padding to justify text. + // We distribute the specified padding over the available spaces in the run. + if (m_padding) { + // Use leftover padding if not evenly divisible by number of spaces. + if (m_padding < m_padPerSpace) { + advance += m_padding; + m_padding = 0; + } else { + float previousPadding = m_padding; + m_padding -= m_padPerSpace; + advance += roundf(previousPadding) - roundf(m_padding); + } + } + + // Account for word-spacing. + if (characterIndex > 0 && !Font::treatAsSpace(*m_run.data(characterIndex - 1)) && m_font.wordSpacing()) + advance += m_font.wordSpacing(); + } + } + + // Deal with the float/integer impedance mismatch between CG and WebCore. "Words" (characters + // followed by a character defined by isRoundingHackCharacter()) are always an integer width. + // We adjust the width of the last character of a "word" to ensure an integer width. + // Force characters that are used to determine word boundaries for the rounding hack + // to be integer width, so the following words will start on an integer boundary. + int roundingHackIndex = roundingHackCharacters[k]; + if (m_run.applyWordRounding() && roundingHackIndex != -1) + advance = ceilf(advance); + + // Check to see if the next character is a "rounding hack character", if so, adjust the + // width so that the total run width will be on an integer boundary. + int position = m_currentCharacter + len; + bool lastGlyph = (k == glyphs.size() - 1) && (m_run.rtl() ? i == 0 : i == m_items.size() - 2) && (position >= m_end); + if ((m_run.applyWordRounding() && roundingHackWordBoundaries[k] != -1) || + (m_run.applyRunRounding() && lastGlyph)) { + float totalWidth = m_runWidthSoFar + advance; + advance += ceilf(totalWidth) - totalWidth; + } + + m_runWidthSoFar += advance; + + // FIXME: We need to take the GOFFSETS for combining glyphs and store them in the glyph buffer + // as well, so that when the time comes to draw those glyphs, we can apply the appropriate + // translation. + if (glyphBuffer) { + FloatSize size(offsetX, -offsetY); + glyphBuffer->add(glyph, fontData, advance, &size); + } + + FloatRect glyphBounds = fontData->boundsForGlyph(glyph); + glyphBounds.move(m_glyphOrigin.x(), m_glyphOrigin.y()); + m_minGlyphBoundingBoxX = min(m_minGlyphBoundingBoxX, glyphBounds.x()); + m_maxGlyphBoundingBoxX = max(m_maxGlyphBoundingBoxX, glyphBounds.right()); + m_minGlyphBoundingBoxY = min(m_minGlyphBoundingBoxY, glyphBounds.y()); + m_maxGlyphBoundingBoxY = max(m_maxGlyphBoundingBoxY, glyphBounds.bottom()); + m_glyphOrigin.move(advance + offsetX, -offsetY); + + // Mutate the glyph array to contain our altered advances. + if (m_computingOffsetPosition) + advances[k] = advance; + } + + while (m_computingOffsetPosition && m_offsetX >= leftEdge && m_offsetX < m_runWidthSoFar) { + // The position is somewhere inside this run. + int trailing = 0; + ScriptXtoCP(m_offsetX - leftEdge, clusters.size(), glyphs.size(), clusters.data(), visualAttributes.data(), + advances.data(), &item.a, &m_offsetPosition, &trailing); + if (trailing && m_includePartialGlyphs && m_offsetPosition < len - 1) { + m_offsetPosition += m_currentCharacter + m_items[i].iCharPos; + m_offsetX += m_run.rtl() ? -trailing : trailing; + } else { + m_computingOffsetPosition = false; + m_offsetPosition += m_currentCharacter + m_items[i].iCharPos; + if (trailing && m_includePartialGlyphs) + m_offsetPosition++; + return false; + } + } + + return true; +} + +bool UniscribeController::shape(const UChar* str, int len, SCRIPT_ITEM item, const SimpleFontData* fontData, + Vector<WORD>& glyphs, Vector<WORD>& clusters, + Vector<SCRIPT_VISATTR>& visualAttributes) +{ + HDC hdc = 0; + HFONT oldFont = 0; + HRESULT shapeResult = E_PENDING; + int glyphCount = 0; + do { + shapeResult = ScriptShape(hdc, fontData->scriptCache(), str, len, glyphs.size(), &item.a, + glyphs.data(), clusters.data(), visualAttributes.data(), &glyphCount); + if (shapeResult == E_PENDING) { + // The script cache isn't primed with enough info yet. We need to select our HFONT into + // a DC and pass the DC in to ScriptShape. + ASSERT(!hdc); + hdc = GetDC(0); + HFONT hfont = fontData->platformData().hfont(); + oldFont = (HFONT)SelectObject(hdc, hfont); + } else if (shapeResult == E_OUTOFMEMORY) { + // Need to resize our buffers. + glyphs.resize(glyphs.size() * 2); + visualAttributes.resize(glyphs.size()); + } + } while (shapeResult == E_PENDING || shapeResult == E_OUTOFMEMORY); + + if (hdc) { + SelectObject(hdc, oldFont); + ReleaseDC(0, hdc); + } + + if (FAILED(shapeResult)) + return false; + + glyphs.shrink(glyphCount); + visualAttributes.shrink(glyphCount); + + return true; +} + +} |