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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/rendering/RenderInline.h
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
downloadexternal_webkit-cad810f21b803229eb11403f9209855525a25d57.zip
external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/rendering/RenderInline.h')
-rw-r--r--Source/WebCore/rendering/RenderInline.h177
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diff --git a/Source/WebCore/rendering/RenderInline.h b/Source/WebCore/rendering/RenderInline.h
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+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderInline_h
+#define RenderInline_h
+
+#include "RenderBoxModelObject.h"
+#include "RenderLineBoxList.h"
+
+namespace WebCore {
+
+class Position;
+
+class RenderInline : public RenderBoxModelObject {
+public:
+ explicit RenderInline(Node*);
+
+ virtual void destroy();
+
+ virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
+
+ virtual int marginLeft() const;
+ virtual int marginRight() const;
+ virtual int marginTop() const;
+ virtual int marginBottom() const;
+ virtual int marginBefore() const { return 0; }
+ virtual int marginAfter() const { return 0; }
+ virtual int marginStart() const;
+ virtual int marginEnd() const;
+
+ virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
+ virtual void absoluteQuads(Vector<FloatQuad>&);
+
+ virtual IntSize offsetFromContainer(RenderObject*, const IntPoint&) const;
+
+ IntRect linesBoundingBox() const;
+ IntRect linesVisualOverflowBoundingBox() const;
+
+ InlineFlowBox* createAndAppendInlineFlowBox();
+
+ void dirtyLineBoxes(bool fullLayout);
+
+ RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
+ const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; }
+
+ InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
+ InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
+
+ virtual RenderBoxModelObject* virtualContinuation() const { return continuation(); }
+ RenderInline* inlineElementContinuation() const;
+
+ virtual void updateDragState(bool dragOn);
+
+ IntSize relativePositionedInlineOffset(const RenderBox* child) const;
+
+ virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
+ void paintOutline(GraphicsContext*, int tx, int ty);
+
+ using RenderBoxModelObject::continuation;
+ using RenderBoxModelObject::setContinuation;
+
+protected:
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+
+private:
+ virtual RenderObjectChildList* virtualChildren() { return children(); }
+ virtual const RenderObjectChildList* virtualChildren() const { return children(); }
+ const RenderObjectChildList* children() const { return &m_children; }
+ RenderObjectChildList* children() { return &m_children; }
+
+ virtual const char* renderName() const;
+
+ virtual bool isRenderInline() const { return true; }
+
+ void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
+ virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0);
+
+ void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
+ RenderObject* beforeChild, RenderBoxModelObject* oldCont);
+ void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
+ RenderObject* newChild, RenderBoxModelObject* oldCont);
+
+ virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout()
+
+ virtual void paint(PaintInfo&, int tx, int ty);
+
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
+
+ virtual bool requiresLayer() const { return isRelPositioned() || isTransparent() || hasMask(); }
+
+ virtual int offsetLeft() const;
+ virtual int offsetTop() const;
+ virtual int offsetWidth() const { return linesBoundingBox().width(); }
+ virtual int offsetHeight() const { return linesBoundingBox().height(); }
+
+ virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
+ virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintContainer, int outlineWidth);
+ virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& rect, bool fixed);
+
+ virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState&) const;
+ virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const;
+
+ virtual VisiblePosition positionForPoint(const IntPoint&);
+
+ virtual IntRect borderBoundingBox() const
+ {
+ IntRect boundingBox = linesBoundingBox();
+ return IntRect(0, 0, boundingBox.width(), boundingBox.height());
+ }
+
+ virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby
+
+ virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
+
+ virtual int lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
+ virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
+
+ virtual void childBecameNonInline(RenderObject* child);
+
+ virtual void updateHitTestResult(HitTestResult&, const IntPoint&);
+
+ virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
+
+#if ENABLE(DASHBOARD_SUPPORT)
+ virtual void addDashboardRegions(Vector<DashboardRegionValue>&);
+#endif
+
+ virtual void updateBoxModelInfoFromStyle();
+
+ static RenderInline* cloneInline(RenderInline* src);
+
+ void paintOutlineForLine(GraphicsContext*, int tx, int ty, const IntRect& prevLine, const IntRect& thisLine, const IntRect& nextLine);
+ RenderBoxModelObject* continuationBefore(RenderObject* beforeChild);
+
+ RenderObjectChildList m_children;
+ RenderLineBoxList m_lineBoxes; // All of the line boxes created for this inline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes.
+
+ mutable int m_lineHeight;
+};
+
+inline RenderInline* toRenderInline(RenderObject* object)
+{
+ ASSERT(!object || object->isRenderInline());
+ return static_cast<RenderInline*>(object);
+}
+
+inline const RenderInline* toRenderInline(const RenderObject* object)
+{
+ ASSERT(!object || object->isRenderInline());
+ return static_cast<const RenderInline*>(object);
+}
+
+// This will catch anyone doing an unnecessary cast.
+void toRenderInline(const RenderInline*);
+
+} // namespace WebCore
+
+#endif // RenderInline_h