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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/rendering/RenderReplaced.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/rendering/RenderReplaced.cpp')
-rw-r--r--Source/WebCore/rendering/RenderReplaced.cpp412
1 files changed, 412 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderReplaced.cpp b/Source/WebCore/rendering/RenderReplaced.cpp
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+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ * Copyright (C) 2000 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "RenderReplaced.h"
+
+#include "GraphicsContext.h"
+#include "RenderBlock.h"
+#include "RenderLayer.h"
+#include "RenderTheme.h"
+#include "RenderView.h"
+#include "VisiblePosition.h"
+
+using namespace std;
+
+namespace WebCore {
+
+const int cDefaultWidth = 300;
+const int cDefaultHeight = 150;
+
+RenderReplaced::RenderReplaced(Node* node)
+ : RenderBox(node)
+ , m_intrinsicSize(cDefaultWidth, cDefaultHeight)
+ , m_hasIntrinsicSize(false)
+{
+ setReplaced(true);
+}
+
+RenderReplaced::RenderReplaced(Node* node, const IntSize& intrinsicSize)
+ : RenderBox(node)
+ , m_intrinsicSize(intrinsicSize)
+ , m_hasIntrinsicSize(true)
+{
+ setReplaced(true);
+}
+
+RenderReplaced::~RenderReplaced()
+{
+}
+
+void RenderReplaced::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
+{
+ RenderBox::styleDidChange(diff, oldStyle);
+
+ bool hadStyle = (oldStyle != 0);
+ float oldZoom = hadStyle ? oldStyle->effectiveZoom() : RenderStyle::initialZoom();
+ if (style() && style()->effectiveZoom() != oldZoom)
+ intrinsicSizeChanged();
+}
+
+void RenderReplaced::layout()
+{
+ ASSERT(needsLayout());
+
+ LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
+
+ setHeight(minimumReplacedHeight());
+
+ computeLogicalWidth();
+ computeLogicalHeight();
+
+ m_overflow.clear();
+ addShadowOverflow();
+ updateLayerTransform();
+
+ repainter.repaintAfterLayout();
+ setNeedsLayout(false);
+}
+
+void RenderReplaced::intrinsicSizeChanged()
+{
+ int scaledWidth = static_cast<int>(cDefaultWidth * style()->effectiveZoom());
+ int scaledHeight = static_cast<int>(cDefaultHeight * style()->effectiveZoom());
+ m_intrinsicSize = IntSize(scaledWidth, scaledHeight);
+ setNeedsLayoutAndPrefWidthsRecalc();
+}
+
+void RenderReplaced::paint(PaintInfo& paintInfo, int tx, int ty)
+{
+ if (!shouldPaint(paintInfo, tx, ty))
+ return;
+
+ tx += x();
+ ty += y();
+
+ if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection))
+ paintBoxDecorations(paintInfo, tx, ty);
+
+ if (paintInfo.phase == PaintPhaseMask) {
+ paintMask(paintInfo, tx, ty);
+ return;
+ }
+
+ if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth())
+ paintOutline(paintInfo.context, tx, ty, width(), height());
+
+ if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection)
+ return;
+
+ if (!paintInfo.shouldPaintWithinRoot(this))
+ return;
+
+ bool drawSelectionTint = selectionState() != SelectionNone && !document()->printing();
+ if (paintInfo.phase == PaintPhaseSelection) {
+ if (selectionState() == SelectionNone)
+ return;
+ drawSelectionTint = false;
+ }
+
+ bool completelyClippedOut = false;
+ if (style()->hasBorderRadius()) {
+ IntRect borderRect = IntRect(tx, ty, width(), height());
+
+ if (borderRect.isEmpty())
+ completelyClippedOut = true;
+ else {
+ // Push a clip if we have a border radius, since we want to round the foreground content that gets painted.
+ paintInfo.context->save();
+
+ IntSize topLeft, topRight, bottomLeft, bottomRight;
+ style()->getBorderRadiiForRect(borderRect, topLeft, topRight, bottomLeft, bottomRight);
+
+ paintInfo.context->addRoundedRectClip(borderRect, topLeft, topRight, bottomLeft, bottomRight);
+ }
+ }
+
+ if (!completelyClippedOut) {
+ paintReplaced(paintInfo, tx, ty);
+
+ if (style()->hasBorderRadius())
+ paintInfo.context->restore();
+ }
+
+ // The selection tint never gets clipped by border-radius rounding, since we want it to run right up to the edges of
+ // surrounding content.
+ if (drawSelectionTint) {
+ IntRect selectionPaintingRect = localSelectionRect();
+ selectionPaintingRect.move(tx, ty);
+ paintInfo.context->fillRect(selectionPaintingRect, selectionBackgroundColor(), style()->colorSpace());
+ }
+}
+
+bool RenderReplaced::shouldPaint(PaintInfo& paintInfo, int& tx, int& ty)
+{
+ if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseOutline && paintInfo.phase != PaintPhaseSelfOutline
+ && paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseMask)
+ return false;
+
+ if (!paintInfo.shouldPaintWithinRoot(this))
+ return false;
+
+ // if we're invisible or haven't received a layout yet, then just bail.
+ if (style()->visibility() != VISIBLE)
+ return false;
+
+ int currentTX = tx + x();
+ int currentTY = ty + y();
+
+ // Early exit if the element touches the edges.
+ int top = currentTY + topVisualOverflow();
+ int bottom = currentTY + bottomVisualOverflow();
+ if (isSelected() && m_inlineBoxWrapper) {
+ int selTop = ty + m_inlineBoxWrapper->root()->selectionTop();
+ int selBottom = ty + selTop + m_inlineBoxWrapper->root()->selectionHeight();
+ top = min(selTop, top);
+ bottom = max(selBottom, bottom);
+ }
+
+ int os = 2 * maximalOutlineSize(paintInfo.phase);
+ if (currentTX + leftVisualOverflow() >= paintInfo.rect.right() + os || currentTX + rightVisualOverflow() <= paintInfo.rect.x() - os)
+ return false;
+ if (top >= paintInfo.rect.bottom() + os || bottom <= paintInfo.rect.y() - os)
+ return false;
+
+ return true;
+}
+
+static inline bool lengthIsSpecified(Length length)
+{
+ LengthType lengthType = length.type();
+ return lengthType == Fixed || lengthType == Percent;
+}
+
+int RenderReplaced::computeReplacedLogicalWidth(bool includeMaxWidth) const
+{
+ int logicalWidth;
+ if (lengthIsSpecified(style()->width()))
+ logicalWidth = computeReplacedLogicalWidthUsing(style()->logicalWidth());
+ else if (m_hasIntrinsicSize)
+ logicalWidth = calcAspectRatioLogicalWidth();
+ else
+ logicalWidth = intrinsicLogicalWidth();
+
+ int minLogicalWidth = computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
+ int maxLogicalWidth = !includeMaxWidth || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
+
+ return max(minLogicalWidth, min(logicalWidth, maxLogicalWidth));
+}
+
+int RenderReplaced::computeReplacedLogicalHeight() const
+{
+ int logicalHeight;
+ if (lengthIsSpecified(style()->logicalHeight()))
+ logicalHeight = computeReplacedLogicalHeightUsing(style()->logicalHeight());
+ else if (m_hasIntrinsicSize)
+ logicalHeight = calcAspectRatioLogicalHeight();
+ else
+ logicalHeight = intrinsicLogicalHeight();
+
+ int minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
+ int maxLogicalHeight = style()->logicalMaxHeight().isUndefined() ? logicalHeight : computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
+
+ return max(minLogicalHeight, min(logicalHeight, maxLogicalHeight));
+}
+
+int RenderReplaced::calcAspectRatioLogicalWidth() const
+{
+ int intrinsicWidth = intrinsicLogicalWidth();
+ int intrinsicHeight = intrinsicLogicalHeight();
+ if (!intrinsicHeight)
+ return 0;
+ return RenderBox::computeReplacedLogicalHeight() * intrinsicWidth / intrinsicHeight;
+}
+
+int RenderReplaced::calcAspectRatioLogicalHeight() const
+{
+ int intrinsicWidth = intrinsicLogicalWidth();
+ int intrinsicHeight = intrinsicLogicalHeight();
+ if (!intrinsicWidth)
+ return 0;
+ return RenderBox::computeReplacedLogicalWidth() * intrinsicHeight / intrinsicWidth;
+}
+
+void RenderReplaced::computePreferredLogicalWidths()
+{
+ ASSERT(preferredLogicalWidthsDirty());
+
+ int borderAndPadding = borderAndPaddingWidth();
+ m_maxPreferredLogicalWidth = computeReplacedLogicalWidth(false) + borderAndPadding;
+
+ if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength)
+ m_maxPreferredLogicalWidth = min(m_maxPreferredLogicalWidth, style()->maxWidth().value() + (style()->boxSizing() == CONTENT_BOX ? borderAndPadding : 0));
+
+ if (style()->width().isPercent() || style()->height().isPercent()
+ || style()->maxWidth().isPercent() || style()->maxHeight().isPercent()
+ || style()->minWidth().isPercent() || style()->minHeight().isPercent())
+ m_minPreferredLogicalWidth = 0;
+ else
+ m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth;
+
+ setPreferredLogicalWidthsDirty(false);
+}
+
+unsigned RenderReplaced::caretMaxRenderedOffset() const
+{
+ return 1;
+}
+
+VisiblePosition RenderReplaced::positionForPoint(const IntPoint& point)
+{
+ InlineBox* box = inlineBoxWrapper();
+ if (!box)
+ return createVisiblePosition(0, DOWNSTREAM);
+
+ // FIXME: This code is buggy if the replaced element is relative positioned.
+
+ RootInlineBox* root = box->root();
+
+ int top = root->selectionTop();
+ int bottom = root->selectionBottom();
+
+ int blockDirectionPosition = box->isHorizontal() ? point.y() + y() : point.x() + x();
+ int lineDirectionPosition = box->isHorizontal() ? point.x() + x() : point.y() + y();
+
+ if (blockDirectionPosition < top)
+ return createVisiblePosition(caretMinOffset(), DOWNSTREAM); // coordinates are above
+
+ if (blockDirectionPosition >= bottom)
+ return createVisiblePosition(caretMaxOffset(), DOWNSTREAM); // coordinates are below
+
+ if (node()) {
+ if (lineDirectionPosition <= box->logicalLeft() + (box->logicalWidth() / 2))
+ return createVisiblePosition(0, DOWNSTREAM);
+ return createVisiblePosition(1, DOWNSTREAM);
+ }
+
+ return RenderBox::positionForPoint(point);
+}
+
+IntRect RenderReplaced::selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool clipToVisibleContent)
+{
+ ASSERT(!needsLayout());
+
+ if (!isSelected())
+ return IntRect();
+
+ IntRect rect = localSelectionRect();
+ if (clipToVisibleContent)
+ computeRectForRepaint(repaintContainer, rect);
+ else
+ rect = localToContainerQuad(FloatRect(rect), repaintContainer).enclosingBoundingBox();
+
+ return rect;
+}
+
+IntRect RenderReplaced::localSelectionRect(bool checkWhetherSelected) const
+{
+ if (checkWhetherSelected && !isSelected())
+ return IntRect();
+
+ if (!m_inlineBoxWrapper)
+ // We're a block-level replaced element. Just return our own dimensions.
+ return IntRect(0, 0, width(), height());
+
+ RootInlineBox* root = m_inlineBoxWrapper->root();
+ int newLogicalTop = root->block()->style()->isFlippedBlocksWritingMode() ? m_inlineBoxWrapper->logicalBottom() - root->selectionBottom() : root->selectionTop() - m_inlineBoxWrapper->logicalTop();
+ if (root->block()->style()->isHorizontalWritingMode())
+ return IntRect(0, newLogicalTop, width(), root->selectionHeight());
+ return IntRect(newLogicalTop, 0, root->selectionHeight(), height());
+}
+
+void RenderReplaced::setSelectionState(SelectionState s)
+{
+ RenderBox::setSelectionState(s); // The selection state for our containing block hierarchy is updated by the base class call.
+ if (m_inlineBoxWrapper) {
+ RootInlineBox* line = m_inlineBoxWrapper->root();
+ if (line)
+ line->setHasSelectedChildren(isSelected());
+ }
+}
+
+bool RenderReplaced::isSelected() const
+{
+ SelectionState s = selectionState();
+ if (s == SelectionNone)
+ return false;
+ if (s == SelectionInside)
+ return true;
+
+ int selectionStart, selectionEnd;
+ selectionStartEnd(selectionStart, selectionEnd);
+ if (s == SelectionStart)
+ return selectionStart == 0;
+
+ int end = node()->hasChildNodes() ? node()->childNodeCount() : 1;
+ if (s == SelectionEnd)
+ return selectionEnd == end;
+ if (s == SelectionBoth)
+ return selectionStart == 0 && selectionEnd == end;
+
+ ASSERT(0);
+ return false;
+}
+
+IntSize RenderReplaced::intrinsicSize() const
+{
+ return m_intrinsicSize;
+}
+
+void RenderReplaced::setIntrinsicSize(const IntSize& size)
+{
+ ASSERT(m_hasIntrinsicSize);
+ m_intrinsicSize = size;
+}
+
+IntRect RenderReplaced::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
+{
+ if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent())
+ return IntRect();
+
+ // The selectionRect can project outside of the overflowRect, so take their union
+ // for repainting to avoid selection painting glitches.
+ IntRect r = unionRect(localSelectionRect(false), visualOverflowRect());
+
+ RenderView* v = view();
+ if (v) {
+ // FIXME: layoutDelta needs to be applied in parts before/after transforms and
+ // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
+ r.move(v->layoutDelta());
+ }
+
+ if (style()) {
+ if (style()->hasAppearance())
+ // The theme may wish to inflate the rect used when repainting.
+ theme()->adjustRepaintRect(this, r);
+ if (v)
+ r.inflate(style()->outlineSize());
+ }
+ computeRectForRepaint(repaintContainer, r);
+ return r;
+}
+
+}