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authorBen Murdoch <benm@google.com>2011-05-13 16:23:25 +0100
committerBen Murdoch <benm@google.com>2011-05-16 11:35:02 +0100
commit65f03d4f644ce73618e5f4f50dd694b26f55ae12 (patch)
treef478babb801e720de7bfaee23443ffe029f58731 /Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp
parent47de4a2fb7262c7ebdb9cd133ad2c54c187454d0 (diff)
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Merge WebKit at r75993: Initial merge by git.
Change-Id: I602bbdc3974787a3b0450456a30a7868286921c3
Diffstat (limited to 'Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp')
-rw-r--r--Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp259
1 files changed, 259 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp b/Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp
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+++ b/Source/WebCore/rendering/mathml/RenderMathMLRoot.cpp
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+/*
+ * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
+ * Copyright (C) 2010 François Sausset (sausset@gmail.com). All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(MATHML)
+
+#include "RenderMathMLRoot.h"
+
+#include "GraphicsContext.h"
+#include "MathMLNames.h"
+#include "PaintInfo.h"
+
+namespace WebCore {
+
+using namespace MathMLNames;
+
+// Left margin of the radical (px)
+const int gRadicalLeftMargin = 3;
+// Bottom padding of the radical (px)
+const int gRadicalBasePad = 3;
+// Threshold above which the radical shape is modified to look nice with big bases (%)
+const float gThresholdBaseHeight = 1.5f;
+// Radical width (%)
+const float gRadicalWidth = 0.75f;
+// Horizontal position of the bottom point of the radical (%)
+const float gRadicalBottomPointXPos= 0.5f;
+// Horizontal position of the top left point of the radical (%)
+const float gRadicalTopLeftPointXPos = 0.8f;
+// Vertical position of the top left point of the radical (%)
+const float gRadicalTopLeftPointYPos = 0.625f;
+// Vertical shift of the left end point of the radical (%)
+const float gRadicalLeftEndYShift = 0.05f;
+// Root padding around the base (%)
+const float gRootPadding = 0.2f;
+// Additional bottom root padding (%)
+const float gRootBottomPadding = 0.2f;
+
+// Radical line thickness (%)
+const float gRadicalLineThickness = 0.02f;
+// Radical thick line thickness (%)
+const float gRadicalThickLineThickness = 0.1f;
+
+RenderMathMLRoot::RenderMathMLRoot(Node *expression)
+: RenderMathMLBlock(expression)
+{
+}
+
+void RenderMathMLRoot::addChild(RenderObject* child, RenderObject* )
+{
+ if (isEmpty()) {
+ // Add a block for the index
+ RenderBlock* block = new (renderArena()) RenderBlock(node());
+ RefPtr<RenderStyle> indexStyle = makeBlockStyle();
+ indexStyle->setDisplay(INLINE_BLOCK);
+ block->setStyle(indexStyle.release());
+ RenderBlock::addChild(block);
+
+ // FIXME: the wrapping does not seem to be needed anymore.
+ // this is the base, so wrap it so we can pad it
+ block = new (renderArena()) RenderBlock(node());
+ RefPtr<RenderStyle> baseStyle = makeBlockStyle();
+ baseStyle->setDisplay(INLINE_BLOCK);
+ baseStyle->setPaddingLeft(Length(5 * gRadicalWidth , Percent));
+ block->setStyle(baseStyle.release());
+ RenderBlock::addChild(block);
+ block->addChild(child);
+ } else {
+ // always add to the index
+ firstChild()->addChild(child);
+ }
+}
+
+void RenderMathMLRoot::paint(PaintInfo& info, int tx, int ty)
+{
+ RenderMathMLBlock::paint(info , tx , ty);
+
+ if (info.context->paintingDisabled())
+ return;
+
+ if (!firstChild() || !lastChild())
+ return;
+
+ tx += x();
+ ty += y();
+
+ RenderBoxModelObject* indexBox = toRenderBoxModelObject(lastChild());
+
+ int maxHeight = indexBox->offsetHeight();
+ // default to the font size in pixels if we're empty
+ if (!maxHeight)
+ maxHeight = style()->fontSize();
+ int width = indexBox->offsetWidth();
+
+ int indexWidth = 0;
+ RenderObject* current = firstChild();
+ while (current != lastChild()) {
+ if (current->isBoxModelObject()) {
+ RenderBoxModelObject* box = toRenderBoxModelObject(current);
+ indexWidth += box->offsetWidth();
+ }
+ current = current->nextSibling();
+ }
+
+ int frontWidth = static_cast<int>(style()->fontSize() * gRadicalWidth);
+ int topStartShift = 0;
+ // Base height above which the shape of the root changes
+ int thresholdHeight = static_cast<int>(gThresholdBaseHeight * style()->fontSize());
+
+ if (maxHeight > thresholdHeight && thresholdHeight) {
+ float shift = (maxHeight - thresholdHeight) / static_cast<float>(thresholdHeight);
+ if (shift > 1.)
+ shift = 1.0f;
+ topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift);
+ }
+
+ width += topStartShift;
+
+ int rootPad = static_cast<int>(gRootPadding * style()->fontSize());
+ int start = tx + indexWidth + gRadicalLeftMargin + style()->paddingLeft().value() - rootPad;
+ ty += style()->paddingTop().value() - rootPad;
+
+ FloatPoint topStart(start - topStartShift, ty);
+ FloatPoint bottomLeft(start - gRadicalBottomPointXPos * frontWidth , ty + maxHeight + gRadicalBasePad);
+ FloatPoint topLeft(start - gRadicalTopLeftPointXPos * frontWidth , ty + gRadicalTopLeftPointYPos * maxHeight);
+ FloatPoint leftEnd(start - frontWidth , topLeft.y() + gRadicalLeftEndYShift * style()->fontSize());
+
+ info.context->save();
+
+ info.context->setStrokeThickness(gRadicalLineThickness * style()->fontSize());
+ info.context->setStrokeStyle(SolidStroke);
+ info.context->setStrokeColor(style()->visitedDependentColor(CSSPropertyColor), ColorSpaceDeviceRGB);
+ info.context->setLineJoin(MiterJoin);
+ info.context->setMiterLimit(style()->fontSize());
+
+ Path root;
+
+ root.moveTo(FloatPoint(topStart.x() + width, ty));
+ // draw top
+ root.addLineTo(topStart);
+ // draw from top left corner to bottom point of radical
+ root.addLineTo(bottomLeft);
+ // draw from bottom point to top of left part of radical base "pocket"
+ root.addLineTo(topLeft);
+ // draw to end
+ root.addLineTo(leftEnd);
+
+ info.context->strokePath(root);
+
+ info.context->save();
+
+ // Build a mask to draw the thick part of the root.
+ Path mask;
+
+ mask.moveTo(topStart);
+ mask.addLineTo(bottomLeft);
+ mask.addLineTo(topLeft);
+ mask.addLineTo(FloatPoint(2 * topLeft.x() - leftEnd.x(), 2 * topLeft.y() - leftEnd.y()));
+
+ info.context->clip(mask);
+
+ // Draw the thick part of the root.
+ info.context->setStrokeThickness(gRadicalThickLineThickness * style()->fontSize());
+ info.context->setLineCap(SquareCap);
+
+ Path line;
+ line.moveTo(bottomLeft);
+ line.addLineTo(topLeft);
+
+ info.context->strokePath(line);
+
+ info.context->restore();
+
+ info.context->restore();
+
+}
+
+void RenderMathMLRoot::layout()
+{
+ RenderBlock::layout();
+
+ if (!firstChild() || !lastChild())
+ return;
+
+ int maxHeight = toRenderBoxModelObject(lastChild())->offsetHeight();
+
+ RenderObject* current = lastChild()->firstChild();
+ if (current)
+ current->style()->setVerticalAlign(BASELINE);
+
+ if (!maxHeight)
+ maxHeight = style()->fontSize();
+
+ // Base height above which the shape of the root changes
+ int thresholdHeight = static_cast<int>(gThresholdBaseHeight * style()->fontSize());
+ int topStartShift = 0;
+
+ if (maxHeight > thresholdHeight && thresholdHeight) {
+ float shift = (maxHeight - thresholdHeight) / static_cast<float>(thresholdHeight);
+ if (shift > 1.)
+ shift = 1.0f;
+ int frontWidth = static_cast<int>(style()->fontSize() * gRadicalWidth);
+ topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift);
+
+ style()->setPaddingBottom(Length(static_cast<int>(gRootBottomPadding * style()->fontSize()), Fixed));
+ }
+
+ // Positioning of the index
+ RenderBoxModelObject* indexBox = toRenderBoxModelObject(firstChild()->firstChild());
+ if (!indexBox)
+ return;
+
+ int indexShift = indexBox->offsetWidth() + topStartShift;
+ int radicalHeight = static_cast<int>((1 - gRadicalTopLeftPointYPos) * maxHeight);
+ int rootMarginTop = radicalHeight + style()->paddingBottom().value() + indexBox->offsetHeight() - (maxHeight + static_cast<int>(gRootPadding * style()->fontSize()));
+
+ style()->setPaddingLeft(Length(indexShift, Fixed));
+ if (rootMarginTop > 0)
+ style()->setPaddingTop(Length(rootMarginTop + static_cast<int>(gRootPadding * style()->fontSize()), Fixed));
+
+ setNeedsLayout(true);
+ setPreferredLogicalWidthsDirty(true, false);
+ RenderBlock::layout();
+
+ indexBox->style()->setBottom(Length(radicalHeight + style()->paddingBottom().value(), Fixed));
+
+ // Now that we've potentially changed its position, we need layout the index again.
+ indexBox->setNeedsLayout(true);
+ indexBox->layout();
+}
+
+}
+
+#endif // ENABLE(MATHML)
+
+