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authorTeng-Hui Zhu <ztenghui@google.com>2012-07-10 14:31:33 -0700
committerTeng-Hui Zhu <ztenghui@google.com>2012-07-10 14:31:48 -0700
commit458e4f663b2e11d53c57786dd12b9ce8c01bdce0 (patch)
treee47fdd074f896bab5c32eea77132fa54257b6e3f /Source/WebCore
parent1fcb8aa079de156851042d8e041254b7abeecc77 (diff)
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Add reset state
This just keep the state in sync with java side, even though native side didn't rely on such states. Change-Id: Ia73b4d09eed7282cdf1687d9ba6e74788749f738
Diffstat (limited to 'Source/WebCore')
-rw-r--r--Source/WebCore/platform/graphics/android/layers/VideoLayerAndroid.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/layers/VideoLayerAndroid.h b/Source/WebCore/platform/graphics/android/layers/VideoLayerAndroid.h
index 5ebf615..07c241f 100644
--- a/Source/WebCore/platform/graphics/android/layers/VideoLayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/layers/VideoLayerAndroid.h
@@ -44,7 +44,7 @@ namespace WebCore {
// Otherwise will draw a static image.
// NOTE: These values are matching the ones in HTML5VideoView.java
// Please keep them in sync when changed here.
-typedef enum {INITIALIZED, PREPARING, PREPARED, PLAYING, RELEASED} PlayerState;
+typedef enum {INITIALIZED, PREPARING, PREPARED, PLAYING, RESETTED, RELEASED} PlayerState;
class VideoLayerAndroid : public LayerAndroid {