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authorDerek Sollenberger <djsollen@google.com>2011-10-28 12:39:49 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-10-28 12:39:49 -0700
commitc5d840baeea0b171c64e9746942d95e95a7f7769 (patch)
tree78dcd9f53e6dfaa45a611bced9e5504346a0df89 /Source
parent3b9a114e4f6b7f2510ca2df9a2ee569bc1dee857 (diff)
parentbf6900fe796a697400203ab777001716f3d83a0a (diff)
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Merge "Fix plugin rendering bug when video surface is not ready." into ics-mr1
Diffstat (limited to 'Source')
-rw-r--r--Source/WebCore/platform/graphics/android/MediaTexture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/WebCore/platform/graphics/android/MediaTexture.cpp b/Source/WebCore/platform/graphics/android/MediaTexture.cpp
index 3b215ee..1676186 100644
--- a/Source/WebCore/platform/graphics/android/MediaTexture.cpp
+++ b/Source/WebCore/platform/graphics/android/MediaTexture.cpp
@@ -159,7 +159,7 @@ void MediaTexture::draw(const TransformationMatrix& contentMatrix,
if (!video->surfaceTexture.get() || video->dimensions.isEmpty()
|| !video->mediaListener->isFrameAvailable())
- return;
+ continue;
video->surfaceTexture->updateTexImage();