diff options
-rw-r--r-- | Source/WebCore/platform/graphics/android/PatternAndroid.cpp | 2 | ||||
-rw-r--r-- | Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/android/PatternAndroid.cpp b/Source/WebCore/platform/graphics/android/PatternAndroid.cpp index 721029c..ed3265b 100644 --- a/Source/WebCore/platform/graphics/android/PatternAndroid.cpp +++ b/Source/WebCore/platform/graphics/android/PatternAndroid.cpp @@ -50,6 +50,8 @@ SkShader* Pattern::platformPattern(const AffineTransform&) if (m_pattern) return m_pattern; + if (!tileImage()) + return 0; SkBitmapRef* ref = tileImage()->nativeImageForCurrentFrame(); if (!ref) return 0; diff --git a/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp b/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp index 9e13ca1..b59b6e2 100644 --- a/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp +++ b/Source/WebCore/platform/graphics/android/rendering/ShaderProgram.cpp @@ -728,6 +728,7 @@ void ShaderProgram::drawQuadInternal(ShaderType type, const GLfloat* matrix, glVertexAttribPointer(m_handleArray[type].positionHandle, 2, GL_FLOAT, GL_FALSE, 0, 0); m_cachedProgramType = type; + m_cachedOpacity = -1; // reset cache for variable shared by multiple programs } glUniformMatrix4fv(m_handleArray[type].projMtxHandle, 1, GL_FALSE, matrix); |