diff options
Diffstat (limited to 'JavaScriptCore/wtf/MainThread.h')
-rw-r--r-- | JavaScriptCore/wtf/MainThread.h | 28 |
1 files changed, 18 insertions, 10 deletions
diff --git a/JavaScriptCore/wtf/MainThread.h b/JavaScriptCore/wtf/MainThread.h index 8c0275b..d037d0b 100644 --- a/JavaScriptCore/wtf/MainThread.h +++ b/JavaScriptCore/wtf/MainThread.h @@ -1,5 +1,5 @@ /* - * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. + * Copyright (C) 2007, 2008, 2010 Apple Inc. All rights reserved. * Copyright (C) 2007 Justin Haygood (jhaygood@reaktix.com) * * Redistribution and use in source and binary forms, with or without @@ -30,32 +30,40 @@ #ifndef MainThread_h #define MainThread_h -namespace WTF { +#include <stdint.h> -class Mutex; +namespace WTF { +typedef uint32_t ThreadIdentifier; typedef void MainThreadFunction(void*); -void callOnMainThread(MainThreadFunction*, void* context); +// Must be called from the main thread. +void initializeMainThread(); -// Blocks the thread until the call finishes on the main thread. Misusing this can easily cause deadlocks. +void callOnMainThread(MainThreadFunction*, void* context); void callOnMainThreadAndWait(MainThreadFunction*, void* context); - void setMainThreadCallbacksPaused(bool paused); -// Must be called from the main thread (Darwin is an exception to this rule). -void initializeMainThread(); +bool isMainThread(); -// These functions are internal to the callOnMainThread implementation. +// NOTE: these functions are internal to the callOnMainThread implementation. void initializeMainThreadPlatform(); void scheduleDispatchFunctionsOnMainThread(); -Mutex& mainThreadFunctionQueueMutex(); void dispatchFunctionsFromMainThread(); +#if PLATFORM(MAC) +// This version of initializeMainThread sets up the main thread as corresponding +// to the process's main thread, and not necessarily the thread that calls this +// function. It should only be used as a legacy aid for Mac WebKit. +void initializeMainThreadToProcessMainThread(); +void initializeMainThreadToProcessMainThreadPlatform(); +#endif + } // namespace WTF using WTF::callOnMainThread; using WTF::callOnMainThreadAndWait; using WTF::setMainThreadCallbacksPaused; +using WTF::isMainThread; #endif // MainThread_h |