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-rw-r--r--JavaScriptCore/wtf/RandomNumber.cpp24
1 files changed, 4 insertions, 20 deletions
diff --git a/JavaScriptCore/wtf/RandomNumber.cpp b/JavaScriptCore/wtf/RandomNumber.cpp
index fc48263..7a9b6a8 100644
--- a/JavaScriptCore/wtf/RandomNumber.cpp
+++ b/JavaScriptCore/wtf/RandomNumber.cpp
@@ -44,24 +44,12 @@ extern "C" {
#include <AEEAppGen.h>
#include <AEESource.h>
#include <AEEStdLib.h>
+#include <wtf/brew/RefPtrBrew.h>
+#include <wtf/brew/ShellBrew.h>
#endif
namespace WTF {
-double weakRandomNumber()
-{
-#if COMPILER(MSVC) && defined(_CRT_RAND_S)
- // rand_s is incredibly slow on windows so we fall back on rand for Math.random
- return (rand() + (rand() / (RAND_MAX + 1.0))) / (RAND_MAX + 1.0);
-#elif PLATFORM(BREWMP)
- uint32_t bits;
- GETRAND(reinterpret_cast<byte*>(&bits), sizeof(uint32_t));
- return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
-#else
- return randomNumber();
-#endif
-}
-
double randomNumber()
{
#if !ENABLE(JSC_MULTIPLE_THREADS)
@@ -111,12 +99,8 @@ double randomNumber()
return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
#elif PLATFORM(BREWMP)
uint32_t bits;
- ISource* randomSource;
-
- IShell* shell = reinterpret_cast<AEEApplet*>(GETAPPINSTANCE())->m_pIShell;
- ISHELL_CreateInstance(shell, AEECLSID_RANDOM, reinterpret_cast<void**>(&randomSource));
- ISOURCE_Read(randomSource, reinterpret_cast<char*>(&bits), 4);
- ISOURCE_Release(randomSource);
+ PlatformRefPtr<ISource> randomSource = createRefPtrInstance<ISource>(AEECLSID_RANDOM);
+ ISOURCE_Read(randomSource.get(), reinterpret_cast<char*>(&bits), 4);
return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
#else