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+/*
+ * Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
+ * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#ifndef Lookup_h
+#define Lookup_h
+
+#include "CallFrame.h"
+#include "Identifier.h"
+#include "JSGlobalObject.h"
+#include "JSObject.h"
+#include "PropertySlot.h"
+#include <stdio.h>
+#include <wtf/Assertions.h>
+
+// Bug #26843: Work around Metrowerks compiler bug
+#if COMPILER(WINSCW)
+#define JSC_CONST_HASHTABLE
+#else
+#define JSC_CONST_HASHTABLE const
+#endif
+
+namespace JSC {
+ // Hash table generated by the create_hash_table script.
+ struct HashTableValue {
+ const char* key; // property name
+ unsigned char attributes; // JSObject attributes
+ intptr_t value1;
+ intptr_t value2;
+#if ENABLE(JIT)
+ ThunkGenerator generator;
+#endif
+ };
+
+ // FIXME: There is no reason this get function can't be simpler.
+ // ie. typedef JSValue (*GetFunction)(ExecState*, JSObject* baseObject)
+ typedef PropertySlot::GetValueFunc GetFunction;
+ typedef void (*PutFunction)(ExecState*, JSObject* baseObject, JSValue value);
+
+ class HashEntry : public FastAllocBase {
+ public:
+ void initialize(StringImpl* key, unsigned char attributes, intptr_t v1, intptr_t v2
+#if ENABLE(JIT)
+ , ThunkGenerator generator = 0
+#endif
+ )
+ {
+ m_key = key;
+ m_attributes = attributes;
+ m_u.store.value1 = v1;
+ m_u.store.value2 = v2;
+#if ENABLE(JIT)
+ m_u.function.generator = generator;
+#endif
+ m_next = 0;
+ }
+
+ void setKey(StringImpl* key) { m_key = key; }
+ StringImpl* key() const { return m_key; }
+
+ unsigned char attributes() const { return m_attributes; }
+
+#if ENABLE(JIT) && ENABLE(JIT_OPTIMIZE_NATIVE_CALL)
+ ThunkGenerator generator() const { ASSERT(m_attributes & Function); return m_u.function.generator; }
+#endif
+ NativeFunction function() const { ASSERT(m_attributes & Function); return m_u.function.functionValue; }
+ unsigned char functionLength() const { ASSERT(m_attributes & Function); return static_cast<unsigned char>(m_u.function.length); }
+
+ GetFunction propertyGetter() const { ASSERT(!(m_attributes & Function)); return m_u.property.get; }
+ PutFunction propertyPutter() const { ASSERT(!(m_attributes & Function)); return m_u.property.put; }
+
+ intptr_t lexerValue() const { ASSERT(!m_attributes); return m_u.lexer.value; }
+
+ void setNext(HashEntry *next) { m_next = next; }
+ HashEntry* next() const { return m_next; }
+
+ private:
+ StringImpl* m_key;
+ unsigned char m_attributes; // JSObject attributes
+
+ union {
+ struct {
+ intptr_t value1;
+ intptr_t value2;
+ } store;
+ struct {
+ NativeFunction functionValue;
+ intptr_t length; // number of arguments for function
+#if ENABLE(JIT)
+ ThunkGenerator generator;
+#endif
+ } function;
+ struct {
+ GetFunction get;
+ PutFunction put;
+ } property;
+ struct {
+ intptr_t value;
+ intptr_t unused;
+ } lexer;
+ } m_u;
+
+ HashEntry* m_next;
+ };
+
+ struct HashTable {
+
+ int compactSize;
+ int compactHashSizeMask;
+
+ const HashTableValue* values; // Fixed values generated by script.
+ mutable const HashEntry* table; // Table allocated at runtime.
+
+ ALWAYS_INLINE void initializeIfNeeded(JSGlobalData* globalData) const
+ {
+ if (!table)
+ createTable(globalData);
+ }
+
+ ALWAYS_INLINE void initializeIfNeeded(ExecState* exec) const
+ {
+ if (!table)
+ createTable(&exec->globalData());
+ }
+
+ void deleteTable() const;
+
+ // Find an entry in the table, and return the entry.
+ ALWAYS_INLINE const HashEntry* entry(JSGlobalData* globalData, const Identifier& identifier) const
+ {
+ initializeIfNeeded(globalData);
+ return entry(identifier);
+ }
+
+ ALWAYS_INLINE const HashEntry* entry(ExecState* exec, const Identifier& identifier) const
+ {
+ initializeIfNeeded(exec);
+ return entry(identifier);
+ }
+
+ private:
+ ALWAYS_INLINE const HashEntry* entry(const Identifier& identifier) const
+ {
+ ASSERT(table);
+
+ const HashEntry* entry = &table[identifier.impl()->existingHash() & compactHashSizeMask];
+
+ if (!entry->key())
+ return 0;
+
+ do {
+ if (entry->key() == identifier.impl())
+ return entry;
+ entry = entry->next();
+ } while (entry);
+
+ return 0;
+ }
+
+ // Convert the hash table keys to identifiers.
+ void createTable(JSGlobalData*) const;
+ };
+
+ void setUpStaticFunctionSlot(ExecState*, const HashEntry*, JSObject* thisObject, const Identifier& propertyName, PropertySlot&);
+
+ /**
+ * This method does it all (looking in the hashtable, checking for function
+ * overrides, creating the function or retrieving from cache, calling
+ * getValueProperty in case of a non-function property, forwarding to parent if
+ * unknown property).
+ */
+ template <class ThisImp, class ParentImp>
+ inline bool getStaticPropertySlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertySlot& slot)
+ {
+ const HashEntry* entry = table->entry(exec, propertyName);
+
+ if (!entry) // not found, forward to parent
+ return thisObj->ParentImp::getOwnPropertySlot(exec, propertyName, slot);
+
+ if (entry->attributes() & Function)
+ setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
+ else
+ slot.setCacheableCustom(thisObj, entry->propertyGetter());
+
+ return true;
+ }
+
+ template <class ThisImp, class ParentImp>
+ inline bool getStaticPropertyDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor)
+ {
+ const HashEntry* entry = table->entry(exec, propertyName);
+
+ if (!entry) // not found, forward to parent
+ return thisObj->ParentImp::getOwnPropertyDescriptor(exec, propertyName, descriptor);
+
+ PropertySlot slot;
+ if (entry->attributes() & Function)
+ setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
+ else
+ slot.setCustom(thisObj, entry->propertyGetter());
+
+ descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes());
+ return true;
+ }
+
+ /**
+ * Simplified version of getStaticPropertySlot in case there are only functions.
+ * Using this instead of getStaticPropertySlot allows 'this' to avoid implementing
+ * a dummy getValueProperty.
+ */
+ template <class ParentImp>
+ inline bool getStaticFunctionSlot(ExecState* exec, const HashTable* table, JSObject* thisObj, const Identifier& propertyName, PropertySlot& slot)
+ {
+ if (static_cast<ParentImp*>(thisObj)->ParentImp::getOwnPropertySlot(exec, propertyName, slot))
+ return true;
+
+ const HashEntry* entry = table->entry(exec, propertyName);
+ if (!entry)
+ return false;
+
+ setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
+ return true;
+ }
+
+ /**
+ * Simplified version of getStaticPropertyDescriptor in case there are only functions.
+ * Using this instead of getStaticPropertyDescriptor allows 'this' to avoid implementing
+ * a dummy getValueProperty.
+ */
+ template <class ParentImp>
+ inline bool getStaticFunctionDescriptor(ExecState* exec, const HashTable* table, JSObject* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor)
+ {
+ if (static_cast<ParentImp*>(thisObj)->ParentImp::getOwnPropertyDescriptor(exec, propertyName, descriptor))
+ return true;
+
+ const HashEntry* entry = table->entry(exec, propertyName);
+ if (!entry)
+ return false;
+
+ PropertySlot slot;
+ setUpStaticFunctionSlot(exec, entry, thisObj, propertyName, slot);
+ descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes());
+ return true;
+ }
+
+ /**
+ * Simplified version of getStaticPropertySlot in case there are no functions, only "values".
+ * Using this instead of getStaticPropertySlot removes the need for a FuncImp class.
+ */
+ template <class ThisImp, class ParentImp>
+ inline bool getStaticValueSlot(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertySlot& slot)
+ {
+ const HashEntry* entry = table->entry(exec, propertyName);
+
+ if (!entry) // not found, forward to parent
+ return thisObj->ParentImp::getOwnPropertySlot(exec, propertyName, slot);
+
+ ASSERT(!(entry->attributes() & Function));
+
+ slot.setCacheableCustom(thisObj, entry->propertyGetter());
+ return true;
+ }
+
+ /**
+ * Simplified version of getStaticPropertyDescriptor in case there are no functions, only "values".
+ * Using this instead of getStaticPropertyDescriptor removes the need for a FuncImp class.
+ */
+ template <class ThisImp, class ParentImp>
+ inline bool getStaticValueDescriptor(ExecState* exec, const HashTable* table, ThisImp* thisObj, const Identifier& propertyName, PropertyDescriptor& descriptor)
+ {
+ const HashEntry* entry = table->entry(exec, propertyName);
+
+ if (!entry) // not found, forward to parent
+ return thisObj->ParentImp::getOwnPropertyDescriptor(exec, propertyName, descriptor);
+
+ ASSERT(!(entry->attributes() & Function));
+ PropertySlot slot;
+ slot.setCustom(thisObj, entry->propertyGetter());
+ descriptor.setDescriptor(slot.getValue(exec, propertyName), entry->attributes());
+ return true;
+ }
+
+ /**
+ * This one is for "put".
+ * It looks up a hash entry for the property to be set. If an entry
+ * is found it sets the value and returns true, else it returns false.
+ */
+ template <class ThisImp>
+ inline bool lookupPut(ExecState* exec, const Identifier& propertyName, JSValue value, const HashTable* table, ThisImp* thisObj)
+ {
+ const HashEntry* entry = table->entry(exec, propertyName);
+
+ if (!entry)
+ return false;
+
+ if (entry->attributes() & Function) { // function: put as override property
+ if (LIKELY(value.isCell()))
+ thisObj->putDirectFunction(propertyName, value.asCell());
+ else
+ thisObj->putDirect(propertyName, value);
+ } else if (!(entry->attributes() & ReadOnly))
+ entry->propertyPutter()(exec, thisObj, value);
+
+ return true;
+ }
+
+ /**
+ * This one is for "put".
+ * It calls lookupPut<ThisImp>() to set the value. If that call
+ * returns false (meaning no entry in the hash table was found),
+ * then it calls put() on the ParentImp class.
+ */
+ template <class ThisImp, class ParentImp>
+ inline void lookupPut(ExecState* exec, const Identifier& propertyName, JSValue value, const HashTable* table, ThisImp* thisObj, PutPropertySlot& slot)
+ {
+ if (!lookupPut<ThisImp>(exec, propertyName, value, table, thisObj))
+ thisObj->ParentImp::put(exec, propertyName, value, slot); // not found: forward to parent
+ }
+
+} // namespace JSC
+
+#endif // Lookup_h